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authorJae Hyun Yoo <jae.hyun.yoo@linux.intel.com>2021-10-01 21:38:40 +0300
committerJae Hyun Yoo <jae.hyun.yoo@linux.intel.com>2021-10-01 21:40:21 +0300
commit9c881021a269af242594e2dfc79f1c4701404887 (patch)
treec8ec14f412d7ea35009b2dee08770082ddbb5c6e /drivers/gpu/ipu-v3
parente9479d98b87227b8b7502c4c1e778887b23799f1 (diff)
parentcf06e1ab1c3ed354da5873e646f2164fea147c88 (diff)
downloadlinux-dev-5.10-intel.tar.xz
Merge branch 'dev-5.10' into dev-5.10-inteldev-5.10-intel
Pull 5.10.67 stable from OpenBMC upstream. Signed-off-by: Jae Hyun Yoo <jae.hyun.yoo@linux.intel.com>
Diffstat (limited to 'drivers/gpu/ipu-v3')
-rw-r--r--drivers/gpu/ipu-v3/ipu-cpmem.c30
1 files changed, 15 insertions, 15 deletions
diff --git a/drivers/gpu/ipu-v3/ipu-cpmem.c b/drivers/gpu/ipu-v3/ipu-cpmem.c
index a1c85d1521f5..82b244cb313e 100644
--- a/drivers/gpu/ipu-v3/ipu-cpmem.c
+++ b/drivers/gpu/ipu-v3/ipu-cpmem.c
@@ -585,21 +585,21 @@ static const struct ipu_rgb def_bgra_16 = {
.bits_per_pixel = 16,
};
-#define Y_OFFSET(pix, x, y) ((x) + pix->width * (y))
-#define U_OFFSET(pix, x, y) ((pix->width * pix->height) + \
- (pix->width * ((y) / 2) / 2) + (x) / 2)
-#define V_OFFSET(pix, x, y) ((pix->width * pix->height) + \
- (pix->width * pix->height / 4) + \
- (pix->width * ((y) / 2) / 2) + (x) / 2)
-#define U2_OFFSET(pix, x, y) ((pix->width * pix->height) + \
- (pix->width * (y) / 2) + (x) / 2)
-#define V2_OFFSET(pix, x, y) ((pix->width * pix->height) + \
- (pix->width * pix->height / 2) + \
- (pix->width * (y) / 2) + (x) / 2)
-#define UV_OFFSET(pix, x, y) ((pix->width * pix->height) + \
- (pix->width * ((y) / 2)) + (x))
-#define UV2_OFFSET(pix, x, y) ((pix->width * pix->height) + \
- (pix->width * y) + (x))
+#define Y_OFFSET(pix, x, y) ((x) + pix->bytesperline * (y))
+#define U_OFFSET(pix, x, y) ((pix->bytesperline * pix->height) + \
+ (pix->bytesperline * ((y) / 2) / 2) + (x) / 2)
+#define V_OFFSET(pix, x, y) ((pix->bytesperline * pix->height) + \
+ (pix->bytesperline * pix->height / 4) + \
+ (pix->bytesperline * ((y) / 2) / 2) + (x) / 2)
+#define U2_OFFSET(pix, x, y) ((pix->bytesperline * pix->height) + \
+ (pix->bytesperline * (y) / 2) + (x) / 2)
+#define V2_OFFSET(pix, x, y) ((pix->bytesperline * pix->height) + \
+ (pix->bytesperline * pix->height / 2) + \
+ (pix->bytesperline * (y) / 2) + (x) / 2)
+#define UV_OFFSET(pix, x, y) ((pix->bytesperline * pix->height) + \
+ (pix->bytesperline * ((y) / 2)) + (x))
+#define UV2_OFFSET(pix, x, y) ((pix->bytesperline * pix->height) + \
+ (pix->bytesperline * y) + (x))
#define NUM_ALPHA_CHANNELS 7