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Acked-by: Greg Kroah-Hartman <gregkh@suse.de>
Signed-off-by: Kay Sievers <kay.sievers@vrfy.org>
Signed-off-by: Paul Mundt <lethal@linux-sh.org>
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This patch updates the maple bus to support asynchronous block reads
and writes as well as generally improving the quality of the code and
supporting concurrency (all needed to support the Dreamcast visual
memory unit - a driver will also be posted for that).
Changes in the bus driver necessitate some changes in the two maple bus
input drivers that are currently in mainline.
As well as supporting block reads and writes this code clean up removes
some poor handling of locks, uses an atomic status variable to serialise
access to devices and more robusly handles the general performance
problems of the bus.
Signed-off-by: Adrian McMenamin <adrian@mcmen.demon.co.uk>
Signed-off-by: Paul Mundt <lethal@linux-sh.org>
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SLAB_POISON is not a valid flag for kmem_create_cache() unless
CONFIG_DEBUG_SLAB is set, so remove it from the flags argument.
Acked-by: Adrian McMenamin <adrian@newgolddream.dyndns.info>
Signed-off-by: Matt Fleming <mjf@gentoo.org>
Signed-off-by: Paul Mundt <lethal@linux-sh.org>
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These were completely unparseable, so fix them up.
Signed-off-by: Paul Mundt <lethal@linux-sh.org>
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We can simply wrap in to the dev_set/get_drvdata(), there's no reason
to track an extra level of private data on top of the struct device.
Signed-off-by: Paul Mundt <lethal@linux-sh.org>
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These were completely inconsistent. Clean these up to take a maple_driver
pointer directly for consistency.
Signed-off-by: Paul Mundt <lethal@linux-sh.org>
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This patch cleans up the handling of the maple bus queue to remove
the risk of races when adding packets. It also removes references to the
redundant connect and disconnect functions.
Signed-off-by: Adrian McMenamin <adrian@mcmen.demon.co.uk>
Signed-off-by: Paul Mundt <lethal@linux-sh.org>
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The maple bus driver that went into the kernel mainline in September 2007
contained some bugs which were revealed by the update of the kobj code
for the current release series. Unfortunately those bugs also helped
ensure maple devices were properly detected. This patch (against the
current git) now ensures that devices are properly detected again.
(A previous attempt to fix this by delaying initialisation only partially
fixed this - as became apparent when the bus was fully loaded)
Signed-off-by: Adrian McMenamin <adrian@mcmen.demon.co.uk>
Signed-off-by: Paul Mundt <lethal@linux-sh.org>
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Improve device detection for maple through longer delay
Experience suggests that a much longer delay in setting up the Maple bus
on the Dreamcast leads to better hardware detection.
Signed-off-by: Adrian McMenamin <adrian@mcmen.demon.co.uk>
Signed-off-by: Paul Mundt <lethal@linux-sh.org>
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Replacement second-in-series patch:
This patch fixes up memory leaks and, by delaying initialisation, makes
device detection more robust.
It also makes clearer the difference between struct maple_device and
struct device, as well as cleaning up the interrupt request code
(without changing its function in any way).
Also now removes redundant registration checking.
Signed-off-by: Adrian McMenamin <adrian@mcmen.demon.co.uk>
Signed-off-by: Paul Mundt <lethal@linux-sh.org>
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This patch is fundamentally about fixing up the whitespace problems
introduced by my previous patch (that brought the code into mainline). A
second patch will follow that will fix memory leaks. The two need to be
applied sequentially.
Signed-off-by: Adrian McMenamin <adrian@mcmen.demon.co.uk>
Signed-off-by: Paul Mundt <lethal@linux-sh.org>
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The uevent API has changed from 2.6.22 and this patch eliminates
annoying compiler errors
Signed off by: Adrian McMenamin <adrian@mcmen.demon.co.uk>
Signed-off-by: Paul Mundt <lethal@linux-sh.org>
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The Maple bus is SEGA's proprietary serial bus for peripherals
(keyboard, mouse, controller etc). The bus is capable of some
(limited) hotplugging and operates at up to 2 M/bits.
Drivers of one sort or another existed/exist for 2.4 and a rudimentary
port, which didn't support the 2.6 device driver model was also in
existence.
This driver - for the bus logic itself and for the keyboard (other
drivers will follow) are based on the code and concepts of those old
drivers but have lots of completely rewritten parts.
I have the maple bus code as a built in now as that seems the sane and
rational way to handle something like that - you either want the bus
or you don't.
Signed-off-by: Adrian McMenamin <adrian@mcmen.demon.co.uk>
Signed-off-by: Paul Mundt <lethal@linux-sh.org>
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