diff options
author | Eric Anholt <eric@anholt.net> | 2018-12-01 03:57:58 +0300 |
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committer | Eric Anholt <eric@anholt.net> | 2018-12-03 22:26:23 +0300 |
commit | 55a9b74846ed5e6219c7d81a8e1bf96f25d8ad5e (patch) | |
tree | f844e77e4e698c6a35c67dcbbe93fae7e984de80 /drivers/gpu/drm/v3d/v3d_irq.c | |
parent | db176f6ba1da39ad0016c77b9775a6bb3d0ce88a (diff) | |
download | linux-55a9b74846ed5e6219c7d81a8e1bf96f25d8ad5e.tar.xz |
drm/v3d: Add more tracepoints for V3D GPU rendering.
The core scheduler tells us when the job is pushed to the scheduler's
queue, and I had the job_run functions saying when they actually queue
the job to the hardware. By adding tracepoints for the very top of
the ioctls and the IRQs signaling job completion, "perf record -a -e
v3d:.\* -e gpu_scheduler:.\* <job>; perf script" gets you a pretty
decent timeline.
Signed-off-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20181201005759.28093-5-eric@anholt.net
Reviewed-by: Dave Emett <david.emett@broadcom.com>
Diffstat (limited to 'drivers/gpu/drm/v3d/v3d_irq.c')
-rw-r--r-- | drivers/gpu/drm/v3d/v3d_irq.c | 19 |
1 files changed, 16 insertions, 3 deletions
diff --git a/drivers/gpu/drm/v3d/v3d_irq.c b/drivers/gpu/drm/v3d/v3d_irq.c index dd7a7b0bd5a1..69338da70ddc 100644 --- a/drivers/gpu/drm/v3d/v3d_irq.c +++ b/drivers/gpu/drm/v3d/v3d_irq.c @@ -15,6 +15,7 @@ #include "v3d_drv.h" #include "v3d_regs.h" +#include "v3d_trace.h" #define V3D_CORE_IRQS ((u32)(V3D_INT_OUTOMEM | \ V3D_INT_FLDONE | \ @@ -88,12 +89,20 @@ v3d_irq(int irq, void *arg) } if (intsts & V3D_INT_FLDONE) { - dma_fence_signal(v3d->bin_job->bin.done_fence); + struct v3d_fence *fence = + to_v3d_fence(v3d->bin_job->bin.done_fence); + + trace_v3d_bcl_irq(&v3d->drm, fence->seqno); + dma_fence_signal(&fence->base); status = IRQ_HANDLED; } if (intsts & V3D_INT_FRDONE) { - dma_fence_signal(v3d->render_job->render.done_fence); + struct v3d_fence *fence = + to_v3d_fence(v3d->render_job->render.done_fence); + + trace_v3d_rcl_irq(&v3d->drm, fence->seqno); + dma_fence_signal(&fence->base); status = IRQ_HANDLED; } @@ -119,7 +128,11 @@ v3d_hub_irq(int irq, void *arg) V3D_WRITE(V3D_HUB_INT_CLR, intsts); if (intsts & V3D_HUB_INT_TFUC) { - dma_fence_signal(v3d->tfu_job->done_fence); + struct v3d_fence *fence = + to_v3d_fence(v3d->tfu_job->done_fence); + + trace_v3d_tfu_irq(&v3d->drm, fence->seqno); + dma_fence_signal(&fence->base); status = IRQ_HANDLED; } |