From 8d3713ea9ef305ec89b265633dcfb977885adf66 Mon Sep 17 00:00:00 2001 From: Jakob Bornecrantz Date: Tue, 4 Oct 2011 20:13:12 +0200 Subject: vmwgfx: Update register files to latest from vmware-sdk Signed-off-by: Jakob Bornecrantz Signed-off-by: Thomas Hellstrom Signed-off-by: Dave Airlie --- drivers/gpu/drm/vmwgfx/svga3d_reg.h | 259 +++++++++++++++++++++++++----------- 1 file changed, 181 insertions(+), 78 deletions(-) (limited to 'drivers/gpu/drm/vmwgfx/svga3d_reg.h') diff --git a/drivers/gpu/drm/vmwgfx/svga3d_reg.h b/drivers/gpu/drm/vmwgfx/svga3d_reg.h index 77cb45331000..d0e085ee8249 100644 --- a/drivers/gpu/drm/vmwgfx/svga3d_reg.h +++ b/drivers/gpu/drm/vmwgfx/svga3d_reg.h @@ -57,7 +57,8 @@ typedef enum { SVGA3D_HWVERSION_WS6_B1 = SVGA3D_MAKE_HWVERSION(1, 1), SVGA3D_HWVERSION_FUSION_11 = SVGA3D_MAKE_HWVERSION(1, 4), SVGA3D_HWVERSION_WS65_B1 = SVGA3D_MAKE_HWVERSION(2, 0), - SVGA3D_HWVERSION_CURRENT = SVGA3D_HWVERSION_WS65_B1, + SVGA3D_HWVERSION_WS8_B1 = SVGA3D_MAKE_HWVERSION(2, 1), + SVGA3D_HWVERSION_CURRENT = SVGA3D_HWVERSION_WS8_B1, } SVGA3dHardwareVersion; /* @@ -67,7 +68,8 @@ typedef enum { typedef uint32 SVGA3dBool; /* 32-bit Bool definition */ #define SVGA3D_NUM_CLIPPLANES 6 #define SVGA3D_MAX_SIMULTANEOUS_RENDER_TARGETS 8 - +#define SVGA3D_MAX_CONTEXT_IDS 256 +#define SVGA3D_MAX_SURFACE_IDS (32 * 1024) /* * Surface formats. @@ -79,76 +81,91 @@ typedef uint32 SVGA3dBool; /* 32-bit Bool definition */ */ typedef enum SVGA3dSurfaceFormat { - SVGA3D_FORMAT_INVALID = 0, + SVGA3D_FORMAT_INVALID = 0, - SVGA3D_X8R8G8B8 = 1, - SVGA3D_A8R8G8B8 = 2, + SVGA3D_X8R8G8B8 = 1, + SVGA3D_A8R8G8B8 = 2, - SVGA3D_R5G6B5 = 3, - SVGA3D_X1R5G5B5 = 4, - SVGA3D_A1R5G5B5 = 5, - SVGA3D_A4R4G4B4 = 6, + SVGA3D_R5G6B5 = 3, + SVGA3D_X1R5G5B5 = 4, + SVGA3D_A1R5G5B5 = 5, + SVGA3D_A4R4G4B4 = 6, - SVGA3D_Z_D32 = 7, - SVGA3D_Z_D16 = 8, - SVGA3D_Z_D24S8 = 9, - SVGA3D_Z_D15S1 = 10, + SVGA3D_Z_D32 = 7, + SVGA3D_Z_D16 = 8, + SVGA3D_Z_D24S8 = 9, + SVGA3D_Z_D15S1 = 10, - SVGA3D_LUMINANCE8 = 11, - SVGA3D_LUMINANCE4_ALPHA4 = 12, - SVGA3D_LUMINANCE16 = 13, - SVGA3D_LUMINANCE8_ALPHA8 = 14, + SVGA3D_LUMINANCE8 = 11, + SVGA3D_LUMINANCE4_ALPHA4 = 12, + SVGA3D_LUMINANCE16 = 13, + SVGA3D_LUMINANCE8_ALPHA8 = 14, - SVGA3D_DXT1 = 15, - SVGA3D_DXT2 = 16, - SVGA3D_DXT3 = 17, - SVGA3D_DXT4 = 18, - SVGA3D_DXT5 = 19, + SVGA3D_DXT1 = 15, + SVGA3D_DXT2 = 16, + SVGA3D_DXT3 = 17, + SVGA3D_DXT4 = 18, + SVGA3D_DXT5 = 19, - SVGA3D_BUMPU8V8 = 20, - SVGA3D_BUMPL6V5U5 = 21, - SVGA3D_BUMPX8L8V8U8 = 22, - SVGA3D_BUMPL8V8U8 = 23, + SVGA3D_BUMPU8V8 = 20, + SVGA3D_BUMPL6V5U5 = 21, + SVGA3D_BUMPX8L8V8U8 = 22, + SVGA3D_BUMPL8V8U8 = 23, - SVGA3D_ARGB_S10E5 = 24, /* 16-bit floating-point ARGB */ - SVGA3D_ARGB_S23E8 = 25, /* 32-bit floating-point ARGB */ + SVGA3D_ARGB_S10E5 = 24, /* 16-bit floating-point ARGB */ + SVGA3D_ARGB_S23E8 = 25, /* 32-bit floating-point ARGB */ - SVGA3D_A2R10G10B10 = 26, + SVGA3D_A2R10G10B10 = 26, /* signed formats */ - SVGA3D_V8U8 = 27, - SVGA3D_Q8W8V8U8 = 28, - SVGA3D_CxV8U8 = 29, + SVGA3D_V8U8 = 27, + SVGA3D_Q8W8V8U8 = 28, + SVGA3D_CxV8U8 = 29, /* mixed formats */ - SVGA3D_X8L8V8U8 = 30, - SVGA3D_A2W10V10U10 = 31, + SVGA3D_X8L8V8U8 = 30, + SVGA3D_A2W10V10U10 = 31, - SVGA3D_ALPHA8 = 32, + SVGA3D_ALPHA8 = 32, /* Single- and dual-component floating point formats */ - SVGA3D_R_S10E5 = 33, - SVGA3D_R_S23E8 = 34, - SVGA3D_RG_S10E5 = 35, - SVGA3D_RG_S23E8 = 36, + SVGA3D_R_S10E5 = 33, + SVGA3D_R_S23E8 = 34, + SVGA3D_RG_S10E5 = 35, + SVGA3D_RG_S23E8 = 36, /* * Any surface can be used as a buffer object, but SVGA3D_BUFFER is * the most efficient format to use when creating new surfaces * expressly for index or vertex data. */ - SVGA3D_BUFFER = 37, - SVGA3D_Z_D24X8 = 38, + SVGA3D_BUFFER = 37, + + SVGA3D_Z_D24X8 = 38, - SVGA3D_V16U16 = 39, + SVGA3D_V16U16 = 39, - SVGA3D_G16R16 = 40, - SVGA3D_A16B16G16R16 = 41, + SVGA3D_G16R16 = 40, + SVGA3D_A16B16G16R16 = 41, /* Packed Video formats */ - SVGA3D_UYVY = 42, - SVGA3D_YUY2 = 43, + SVGA3D_UYVY = 42, + SVGA3D_YUY2 = 43, + + /* Planar video formats */ + SVGA3D_NV12 = 44, + + /* Video format with alpha */ + SVGA3D_AYUV = 45, + + SVGA3D_BC4_UNORM = 108, + SVGA3D_BC5_UNORM = 111, + + /* Advanced D3D9 depth formats. */ + SVGA3D_Z_DF16 = 118, + SVGA3D_Z_DF24 = 119, + SVGA3D_Z_D24S8_INT = 120, SVGA3D_FORMAT_MAX } SVGA3dSurfaceFormat; @@ -414,9 +431,19 @@ typedef enum { SVGA3D_RS_SRCBLENDALPHA = 94, /* SVGA3dBlendOp */ SVGA3D_RS_DSTBLENDALPHA = 95, /* SVGA3dBlendOp */ SVGA3D_RS_BLENDEQUATIONALPHA = 96, /* SVGA3dBlendEquation */ + SVGA3D_RS_TRANSPARENCYANTIALIAS = 97, /* SVGA3dTransparencyAntialiasType */ + SVGA3D_RS_LINEAA = 98, /* SVGA3dBool */ + SVGA3D_RS_LINEWIDTH = 99, /* float */ SVGA3D_RS_MAX } SVGA3dRenderStateName; +typedef enum { + SVGA3D_TRANSPARENCYANTIALIAS_NORMAL = 0, + SVGA3D_TRANSPARENCYANTIALIAS_ALPHATOCOVERAGE = 1, + SVGA3D_TRANSPARENCYANTIALIAS_SUPERSAMPLE = 2, + SVGA3D_TRANSPARENCYANTIALIAS_MAX +} SVGA3dTransparencyAntialiasType; + typedef enum { SVGA3D_VERTEXMATERIAL_NONE = 0, /* Use the value in the current material */ SVGA3D_VERTEXMATERIAL_DIFFUSE = 1, /* Use the value in the diffuse component */ @@ -728,10 +755,10 @@ typedef enum { SVGA3D_TEX_FILTER_NEAREST = 1, SVGA3D_TEX_FILTER_LINEAR = 2, SVGA3D_TEX_FILTER_ANISOTROPIC = 3, - SVGA3D_TEX_FILTER_FLATCUBIC = 4, // Deprecated, not implemented - SVGA3D_TEX_FILTER_GAUSSIANCUBIC = 5, // Deprecated, not implemented - SVGA3D_TEX_FILTER_PYRAMIDALQUAD = 6, // Not currently implemented - SVGA3D_TEX_FILTER_GAUSSIANQUAD = 7, // Not currently implemented + SVGA3D_TEX_FILTER_FLATCUBIC = 4, /* Deprecated, not implemented */ + SVGA3D_TEX_FILTER_GAUSSIANCUBIC = 5, /* Deprecated, not implemented */ + SVGA3D_TEX_FILTER_PYRAMIDALQUAD = 6, /* Not currently implemented */ + SVGA3D_TEX_FILTER_GAUSSIANQUAD = 7, /* Not currently implemented */ SVGA3D_TEX_FILTER_MAX } SVGA3dTextureFilter; @@ -799,19 +826,19 @@ typedef enum { typedef enum { SVGA3D_DECLUSAGE_POSITION = 0, - SVGA3D_DECLUSAGE_BLENDWEIGHT, // 1 - SVGA3D_DECLUSAGE_BLENDINDICES, // 2 - SVGA3D_DECLUSAGE_NORMAL, // 3 - SVGA3D_DECLUSAGE_PSIZE, // 4 - SVGA3D_DECLUSAGE_TEXCOORD, // 5 - SVGA3D_DECLUSAGE_TANGENT, // 6 - SVGA3D_DECLUSAGE_BINORMAL, // 7 - SVGA3D_DECLUSAGE_TESSFACTOR, // 8 - SVGA3D_DECLUSAGE_POSITIONT, // 9 - SVGA3D_DECLUSAGE_COLOR, // 10 - SVGA3D_DECLUSAGE_FOG, // 11 - SVGA3D_DECLUSAGE_DEPTH, // 12 - SVGA3D_DECLUSAGE_SAMPLE, // 13 + SVGA3D_DECLUSAGE_BLENDWEIGHT, /* 1 */ + SVGA3D_DECLUSAGE_BLENDINDICES, /* 2 */ + SVGA3D_DECLUSAGE_NORMAL, /* 3 */ + SVGA3D_DECLUSAGE_PSIZE, /* 4 */ + SVGA3D_DECLUSAGE_TEXCOORD, /* 5 */ + SVGA3D_DECLUSAGE_TANGENT, /* 6 */ + SVGA3D_DECLUSAGE_BINORMAL, /* 7 */ + SVGA3D_DECLUSAGE_TESSFACTOR, /* 8 */ + SVGA3D_DECLUSAGE_POSITIONT, /* 9 */ + SVGA3D_DECLUSAGE_COLOR, /* 10 */ + SVGA3D_DECLUSAGE_FOG, /* 11 */ + SVGA3D_DECLUSAGE_DEPTH, /* 12 */ + SVGA3D_DECLUSAGE_SAMPLE, /* 13 */ SVGA3D_DECLUSAGE_MAX } SVGA3dDeclUsage; @@ -819,10 +846,10 @@ typedef enum { SVGA3D_DECLMETHOD_DEFAULT = 0, SVGA3D_DECLMETHOD_PARTIALU, SVGA3D_DECLMETHOD_PARTIALV, - SVGA3D_DECLMETHOD_CROSSUV, // Normal + SVGA3D_DECLMETHOD_CROSSUV, /* Normal */ SVGA3D_DECLMETHOD_UV, - SVGA3D_DECLMETHOD_LOOKUP, // Lookup a displacement map - SVGA3D_DECLMETHOD_LOOKUPPRESAMPLED, // Lookup a pre-sampled displacement map + SVGA3D_DECLMETHOD_LOOKUP, /* Lookup a displacement map */ + SVGA3D_DECLMETHOD_LOOKUPPRESAMPLED, /* Lookup a pre-sampled displacement map */ } SVGA3dDeclMethod; typedef enum { @@ -930,7 +957,6 @@ typedef enum { } SVGA3dCubeFace; typedef enum { - SVGA3D_SHADERTYPE_COMPILED_DX8 = 0, SVGA3D_SHADERTYPE_VS = 1, SVGA3D_SHADERTYPE_PS = 2, SVGA3D_SHADERTYPE_MAX @@ -968,11 +994,17 @@ typedef enum { } SVGA3dTransferType; /* - * The maximum number vertex arrays we're guaranteed to support in + * The maximum number of vertex arrays we're guaranteed to support in * SVGA_3D_CMD_DRAWPRIMITIVES. */ #define SVGA3D_MAX_VERTEX_ARRAYS 32 +/* + * The maximum number of primitive ranges we're guaranteed to support + * in SVGA_3D_CMD_DRAWPRIMITIVES. + */ +#define SVGA3D_MAX_DRAW_PRIMITIVE_RANGES 32 + /* * Identifiers for commands in the command FIFO. * @@ -990,7 +1022,7 @@ typedef enum { #define SVGA_3D_CMD_LEGACY_BASE 1000 #define SVGA_3D_CMD_BASE 1040 -#define SVGA_3D_CMD_SURFACE_DEFINE SVGA_3D_CMD_BASE + 0 +#define SVGA_3D_CMD_SURFACE_DEFINE SVGA_3D_CMD_BASE + 0 /* Deprecated */ #define SVGA_3D_CMD_SURFACE_DESTROY SVGA_3D_CMD_BASE + 1 #define SVGA_3D_CMD_SURFACE_COPY SVGA_3D_CMD_BASE + 2 #define SVGA_3D_CMD_SURFACE_STRETCHBLT SVGA_3D_CMD_BASE + 3 @@ -1008,7 +1040,7 @@ typedef enum { #define SVGA_3D_CMD_SETVIEWPORT SVGA_3D_CMD_BASE + 15 #define SVGA_3D_CMD_SETCLIPPLANE SVGA_3D_CMD_BASE + 16 #define SVGA_3D_CMD_CLEAR SVGA_3D_CMD_BASE + 17 -#define SVGA_3D_CMD_PRESENT SVGA_3D_CMD_BASE + 18 // Deprecated +#define SVGA_3D_CMD_PRESENT SVGA_3D_CMD_BASE + 18 /* Deprecated */ #define SVGA_3D_CMD_SHADER_DEFINE SVGA_3D_CMD_BASE + 19 #define SVGA_3D_CMD_SHADER_DESTROY SVGA_3D_CMD_BASE + 20 #define SVGA_3D_CMD_SET_SHADER SVGA_3D_CMD_BASE + 21 @@ -1018,9 +1050,13 @@ typedef enum { #define SVGA_3D_CMD_BEGIN_QUERY SVGA_3D_CMD_BASE + 25 #define SVGA_3D_CMD_END_QUERY SVGA_3D_CMD_BASE + 26 #define SVGA_3D_CMD_WAIT_FOR_QUERY SVGA_3D_CMD_BASE + 27 -#define SVGA_3D_CMD_PRESENT_READBACK SVGA_3D_CMD_BASE + 28 // Deprecated +#define SVGA_3D_CMD_PRESENT_READBACK SVGA_3D_CMD_BASE + 28 /* Deprecated */ #define SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN SVGA_3D_CMD_BASE + 29 -#define SVGA_3D_CMD_MAX SVGA_3D_CMD_BASE + 30 +#define SVGA_3D_CMD_SURFACE_DEFINE_V2 SVGA_3D_CMD_BASE + 30 +#define SVGA_3D_CMD_GENERATE_MIPMAPS SVGA_3D_CMD_BASE + 31 +#define SVGA_3D_CMD_ACTIVATE_SURFACE SVGA_3D_CMD_BASE + 40 +#define SVGA_3D_CMD_DEACTIVATE_SURFACE SVGA_3D_CMD_BASE + 41 +#define SVGA_3D_CMD_MAX SVGA_3D_CMD_BASE + 42 #define SVGA_3D_CMD_FUTURE_MAX 2000 @@ -1031,9 +1067,9 @@ typedef enum { typedef struct { union { struct { - uint16 function; // SVGA3dFogFunction - uint8 type; // SVGA3dFogType - uint8 base; // SVGA3dFogBase + uint16 function; /* SVGA3dFogFunction */ + uint8 type; /* SVGA3dFogType */ + uint8 base; /* SVGA3dFogBase */ }; uint32 uintValue; }; @@ -1109,6 +1145,8 @@ typedef enum { SVGA3D_SURFACE_HINT_RENDERTARGET = (1 << 6), SVGA3D_SURFACE_HINT_DEPTHSTENCIL = (1 << 7), SVGA3D_SURFACE_HINT_WRITEONLY = (1 << 8), + SVGA3D_SURFACE_MASKABLE_ANTIALIAS = (1 << 9), + SVGA3D_SURFACE_AUTOGENMIPMAPS = (1 << 10), } SVGA3dSurfaceFlags; typedef @@ -1121,6 +1159,12 @@ struct { uint32 sid; SVGA3dSurfaceFlags surfaceFlags; SVGA3dSurfaceFormat format; + /* + * If surfaceFlags has SVGA3D_SURFACE_CUBEMAP bit set, all SVGA3dSurfaceFace + * structures must have the same value of numMipLevels field. + * Otherwise, all but the first SVGA3dSurfaceFace structures must have the + * numMipLevels set to 0. + */ SVGA3dSurfaceFace face[SVGA3D_MAX_SURFACE_FACES]; /* * Followed by an SVGA3dSize structure for each mip level in each face. @@ -1133,6 +1177,31 @@ struct { */ } SVGA3dCmdDefineSurface; /* SVGA_3D_CMD_SURFACE_DEFINE */ +typedef +struct { + uint32 sid; + SVGA3dSurfaceFlags surfaceFlags; + SVGA3dSurfaceFormat format; + /* + * If surfaceFlags has SVGA3D_SURFACE_CUBEMAP bit set, all SVGA3dSurfaceFace + * structures must have the same value of numMipLevels field. + * Otherwise, all but the first SVGA3dSurfaceFace structures must have the + * numMipLevels set to 0. + */ + SVGA3dSurfaceFace face[SVGA3D_MAX_SURFACE_FACES]; + uint32 multisampleCount; + SVGA3dTextureFilter autogenFilter; + /* + * Followed by an SVGA3dSize structure for each mip level in each face. + * + * A note on surface sizes: Sizes are always specified in pixels, + * even if the true surface size is not a multiple of the minimum + * block size of the surface's format. For example, a 3x3x1 DXT1 + * compressed texture would actually be stored as a 4x4x1 image in + * memory. + */ +} SVGA3dCmdDefineSurface_v2; /* SVGA_3D_CMD_SURFACE_DEFINE_V2 */ + typedef struct { uint32 sid; @@ -1474,10 +1543,12 @@ struct { * SVGA3dCmdDrawPrimitives structure. In order, * they are: * - * 1. SVGA3dVertexDecl, quantity 'numVertexDecls' - * 2. SVGA3dPrimitiveRange, quantity 'numRanges' + * 1. SVGA3dVertexDecl, quantity 'numVertexDecls', but no more than + * SVGA3D_MAX_VERTEX_ARRAYS; + * 2. SVGA3dPrimitiveRange, quantity 'numRanges', but no more than + * SVGA3D_MAX_DRAW_PRIMITIVE_RANGES; * 3. Optionally, SVGA3dVertexDivisor, quantity 'numVertexDecls' (contains - * the frequency divisor for this the corresponding vertex decl) + * the frequency divisor for the corresponding vertex decl). */ } SVGA3dCmdDrawPrimitives; /* SVGA_3D_CMD_DRAWPRIMITIVES */ @@ -1671,6 +1742,12 @@ struct { /* Clipping: zero or more SVGASignedRects follow */ } SVGA3dCmdBlitSurfaceToScreen; /* SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN */ +typedef +struct { + uint32 sid; + SVGA3dTextureFilter filter; +} SVGA3dCmdGenerateMipmaps; /* SVGA_3D_CMD_GENERATE_MIPMAPS */ + /* * Capability query index. @@ -1774,6 +1851,32 @@ typedef enum { SVGA3D_DEVCAP_SURFACEFMT_A16B16G16R16 = 67, SVGA3D_DEVCAP_SURFACEFMT_UYVY = 68, SVGA3D_DEVCAP_SURFACEFMT_YUY2 = 69, + SVGA3D_DEVCAP_MULTISAMPLE_NONMASKABLESAMPLES = 70, + SVGA3D_DEVCAP_MULTISAMPLE_MASKABLESAMPLES = 71, + SVGA3D_DEVCAP_ALPHATOCOVERAGE = 72, + SVGA3D_DEVCAP_SUPERSAMPLE = 73, + SVGA3D_DEVCAP_AUTOGENMIPMAPS = 74, + SVGA3D_DEVCAP_SURFACEFMT_NV12 = 75, + SVGA3D_DEVCAP_SURFACEFMT_AYUV = 76, + + /* + * This is the maximum number of SVGA context IDs that the guest + * can define using SVGA_3D_CMD_CONTEXT_DEFINE. + */ + SVGA3D_DEVCAP_MAX_CONTEXT_IDS = 77, + + /* + * This is the maximum number of SVGA surface IDs that the guest + * can define using SVGA_3D_CMD_SURFACE_DEFINE*. + */ + SVGA3D_DEVCAP_MAX_SURFACE_IDS = 78, + + SVGA3D_DEVCAP_SURFACEFMT_Z_DF16 = 79, + SVGA3D_DEVCAP_SURFACEFMT_Z_DF24 = 80, + SVGA3D_DEVCAP_SURFACEFMT_Z_D24S8_INT = 81, + + SVGA3D_DEVCAP_SURFACEFMT_BC4_UNORM = 82, + SVGA3D_DEVCAP_SURFACEFMT_BC5_UNORM = 83, /* * Don't add new caps into the previous section; the values in this -- cgit v1.2.3