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authorWei Wang <weiwan@google.com>2019-01-25 21:53:19 +0300
committerDavid S. Miller <davem@davemloft.net>2019-01-28 00:29:43 +0300
commit31954cd8bb667030b1c0d3d77f28fe71f06999f9 (patch)
treef00b43f2669ac70db625d8babe06e89cd0a731e2 /include/net/bond_3ad.h
parentfb1b69999130e9800c4e341a2b0f0991cdd8fcfc (diff)
downloadlinux-31954cd8bb667030b1c0d3d77f28fe71f06999f9.tar.xz
tcp: Refactor pingpong code
Instead of using pingpong as a single bit information, we refactor the code to treat it as a counter. When interactive session is detected, we set pingpong count to TCP_PINGPONG_THRESH. And when pingpong count is >= TCP_PINGPONG_THRESH, we consider the session in pingpong mode. This patch is a pure refactor and sets foundation for the next patch. This patch itself does not change any pingpong logic. Signed-off-by: Wei Wang <weiwan@google.com> Signed-off-by: Yuchung Cheng <ycheng@google.com> Signed-off-by: Eric Dumazet <edumazet@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
Diffstat (limited to 'include/net/bond_3ad.h')
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