From 2ba8d1bb8f6b589037f7db1f01144fc80750e8f7 Mon Sep 17 00:00:00 2001 From: Jérôme Glisse Date: Fri, 19 Jun 2015 10:32:16 -0400 Subject: drm/radeon: SDMA fix hibernation (CI GPU family). MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit In order for hibernation to reliably work we need to properly turn off the SDMA block, sadly after numerous attemps i haven't not found proper sequence for clean and full shutdown. So simply reset both SDMA block, this makes hibernation works reliably on sea island GPU family (CI) Hibernation and suspend to ram were tested (several times) on : Bonaire Hawaii Mullins Kaveri Kabini Cc: stable@vger.kernel.org Signed-off-by: Jérôme Glisse Reviewed-by: Christian König Signed-off-by: Alex Deucher --- drivers/gpu/drm/radeon/cik_sdma.c | 11 +++++++++++ 1 file changed, 11 insertions(+) (limited to 'drivers') diff --git a/drivers/gpu/drm/radeon/cik_sdma.c b/drivers/gpu/drm/radeon/cik_sdma.c index f86eb54e7763..d16f2eebd95e 100644 --- a/drivers/gpu/drm/radeon/cik_sdma.c +++ b/drivers/gpu/drm/radeon/cik_sdma.c @@ -268,6 +268,17 @@ static void cik_sdma_gfx_stop(struct radeon_device *rdev) } rdev->ring[R600_RING_TYPE_DMA_INDEX].ready = false; rdev->ring[CAYMAN_RING_TYPE_DMA1_INDEX].ready = false; + + /* FIXME use something else than big hammer but after few days can not + * seem to find good combination so reset SDMA blocks as it seems we + * do not shut them down properly. This fix hibernation and does not + * affect suspend to ram. + */ + WREG32(SRBM_SOFT_RESET, SOFT_RESET_SDMA | SOFT_RESET_SDMA1); + (void)RREG32(SRBM_SOFT_RESET); + udelay(50); + WREG32(SRBM_SOFT_RESET, 0); + (void)RREG32(SRBM_SOFT_RESET); } /** -- cgit v1.2.3