diff options
author | Geliang Tang <geliangtang@163.com> | 2015-10-18 18:29:48 +0300 |
---|---|---|
committer | Alex Deucher <alexander.deucher@amd.com> | 2015-10-21 18:35:11 +0300 |
commit | d0be9f4ec1c4ad8a8b6be1efa5bc81e5bce957a3 (patch) | |
tree | 8b14d277bbdd84f817bdc57478fc6c5fdb7edaa4 /drivers | |
parent | f9fff064bb83c55b3fc6291e3b59e3bc78fedddf (diff) | |
download | linux-d0be9f4ec1c4ad8a8b6be1efa5bc81e5bce957a3.tar.xz |
drm: fix trivial typos
s/regsiter/register/
Signed-off-by: Geliang Tang <geliangtang@163.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Diffstat (limited to 'drivers')
-rw-r--r-- | drivers/gpu/drm/amd/include/atombios.h | 2 | ||||
-rw-r--r-- | drivers/gpu/drm/radeon/cayman_blit_shaders.c | 2 | ||||
-rw-r--r-- | drivers/gpu/drm/radeon/evergreen_blit_shaders.c | 2 | ||||
-rw-r--r-- | drivers/gpu/drm/radeon/r600_blit_shaders.c | 2 |
4 files changed, 4 insertions, 4 deletions
diff --git a/drivers/gpu/drm/amd/include/atombios.h b/drivers/gpu/drm/amd/include/atombios.h index 44c5d4a4d1bf..552622675ace 100644 --- a/drivers/gpu/drm/amd/include/atombios.h +++ b/drivers/gpu/drm/amd/include/atombios.h @@ -6784,7 +6784,7 @@ typedef struct _ATOM_MC_INIT_PARAM_TABLE_V2_1 ULONG ulMCUcodeRomStartAddr; ULONG ulMCUcodeLength; USHORT usMcRegInitTableOffset; // offset of ATOM_REG_INIT_SETTING array for MC core register settings. - USHORT usReserved; // offset of ATOM_INIT_REG_BLOCK for MC SEQ/PHY regsiter setting + USHORT usReserved; // offset of ATOM_INIT_REG_BLOCK for MC SEQ/PHY register setting }ATOM_MC_INIT_PARAM_TABLE_V2_1; diff --git a/drivers/gpu/drm/radeon/cayman_blit_shaders.c b/drivers/gpu/drm/radeon/cayman_blit_shaders.c index 98d009e154bf..9fec4d09f383 100644 --- a/drivers/gpu/drm/radeon/cayman_blit_shaders.c +++ b/drivers/gpu/drm/radeon/cayman_blit_shaders.c @@ -32,7 +32,7 @@ * evergreen cards need to use the 3D engine to blit data which requires * quite a bit of hw state setup. Rather than pull the whole 3D driver * (which normally generates the 3D state) into the DRM, we opt to use - * statically generated state tables. The regsiter state and shaders + * statically generated state tables. The register state and shaders * were hand generated to support blitting functionality. See the 3D * driver or documentation for descriptions of the registers and * shader instructions. diff --git a/drivers/gpu/drm/radeon/evergreen_blit_shaders.c b/drivers/gpu/drm/radeon/evergreen_blit_shaders.c index d43383470cdf..1a96ddb3e5ed 100644 --- a/drivers/gpu/drm/radeon/evergreen_blit_shaders.c +++ b/drivers/gpu/drm/radeon/evergreen_blit_shaders.c @@ -32,7 +32,7 @@ * evergreen cards need to use the 3D engine to blit data which requires * quite a bit of hw state setup. Rather than pull the whole 3D driver * (which normally generates the 3D state) into the DRM, we opt to use - * statically generated state tables. The regsiter state and shaders + * statically generated state tables. The register state and shaders * were hand generated to support blitting functionality. See the 3D * driver or documentation for descriptions of the registers and * shader instructions. diff --git a/drivers/gpu/drm/radeon/r600_blit_shaders.c b/drivers/gpu/drm/radeon/r600_blit_shaders.c index 34c8b2340f33..443cbe59b274 100644 --- a/drivers/gpu/drm/radeon/r600_blit_shaders.c +++ b/drivers/gpu/drm/radeon/r600_blit_shaders.c @@ -32,7 +32,7 @@ * R6xx+ cards need to use the 3D engine to blit data which requires * quite a bit of hw state setup. Rather than pull the whole 3D driver * (which normally generates the 3D state) into the DRM, we opt to use - * statically generated state tables. The regsiter state and shaders + * statically generated state tables. The register state and shaders * were hand generated to support blitting functionality. See the 3D * driver or documentation for descriptions of the registers and * shader instructions. |