diff options
author | Chris Wilson <chris@chris-wilson.co.uk> | 2017-10-09 11:43:56 +0300 |
---|---|---|
committer | Chris Wilson <chris@chris-wilson.co.uk> | 2017-10-09 19:07:29 +0300 |
commit | 3bd4073524fa1586435725ad45ff971a6c2b2537 (patch) | |
tree | 16bdf72a39478129fd482dba9e1be02902fe0f12 /drivers/gpu/drm/i915/i915_gem_fence_reg.c | |
parent | b4563f595ed44514467cfb3566b8b6519f328354 (diff) | |
download | linux-3bd4073524fa1586435725ad45ff971a6c2b2537.tar.xz |
drm/i915: Consolidate get_fence with pin_fence
Following the pattern now used for obj->mm.pages, use just pin_fence and
unpin_fence to control access to the fence registers. I.e. instead of
calling get_fence(); pin_fence(), we now just need to call pin_fence().
This will make it easier to reduce the locking requirements around
fence registers.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Link: https://patchwork.freedesktop.org/patch/msgid/20171009084401.29090-2-chris@chris-wilson.co.uk
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Diffstat (limited to 'drivers/gpu/drm/i915/i915_gem_fence_reg.c')
-rw-r--r-- | drivers/gpu/drm/i915/i915_gem_fence_reg.c | 33 |
1 files changed, 28 insertions, 5 deletions
diff --git a/drivers/gpu/drm/i915/i915_gem_fence_reg.c b/drivers/gpu/drm/i915/i915_gem_fence_reg.c index 2783d63bd1ad..af824b8d73ea 100644 --- a/drivers/gpu/drm/i915/i915_gem_fence_reg.c +++ b/drivers/gpu/drm/i915/i915_gem_fence_reg.c @@ -280,8 +280,7 @@ static int fence_update(struct drm_i915_fence_reg *fence, * * 0 on success, negative error code on failure. */ -int -i915_vma_put_fence(struct i915_vma *vma) +int i915_vma_put_fence(struct i915_vma *vma) { struct drm_i915_fence_reg *fence = vma->fence; @@ -299,6 +298,8 @@ static struct drm_i915_fence_reg *fence_find(struct drm_i915_private *dev_priv) struct drm_i915_fence_reg *fence; list_for_each_entry(fence, &dev_priv->mm.fence_list, link) { + GEM_BUG_ON(fence->vma && fence->vma->fence != fence); + if (fence->pin_count) continue; @@ -313,7 +314,7 @@ static struct drm_i915_fence_reg *fence_find(struct drm_i915_private *dev_priv) } /** - * i915_vma_get_fence - set up fencing for a vma + * i915_vma_pin_fence - set up fencing for a vma * @vma: vma to map through a fence reg * * When mapping objects through the GTT, userspace wants to be able to write @@ -331,10 +332,11 @@ static struct drm_i915_fence_reg *fence_find(struct drm_i915_private *dev_priv) * 0 on success, negative error code on failure. */ int -i915_vma_get_fence(struct i915_vma *vma) +i915_vma_pin_fence(struct i915_vma *vma) { struct drm_i915_fence_reg *fence; struct i915_vma *set = i915_gem_object_is_tiled(vma->obj) ? vma : NULL; + int err; /* Note that we revoke fences on runtime suspend. Therefore the user * must keep the device awake whilst using the fence. @@ -344,6 +346,8 @@ i915_vma_get_fence(struct i915_vma *vma) /* Just update our place in the LRU if our fence is getting reused. */ if (vma->fence) { fence = vma->fence; + GEM_BUG_ON(fence->vma != vma); + fence->pin_count++; if (!fence->dirty) { list_move_tail(&fence->link, &fence->i915->mm.fence_list); @@ -353,10 +357,25 @@ i915_vma_get_fence(struct i915_vma *vma) fence = fence_find(vma->vm->i915); if (IS_ERR(fence)) return PTR_ERR(fence); + + GEM_BUG_ON(fence->pin_count); + fence->pin_count++; } else return 0; - return fence_update(fence, set); + err = fence_update(fence, set); + if (err) + goto out_unpin; + + GEM_BUG_ON(fence->vma != set); + GEM_BUG_ON(vma->fence != (set ? fence : NULL)); + + if (set) + return 0; + +out_unpin: + fence->pin_count--; + return err; } /** @@ -429,6 +448,8 @@ void i915_gem_revoke_fences(struct drm_i915_private *dev_priv) for (i = 0; i < dev_priv->num_fence_regs; i++) { struct drm_i915_fence_reg *fence = &dev_priv->fence_regs[i]; + GEM_BUG_ON(fence->vma && fence->vma->fence != fence); + if (fence->vma) i915_gem_release_mmap(fence->vma->obj); } @@ -450,6 +471,8 @@ void i915_gem_restore_fences(struct drm_i915_private *dev_priv) struct drm_i915_fence_reg *reg = &dev_priv->fence_regs[i]; struct i915_vma *vma = reg->vma; + GEM_BUG_ON(vma && vma->fence != reg); + /* * Commit delayed tiling changes if we have an object still * attached to the fence, otherwise just clear the fence. |