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author | Charles Keepax <ckeepax@opensource.wolfsonmicro.com> | 2015-04-13 15:27:54 +0300 |
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committer | Mark Brown <broonie@kernel.org> | 2015-04-27 17:38:23 +0300 |
commit | 3809f00159d31a6c92b557e09c7ca8e22b62ae7c (patch) | |
tree | 8d1337d566bc08d7ec5bc52e588d0d375416761b /sound/soc/codecs/wmfw.h | |
parent | b618a185ac2f0f7c95a8b4a1ab464e923f564028 (diff) | |
download | linux-3809f00159d31a6c92b557e09c7ca8e22b62ae7c.tar.xz |
ASoC: wm_adsp: Improve variable naming
We have wm_adsp_region, wm_adsp_alg_region, and wmfw_region, the
variables for which are all frequently called region, this can get quite
confusing when reviewing the code especially given some functions are
quite long. Consistently use mem for wm_adsp_regions, alg_region for
wm_adsp_alg_region and region for wmfw_region.
Additionally, we use a mix of adsp and dsp for pointers to the wm_adsp
structure standardise this on dsp.
Finally, we use algs to refer to the number of algorithms quite
frequently, change this to the more descriptive n_algs.
Signed-off-by: Charles Keepax <ckeepax@opensource.wolfsonmicro.com>
Signed-off-by: Mark Brown <broonie@kernel.org>
Diffstat (limited to 'sound/soc/codecs/wmfw.h')
-rw-r--r-- | sound/soc/codecs/wmfw.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/sound/soc/codecs/wmfw.h b/sound/soc/codecs/wmfw.h index ef163360a745..34c14b5916c0 100644 --- a/sound/soc/codecs/wmfw.h +++ b/sound/soc/codecs/wmfw.h @@ -61,7 +61,7 @@ struct wmfw_adsp1_id_hdr { struct wmfw_id_hdr fw; __be32 zm; __be32 dm; - __be32 algs; + __be32 n_algs; } __packed; struct wmfw_adsp2_id_hdr { @@ -69,7 +69,7 @@ struct wmfw_adsp2_id_hdr { __be32 zm; __be32 xm; __be32 ym; - __be32 algs; + __be32 n_algs; } __packed; struct wmfw_alg_hdr { |