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author | Eric Anholt <eric@anholt.net> | 2017-07-25 21:27:17 +0300 |
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committer | Eric Anholt <eric@anholt.net> | 2017-07-29 02:04:53 +0300 |
commit | f30994622b2bf8e4fa224237ac65304b27a9cb6a (patch) | |
tree | 459681c68f552b555dbdd9c736eb5f8cec32c6c5 /include/uapi/drm/vc4_drm.h | |
parent | 95d7cbcb6fbe3885d7a968cc86b98a08466742af (diff) | |
download | linux-f30994622b2bf8e4fa224237ac65304b27a9cb6a.tar.xz |
drm/vc4: Add an ioctl for labeling GEM BOs for summary stats
This has proven immensely useful for debugging memory leaks and
overallocation (which is a rather serious concern on the platform,
given that we typically run at about 256MB of CMA out of up to 1GB
total memory, with framebuffers that are about 8MB ecah).
The state of the art without this is to dump debug logs from every GL
application, guess as to kernel allocations based on bo_stats, and try
to merge that all together into a global picture of memory allocation
state. With this, you can add a couple of calls to the debug build of
the 3D driver and get a pretty detailed view of GPU memory usage from
/debug/dri/0/bo_stats (or when we debug print to dmesg on allocation
failure).
The Mesa side currently labels at the gallium resource level (so you
see that a 1920x20 pixmap has been created, presumably for the window
system panel), but we could extend that to be even more useful with
glObjectLabel() names being sent all the way down to the kernel.
(partial) example of sorted debugfs output with Mesa labeling all
resources:
kernel BO cache: 16392kb BOs (3)
tiling shadow 1920x1080: 8160kb BOs (1)
resource 1920x1080@32/0: 8160kb BOs (1)
scanout resource 1920x1080@32/0: 8100kb BOs (1)
kernel: 8100kb BOs (1)
v2: Use strndup_user(), use lockdep assertion instead of just a
comment, fix an array[-1] reference, extend comment about name
freeing.
Signed-off-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20170725182718.31468-2-eric@anholt.net
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Diffstat (limited to 'include/uapi/drm/vc4_drm.h')
-rw-r--r-- | include/uapi/drm/vc4_drm.h | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/include/uapi/drm/vc4_drm.h b/include/uapi/drm/vc4_drm.h index 6ac4c5c014cb..551628e571f9 100644 --- a/include/uapi/drm/vc4_drm.h +++ b/include/uapi/drm/vc4_drm.h @@ -40,6 +40,7 @@ extern "C" { #define DRM_VC4_GET_PARAM 0x07 #define DRM_VC4_SET_TILING 0x08 #define DRM_VC4_GET_TILING 0x09 +#define DRM_VC4_LABEL_BO 0x0a #define DRM_IOCTL_VC4_SUBMIT_CL DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_SUBMIT_CL, struct drm_vc4_submit_cl) #define DRM_IOCTL_VC4_WAIT_SEQNO DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_WAIT_SEQNO, struct drm_vc4_wait_seqno) @@ -51,6 +52,7 @@ extern "C" { #define DRM_IOCTL_VC4_GET_PARAM DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_GET_PARAM, struct drm_vc4_get_param) #define DRM_IOCTL_VC4_SET_TILING DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_SET_TILING, struct drm_vc4_set_tiling) #define DRM_IOCTL_VC4_GET_TILING DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_GET_TILING, struct drm_vc4_get_tiling) +#define DRM_IOCTL_VC4_LABEL_BO DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_LABEL_BO, struct drm_vc4_label_bo) struct drm_vc4_submit_rcl_surface { __u32 hindex; /* Handle index, or ~0 if not present. */ @@ -311,6 +313,15 @@ struct drm_vc4_set_tiling { __u64 modifier; }; +/** + * struct drm_vc4_label_bo - Attach a name to a BO for debug purposes. + */ +struct drm_vc4_label_bo { + __u32 handle; + __u32 len; + __u64 name; +}; + #if defined(__cplusplus) } #endif |