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authorChris Wilson <chris@chris-wilson.co.uk>2019-10-23 16:31:05 +0300
committerChris Wilson <chris@chris-wilson.co.uk>2019-10-24 01:52:10 +0300
commit3a7a92aba8fb77162e1e9963360fd81fc15c39a5 (patch)
treeee83ca45b7572ad4883196a85a0e7c9fb6136eb8 /drivers/gpu/drm/i915/i915_utils.c
parenta8c51ed22b0ef20205180baa8ed30e05ea6f8505 (diff)
downloadlinux-3a7a92aba8fb77162e1e9963360fd81fc15c39a5.tar.xz
drm/i915/execlists: Force preemption
If the preempted context takes too long to relinquish control, e.g. it is stuck inside a shader with arbitration disabled, evict that context with an engine reset. This ensures that preemptions are reasonably responsive, providing a tighter QoS for the more important context at the cost of flagging unresponsive contexts more frequently (i.e. instead of using an ~10s hangcheck, we now evict at ~100ms). The challenge of lies in picking a timeout that can be reasonably serviced by HW for typical workloads, balancing the existing clients against the needs for responsiveness. Note that coupled with timeslicing, this will lead to rapid GPU "hang" detection with multiple active contexts vying for GPU time. The forced preemption mechanism can be compiled out with ./scripts/config --set-val DRM_I915_PREEMPT_TIMEOUT 0 Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20191023133108.21401-2-chris@chris-wilson.co.uk
Diffstat (limited to 'drivers/gpu/drm/i915/i915_utils.c')
-rw-r--r--drivers/gpu/drm/i915/i915_utils.c29
1 files changed, 29 insertions, 0 deletions
diff --git a/drivers/gpu/drm/i915/i915_utils.c b/drivers/gpu/drm/i915/i915_utils.c
index 16acdf7bdbe6..02e969b64505 100644
--- a/drivers/gpu/drm/i915/i915_utils.c
+++ b/drivers/gpu/drm/i915/i915_utils.c
@@ -76,3 +76,32 @@ bool i915_error_injected(void)
}
#endif
+
+void cancel_timer(struct timer_list *t)
+{
+ if (!READ_ONCE(t->expires))
+ return;
+
+ del_timer(t);
+ WRITE_ONCE(t->expires, 0);
+}
+
+void set_timer_ms(struct timer_list *t, unsigned long timeout)
+{
+ if (!timeout) {
+ cancel_timer(t);
+ return;
+ }
+
+ timeout = msecs_to_jiffies_timeout(timeout);
+
+ /*
+ * Paranoia to make sure the compiler computes the timeout before
+ * loading 'jiffies' as jiffies is volatile and may be updated in
+ * the background by a timer tick. All to reduce the complexity
+ * of the addition and reduce the risk of losing a jiffie.
+ */
+ barrier();
+
+ mod_timer(t, jiffies + timeout);
+}