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authorChris Wilson <chris@chris-wilson.co.uk>2016-11-14 23:41:03 +0300
committerChris Wilson <chris@chris-wilson.co.uk>2016-11-15 00:01:21 +0300
commit20311bd35060435badba8a0d46b06d5d184abaf7 (patch)
treef52c95e7113791fd0e2867be61fd3abc4b3031f5 /drivers/gpu/drm/virtio/virtgpu_drv.h
parent52e542090701ab983a695cc33ecba19e6a0335a2 (diff)
downloadlinux-20311bd35060435badba8a0d46b06d5d184abaf7.tar.xz
drm/i915/scheduler: Execute requests in order of priorities
Track the priority of each request and use it to determine the order in which we submit requests to the hardware via execlists. The priority of the request is determined by the user (eventually via the context) but may be overridden at any time by the driver. When we set the priority of the request, we bump the priority of all of its dependencies to match - so that a high priority drawing operation is not stuck behind a background task. When the request is ready to execute (i.e. we have signaled the submit fence following completion of all its dependencies, including third party fences), we put the request into a priority sorted rbtree to be submitted to the hardware. If the request is higher priority than all pending requests, it will be submitted on the next context-switch interrupt as soon as the hardware has completed the current request. We do not currently preempt any current execution to immediately run a very high priority request, at least not yet. One more limitation, is that this is first implementation is for execlists only so currently limited to gen8/gen9. v2: Replace recursive priority inheritance bumping with an iterative depth-first search list. v3: list_next_entry() for walking lists v4: Explain how the dfs solves the recursion problem with PI. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20161114204105.29171-8-chris@chris-wilson.co.uk
Diffstat (limited to 'drivers/gpu/drm/virtio/virtgpu_drv.h')
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