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authorDaniel Vetter <daniel.vetter@ffwll.ch>2016-12-11 22:20:19 +0300
committerDaniel Vetter <daniel.vetter@ffwll.ch>2016-12-12 12:24:07 +0300
commit697cc9c8a2c39a42188840e35e212230a240f9e4 (patch)
tree6dec27085029646b552e7ee03f61864ab71be126 /drivers/gpu/drm/drm_ioctl.c
parent122020af856181c24fe45903e43e3cc987c175f7 (diff)
downloadlinux-697cc9c8a2c39a42188840e35e212230a240f9e4.tar.xz
drm: Simplify GETRESOURCES ioctl
Looping twice when we can do it once is silly. Also use a consistent style. Note that there's a good race with the connector list walking, since that is no longer protected by mode_config.mutex. But that's for a later patch to fix. v2: Actually try to not blow up, somehow I lost the hunk that checks we don't copy too much. Noticed by Chris. v3: - squash all drm_mode_getresources cleanups into one - use consistent style for walking objects (Chris) v4: - Use u64_to_user_ptr (Chris) - Don't forget to copy the last connector (Chris) v5: Chris was right ... Cc: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Daniel Vetter <daniel.vetter@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20161211192019.29603-1-daniel.vetter@ffwll.ch
Diffstat (limited to 'drivers/gpu/drm/drm_ioctl.c')
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