index
:
starfive-tech/linux.git
JH7100_VisionFive_OH_dev
JH7110_VisionFive2_510_devel
JH7110_VisionFive2_6.1.y_devel
JH7110_VisionFive2_6.6.y_devel
JH7110_VisionFive2_devel
JH7110_VisionFive2_upstream
beaglev-5.13.y
beaglev_fedora_devel
buildroot-upstream
esmil_starlight
fedora-vic-7100_5.10.6
master
openwrt-6.1.y
rt-ethercat-release
rt-linux-6.6.y-release
rt-linux-release
rtthread_AMP
starfive-5.13
starfive-5.15-dubhe
starfive-6.1-dubhe
starfive-6.1.65-dubhe
starfive-6.6.10-dubhe
starfive-6.6.31-dubhe
starfive-6.6.48-dubhe
starlight-5.14.y
visionfive
visionfive-5.13.y-devel
visionfive-5.15.y
visionfive-5.15.y-devel
visionfive-5.15.y_fedora_devel
visionfive-5.16.y
visionfive-5.17.y
visionfive-5.18.y
visionfive-5.19.y
visionfive-6.4.y
visionfive_fedora_devel
StarFive Tech Linux Kernel for VisionFive (JH7110) boards (mirror)
Andrey V.Kosteltsev
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path:
root
/
include
/
uapi
/
drm
/
vc4_drm.h
Age
Commit message (
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)
Author
Files
Lines
2018-02-11
drm/vc4: Expose performance counters to userspace
Boris Brezillon
1
-0
/
+76
2017-10-19
drm/vc4: Add the DRM_IOCTL_VC4_GEM_MADVISE ioctl
Boris Brezillon
1
-0
/
+19
2017-08-08
drm/vc4: Add exec flags to allow forcing a specific X/Y tile walk order.
Eric Anholt
1
-0
/
+11
2017-07-29
drm/vc4: Add an ioctl for labeling GEM BOs for summary stats
Eric Anholt
1
-0
/
+11
2017-06-16
drm/vc4: Add get/set tiling ioctls.
Eric Anholt
1
-0
/
+16
2016-11-17
drm/vc4: Add fragment shader threading support
Jonas Pfeil
1
-0
/
+1
2016-11-04
drm/vc4: Add support for rendering with ETC1 textures.
Eric Anholt
1
-0
/
+1
2016-07-16
drm/vc4: Add a getparam to signal support for branches.
Eric Anholt
1
-0
/
+1
2016-07-14
drm/vc4: Add a getparam ioctl for getting the V3D identity regs.
Eric Anholt
1
-0
/
+12
2016-05-13
drm/vc4: add extern C guard for the UAPI header
Emil Velikov
1
-0
/
+8
2015-12-08
drm/vc4: Add an interface for capturing the GPU state after a hang.
Eric Anholt
1
-0
/
+45
2015-12-08
drm/vc4: Add support for drawing 3D frames.
Eric Anholt
1
-0
/
+141
2015-12-08
drm/vc4: Add an API for creating GPU shaders in GEM BOs.
Eric Anholt
1
-0
/
+25
2015-12-08
drm/vc4: Add create and map BO ioctls.
Eric Anholt
1
-0
/
+68