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author | Takashi Sakamoto <o-takashi@sakamocchi.jp> | 2015-12-31 07:58:14 +0300 |
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committer | Takashi Iwai <tiwai@suse.de> | 2016-01-06 12:18:54 +0300 |
commit | 2eb65d67afbf9364b525b657f1475d1a2cbc27de (patch) | |
tree | 306bd6942c5d4ac1d83dd390942c6a54c955ce7d /sound/synth | |
parent | a2875a92b8413b4d7eacf96802c9718aeeb0363f (diff) | |
download | linux-2eb65d67afbf9364b525b657f1475d1a2cbc27de.tar.xz |
ALSA: dice: expand timeout to wait for Dice notification
Some users have reported that their Dice based models generate ETIMEDOUT
when starting PCM playback. It means that current timeout (=100msec) is
not enough for their models to transfer notifications.
This commit expands the timeout up to 2 sec. As a result, in a worst case,
any operations to start AMDTP streams takes 2 sec or more. Then, in
userspace, snd_pcm_hw_params(), snd_pcm_prepare(), snd_pcm_recover(),
snd_rawmidi_open(), snd_seq_connect_from() and snd_seq_connect_to() may
take the time.
Signed-off-by: Takashi Sakamoto <o-takashi@sakamocchi.jp>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Diffstat (limited to 'sound/synth')
0 files changed, 0 insertions, 0 deletions