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author | Chris Wilson <chris@chris-wilson.co.uk> | 2019-10-23 16:31:05 +0300 |
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committer | Chris Wilson <chris@chris-wilson.co.uk> | 2019-10-24 01:52:10 +0300 |
commit | 3a7a92aba8fb77162e1e9963360fd81fc15c39a5 (patch) | |
tree | ee83ca45b7572ad4883196a85a0e7c9fb6136eb8 /drivers/gpu/drm/i915/i915_utils.c | |
parent | a8c51ed22b0ef20205180baa8ed30e05ea6f8505 (diff) | |
download | linux-3a7a92aba8fb77162e1e9963360fd81fc15c39a5.tar.xz |
drm/i915/execlists: Force preemption
If the preempted context takes too long to relinquish control, e.g. it
is stuck inside a shader with arbitration disabled, evict that context
with an engine reset. This ensures that preemptions are reasonably
responsive, providing a tighter QoS for the more important context at
the cost of flagging unresponsive contexts more frequently (i.e. instead
of using an ~10s hangcheck, we now evict at ~100ms). The challenge of
lies in picking a timeout that can be reasonably serviced by HW for
typical workloads, balancing the existing clients against the needs for
responsiveness.
Note that coupled with timeslicing, this will lead to rapid GPU "hang"
detection with multiple active contexts vying for GPU time.
The forced preemption mechanism can be compiled out with
./scripts/config --set-val DRM_I915_PREEMPT_TIMEOUT 0
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20191023133108.21401-2-chris@chris-wilson.co.uk
Diffstat (limited to 'drivers/gpu/drm/i915/i915_utils.c')
-rw-r--r-- | drivers/gpu/drm/i915/i915_utils.c | 29 |
1 files changed, 29 insertions, 0 deletions
diff --git a/drivers/gpu/drm/i915/i915_utils.c b/drivers/gpu/drm/i915/i915_utils.c index 16acdf7bdbe6..02e969b64505 100644 --- a/drivers/gpu/drm/i915/i915_utils.c +++ b/drivers/gpu/drm/i915/i915_utils.c @@ -76,3 +76,32 @@ bool i915_error_injected(void) } #endif + +void cancel_timer(struct timer_list *t) +{ + if (!READ_ONCE(t->expires)) + return; + + del_timer(t); + WRITE_ONCE(t->expires, 0); +} + +void set_timer_ms(struct timer_list *t, unsigned long timeout) +{ + if (!timeout) { + cancel_timer(t); + return; + } + + timeout = msecs_to_jiffies_timeout(timeout); + + /* + * Paranoia to make sure the compiler computes the timeout before + * loading 'jiffies' as jiffies is volatile and may be updated in + * the background by a timer tick. All to reduce the complexity + * of the addition and reduce the risk of losing a jiffie. + */ + barrier(); + + mod_timer(t, jiffies + timeout); +} |