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authorDave Martin <Dave.Martin@arm.com>2018-04-12 19:32:35 +0300
committerMarc Zyngier <marc.zyngier@arm.com>2018-05-25 14:28:29 +0300
commit9a6e594869b29ccec4f99db83c071e4f2dbfc11f (patch)
tree49b80089a1074ee487be3f88326ce46f77c9cccf /arch/arm64/include/asm
parent2cf97d46dafbbbbc9a9a3dc5eca01020c6be22d8 (diff)
downloadlinux-9a6e594869b29ccec4f99db83c071e4f2dbfc11f.tar.xz
arm64/sve: Move sve_pffr() to fpsimd.h and make inline
In order to make sve_save_state()/sve_load_state() more easily reusable and to get rid of a potential branch on context switch critical paths, this patch makes sve_pffr() inline and moves it to fpsimd.h. <asm/processor.h> must be included in fpsimd.h in order to make this work, and this creates an #include cycle that is tricky to avoid without modifying core code, due to the way the PR_SVE_*() prctl helpers are included in the core prctl implementation. Instead of breaking the cycle, this patch defers inclusion of <asm/fpsimd.h> in <asm/processor.h> until the point where it is actually needed: i.e., immediately before the prctl definitions. No functional change. Signed-off-by: Dave Martin <Dave.Martin@arm.com> Reviewed-by: Alex Bennée <alex.bennee@linaro.org> Acked-by: Catalin Marinas <catalin.marinas@arm.com> Acked-by: Marc Zyngier <marc.zyngier@arm.com> Signed-off-by: Marc Zyngier <marc.zyngier@arm.com>
Diffstat (limited to 'arch/arm64/include/asm')
-rw-r--r--arch/arm64/include/asm/fpsimd.h13
-rw-r--r--arch/arm64/include/asm/processor.h12
2 files changed, 24 insertions, 1 deletions
diff --git a/arch/arm64/include/asm/fpsimd.h b/arch/arm64/include/asm/fpsimd.h
index fb60b22b8bbf..fa92747a49c8 100644
--- a/arch/arm64/include/asm/fpsimd.h
+++ b/arch/arm64/include/asm/fpsimd.h
@@ -18,6 +18,8 @@
#include <asm/ptrace.h>
#include <asm/errno.h>
+#include <asm/processor.h>
+#include <asm/sigcontext.h>
#ifndef __ASSEMBLY__
@@ -61,6 +63,17 @@ extern void sve_flush_cpu_state(void);
/* Maximum VL that SVE VL-agnostic software can transparently support */
#define SVE_VL_ARCH_MAX 0x100
+/* Offset of FFR in the SVE register dump */
+static inline size_t sve_ffr_offset(int vl)
+{
+ return SVE_SIG_FFR_OFFSET(sve_vq_from_vl(vl)) - SVE_SIG_REGS_OFFSET;
+}
+
+static inline void *sve_pffr(struct thread_struct *thread)
+{
+ return (char *)thread->sve_state + sve_ffr_offset(thread->sve_vl);
+}
+
extern void sve_save_state(void *state, u32 *pfpsr);
extern void sve_load_state(void const *state, u32 const *pfpsr,
unsigned long vq_minus_1);
diff --git a/arch/arm64/include/asm/processor.h b/arch/arm64/include/asm/processor.h
index 9231b8762ca6..c99e657fdd57 100644
--- a/arch/arm64/include/asm/processor.h
+++ b/arch/arm64/include/asm/processor.h
@@ -40,7 +40,6 @@
#include <asm/alternative.h>
#include <asm/cpufeature.h>
-#include <asm/fpsimd.h>
#include <asm/hw_breakpoint.h>
#include <asm/lse.h>
#include <asm/pgtable-hwdef.h>
@@ -247,6 +246,17 @@ void cpu_enable_pan(const struct arm64_cpu_capabilities *__unused);
void cpu_enable_cache_maint_trap(const struct arm64_cpu_capabilities *__unused);
void cpu_clear_disr(const struct arm64_cpu_capabilities *__unused);
+/*
+ * Not at the top of the file due to a direct #include cycle between
+ * <asm/fpsimd.h> and <asm/processor.h>. Deferring this #include
+ * ensures that contents of processor.h are visible to fpsimd.h even if
+ * processor.h is included first.
+ *
+ * These prctl helpers are the only things in this file that require
+ * fpsimd.h. The core code expects them to be in this header.
+ */
+#include <asm/fpsimd.h>
+
/* Userspace interface for PR_SVE_{SET,GET}_VL prctl()s: */
#define SVE_SET_VL(arg) sve_set_current_vl(arg)
#define SVE_GET_VL() sve_get_current_vl()