diff options
author | Jiasheng Jiang <jiasheng@iscas.ac.cn> | 2022-01-10 04:38:07 +0300 |
---|---|---|
committer | Greg Kroah-Hartman <gregkh@linuxfoundation.org> | 2022-04-08 15:23:24 +0300 |
commit | 2ff993b3daa49902add434a1264370161c7e336a (patch) | |
tree | 6a2fc0427840f56d03b4b1cb93d581ca6ea250c8 | |
parent | 982d824a9b271861c1755e6b345fc35ff8b7413c (diff) | |
download | linux-2ff993b3daa49902add434a1264370161c7e336a.tar.xz |
drm/v3d/v3d_drv: Check for error num after setting mask
[ Upstream commit 4a39156166b90465da0f9a33b3442d63b5651bec ]
Because of the possible failure of the dma_supported(), the
dma_set_mask_and_coherent() may return error num.
Therefore, it should be better to check it and return the error if
fails.
Also, we can create a variable for the mask to solve the
alignment issue.
Fixes: 334dd38a3878 ("drm/v3d: Set dma_mask as well as coherent_dma_mask")
Signed-off-by: Jiasheng Jiang <jiasheng@iscas.ac.cn>
Reviewed-by: Melissa Wen <mwen@igalia.com>
Signed-off-by: Melissa Wen <melissa.srw@gmail.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20220110013807.4105270-1-jiasheng@iscas.ac.cn
Signed-off-by: Sasha Levin <sashal@kernel.org>
-rw-r--r-- | drivers/gpu/drm/v3d/v3d_drv.c | 8 |
1 files changed, 6 insertions, 2 deletions
diff --git a/drivers/gpu/drm/v3d/v3d_drv.c b/drivers/gpu/drm/v3d/v3d_drv.c index 9403c3b36aca..6407a006d6ec 100644 --- a/drivers/gpu/drm/v3d/v3d_drv.c +++ b/drivers/gpu/drm/v3d/v3d_drv.c @@ -221,6 +221,7 @@ static int v3d_platform_drm_probe(struct platform_device *pdev) int ret; u32 mmu_debug; u32 ident1; + u64 mask; v3d = devm_drm_dev_alloc(dev, &v3d_drm_driver, struct v3d_dev, drm); @@ -240,8 +241,11 @@ static int v3d_platform_drm_probe(struct platform_device *pdev) return ret; mmu_debug = V3D_READ(V3D_MMU_DEBUG_INFO); - dma_set_mask_and_coherent(dev, - DMA_BIT_MASK(30 + V3D_GET_FIELD(mmu_debug, V3D_MMU_PA_WIDTH))); + mask = DMA_BIT_MASK(30 + V3D_GET_FIELD(mmu_debug, V3D_MMU_PA_WIDTH)); + ret = dma_set_mask_and_coherent(dev, mask); + if (ret) + return ret; + v3d->va_width = 30 + V3D_GET_FIELD(mmu_debug, V3D_MMU_VA_WIDTH); ident1 = V3D_READ(V3D_HUB_IDENT1); |