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author | Colin Ian King <colin.king@canonical.com> | 2017-09-04 19:17:39 +0300 |
---|---|---|
committer | Dmitry Torokhov <dmitry.torokhov@gmail.com> | 2017-09-04 19:28:15 +0300 |
commit | 1bf21b3373df2b5bfa3c6d2dcd52344c7ee4cc58 (patch) | |
tree | 79e6f18231f92cdbe62e97db2f30c6133fb7c881 /drivers/input/joystick | |
parent | 08d6ac9ee5fedd82040bc878705981b67a116a3f (diff) | |
download | linux-1bf21b3373df2b5bfa3c6d2dcd52344c7ee4cc58.tar.xz |
Input: adi - make array seq static, reduces object code size
Don't populate the array seq on the stack, instead make it static.
Makes the object code smaller by over 170 bytes:
Before:
text data bss dec hex filename
13227 3232 0 16459 404b drivers/input/joystick/adi.o
After:
text data bss dec hex filename
12957 3328 0 16285 3f9d drivers/input/joystick/adi.o
Signed-off-by: Colin Ian King <colin.king@canonical.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
Diffstat (limited to 'drivers/input/joystick')
-rw-r--r-- | drivers/input/joystick/adi.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/drivers/input/joystick/adi.c b/drivers/input/joystick/adi.c index d09cefa37931..15a71acb6997 100644 --- a/drivers/input/joystick/adi.c +++ b/drivers/input/joystick/adi.c @@ -313,7 +313,7 @@ static void adi_close(struct input_dev *dev) static void adi_init_digital(struct gameport *gameport) { - int seq[] = { 4, -2, -3, 10, -6, -11, -7, -9, 11, 0 }; + static const int seq[] = { 4, -2, -3, 10, -6, -11, -7, -9, 11, 0 }; int i; for (i = 0; seq[i]; i++) { |