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author | Thomas Zimmermann <tzimmermann@suse.de> | 2020-11-03 12:30:15 +0300 |
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committer | Thomas Zimmermann <tzimmermann@suse.de> | 2020-11-09 11:20:00 +0300 |
commit | 222ec45f4c69dfa8cd02c72928147ac06dffffa2 (patch) | |
tree | 8d308eeaecb657f1924c06503d55591f8f0ffc4e /drivers/gpu/drm/lima/lima_vm.h | |
parent | b4e7090c242ec64bfa77a69ea7c3cceba21c7a65 (diff) | |
download | linux-222ec45f4c69dfa8cd02c72928147ac06dffffa2.tar.xz |
drm/fb_helper: Support framebuffers in I/O memory
At least sparc64 requires I/O-specific access to framebuffers. This
patch updates the fbdev console accordingly.
For drivers with direct access to the framebuffer memory, the callback
functions in struct fb_ops test for the type of memory and call the rsp
fb_sys_ of fb_cfb_ functions. Read and write operations are implemented
internally by DRM's fbdev helper.
For drivers that employ a shadow buffer, fbdev's blit function retrieves
the framebuffer address as struct dma_buf_map, and uses dma_buf_map
interfaces to access the buffer.
The bochs driver on sparc64 uses a workaround to flag the framebuffer as
I/O memory and avoid a HW exception. With the introduction of struct
dma_buf_map, this is not required any longer. The patch removes the rsp
code from both, bochs and fbdev.
v7:
* use min_t(size_t,) (kernel test robot)
* return the number of bytes read/written, if any (fbdev testcase)
v5:
* implement fb_read/fb_write internally (Daniel, Sam)
v4:
* move dma_buf_map changes into separate patch (Daniel)
* TODO list: comment on fbdev updates (Daniel)
Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Reviewed-by: Sam Ravnborg <sam@ravnborg.org>
Tested-by: Sam Ravnborg <sam@ravnborg.org>
Link: https://patchwork.freedesktop.org/patch/msgid/20201103093015.1063-11-tzimmermann@suse.de
Diffstat (limited to 'drivers/gpu/drm/lima/lima_vm.h')
0 files changed, 0 insertions, 0 deletions