1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
|
// SPDX-License-Identifier: GPL-2.0-or-later
/*
* arch/powerpc/platforms/embedded6xx/hlwd-pic.c
*
* Nintendo Wii "Hollywood" interrupt controller support.
* Copyright (C) 2009 The GameCube Linux Team
* Copyright (C) 2009 Albert Herranz
*/
#define DRV_MODULE_NAME "hlwd-pic"
#define pr_fmt(fmt) DRV_MODULE_NAME ": " fmt
#include <linux/kernel.h>
#include <linux/irq.h>
#include <linux/of.h>
#include <linux/of_address.h>
#include <linux/of_irq.h>
#include <asm/io.h>
#include "hlwd-pic.h"
#define HLWD_NR_IRQS 32
/*
* Each interrupt has a corresponding bit in both
* the Interrupt Cause (ICR) and Interrupt Mask (IMR) registers.
*
* Enabling/disabling an interrupt line involves asserting/clearing
* the corresponding bit in IMR. ACK'ing a request simply involves
* asserting the corresponding bit in ICR.
*/
#define HW_BROADWAY_ICR 0x00
#define HW_BROADWAY_IMR 0x04
#define HW_STARLET_ICR 0x08
#define HW_STARLET_IMR 0x0c
/*
* IRQ chip hooks.
*
*/
static void hlwd_pic_mask_and_ack(struct irq_data *d)
{
int irq = irqd_to_hwirq(d);
void __iomem *io_base = irq_data_get_irq_chip_data(d);
u32 mask = 1 << irq;
clrbits32(io_base + HW_BROADWAY_IMR, mask);
out_be32(io_base + HW_BROADWAY_ICR, mask);
}
static void hlwd_pic_ack(struct irq_data *d)
{
int irq = irqd_to_hwirq(d);
void __iomem *io_base = irq_data_get_irq_chip_data(d);
out_be32(io_base + HW_BROADWAY_ICR, 1 << irq);
}
static void hlwd_pic_mask(struct irq_data *d)
{
int irq = irqd_to_hwirq(d);
void __iomem *io_base = irq_data_get_irq_chip_data(d);
clrbits32(io_base + HW_BROADWAY_IMR, 1 << irq);
}
static void hlwd_pic_unmask(struct irq_data *d)
{
int irq = irqd_to_hwirq(d);
void __iomem *io_base = irq_data_get_irq_chip_data(d);
setbits32(io_base + HW_BROADWAY_IMR, 1 << irq);
/* Make sure the ARM (aka. Starlet) doesn't handle this interrupt. */
clrbits32(io_base + HW_STARLET_IMR, 1 << irq);
}
static struct irq_chip hlwd_pic = {
.name = "hlwd-pic",
.irq_ack = hlwd_pic_ack,
.irq_mask_ack = hlwd_pic_mask_and_ack,
.irq_mask = hlwd_pic_mask,
.irq_unmask = hlwd_pic_unmask,
};
/*
* IRQ host hooks.
*
*/
static struct irq_domain *hlwd_irq_host;
static int hlwd_pic_map(struct irq_domain *h, unsigned int virq,
irq_hw_number_t hwirq)
{
irq_set_chip_data(virq, h->host_data);
irq_set_status_flags(virq, IRQ_LEVEL);
irq_set_chip_and_handler(virq, &hlwd_pic, handle_level_irq);
return 0;
}
static const struct irq_domain_ops hlwd_irq_domain_ops = {
.map = hlwd_pic_map,
};
static unsigned int __hlwd_pic_get_irq(struct irq_domain *h)
{
void __iomem *io_base = h->host_data;
int irq;
u32 irq_status;
irq_status = in_be32(io_base + HW_BROADWAY_ICR) &
in_be32(io_base + HW_BROADWAY_IMR);
if (irq_status == 0)
return 0; /* no more IRQs pending */
irq = __ffs(irq_status);
return irq_linear_revmap(h, irq);
}
static void hlwd_pic_irq_cascade(struct irq_desc *desc)
{
struct irq_chip *chip = irq_desc_get_chip(desc);
struct irq_domain *irq_domain = irq_desc_get_handler_data(desc);
unsigned int virq;
raw_spin_lock(&desc->lock);
chip->irq_mask(&desc->irq_data); /* IRQ_LEVEL */
raw_spin_unlock(&desc->lock);
virq = __hlwd_pic_get_irq(irq_domain);
if (virq)
generic_handle_irq(virq);
else
pr_err("spurious interrupt!\n");
raw_spin_lock(&desc->lock);
chip->irq_ack(&desc->irq_data); /* IRQ_LEVEL */
if (!irqd_irq_disabled(&desc->irq_data) && chip->irq_unmask)
chip->irq_unmask(&desc->irq_data);
raw_spin_unlock(&desc->lock);
}
/*
* Platform hooks.
*
*/
static void __hlwd_quiesce(void __iomem *io_base)
{
/* mask and ack all IRQs */
out_be32(io_base + HW_BROADWAY_IMR, 0);
out_be32(io_base + HW_BROADWAY_ICR, 0xffffffff);
}
static struct irq_domain *hlwd_pic_init(struct device_node *np)
{
struct irq_domain *irq_domain;
struct resource res;
void __iomem *io_base;
int retval;
retval = of_address_to_resource(np, 0, &res);
if (retval) {
pr_err("no io memory range found\n");
return NULL;
}
io_base = ioremap(res.start, resource_size(&res));
if (!io_base) {
pr_err("ioremap failed\n");
return NULL;
}
pr_info("controller at 0x%08x mapped to 0x%p\n", res.start, io_base);
__hlwd_quiesce(io_base);
irq_domain = irq_domain_add_linear(np, HLWD_NR_IRQS,
&hlwd_irq_domain_ops, io_base);
if (!irq_domain) {
pr_err("failed to allocate irq_domain\n");
iounmap(io_base);
return NULL;
}
return irq_domain;
}
unsigned int hlwd_pic_get_irq(void)
{
return __hlwd_pic_get_irq(hlwd_irq_host);
}
/*
* Probe function.
*
*/
void hlwd_pic_probe(void)
{
struct irq_domain *host;
struct device_node *np;
const u32 *interrupts;
int cascade_virq;
for_each_compatible_node(np, NULL, "nintendo,hollywood-pic") {
interrupts = of_get_property(np, "interrupts", NULL);
if (interrupts) {
host = hlwd_pic_init(np);
BUG_ON(!host);
cascade_virq = irq_of_parse_and_map(np, 0);
irq_set_handler_data(cascade_virq, host);
irq_set_chained_handler(cascade_virq,
hlwd_pic_irq_cascade);
hlwd_irq_host = host;
break;
}
}
}
/**
* hlwd_quiesce() - quiesce hollywood irq controller
*
* Mask and ack all interrupt sources.
*
*/
void hlwd_quiesce(void)
{
void __iomem *io_base = hlwd_irq_host->host_data;
__hlwd_quiesce(io_base);
}
|