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In V3D, the conclusion of a job is indicated by a IRQ. When a job
finishes, then we update the local and the global GPU stats of that
queue. But, while the GPU stats are being updated, a user might be
reading the stats from sysfs or fdinfo.
For example, on `gpu_stats_show()`, we could think about a scenario where
`v3d->queue[queue].start_ns != 0`, then an interrupt happens, we update
the value of `v3d->queue[queue].start_ns` to 0, we come back to
`gpu_stats_show()` to calculate `active_runtime` and now,
`active_runtime = timestamp`.
In this simple example, the user would see a spike in the queue usage,
that didn't match reality.
In order to address this issue properly, use a seqcount to protect read
and write sections of the code.
Fixes: 09a93cc4f7d1 ("drm/v3d: Implement show_fdinfo() callback for GPU usage stats")
Reported-by: Tvrtko Ursulin <tursulin@igalia.com>
Signed-off-by: Maíra Canal <mcanal@igalia.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@igalia.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20240420213632.339941-7-mcanal@igalia.com
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This will make it easier to instantiate the GPU stats variables and it
will create a structure where we can store all the variables that refer
to GPU stats.
Note that, when we created the struct `v3d_stats`, we renamed
`jobs_sent` to `jobs_completed`. This better express the semantics of
the variable, as we are only accounting jobs that have been completed.
Signed-off-by: Maíra Canal <mcanal@igalia.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@igalia.com>
Reviewed-by: Jose Maria Casanova Crespo <jmcasanova@igalia.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20240420213632.339941-4-mcanal@igalia.com
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We will include a new job submission type, the CPU job submission. For
readability and maintability, separate the job submission IOCTLs and
related operations from v3d_gem.c.
Minor fix in the CSD submission kernel doc:
CSD (texture formatting) -> CSD (compute shader).
Signed-off-by: Melissa Wen <mwen@igalia.com>
Signed-off-by: Maíra Canal <mcanal@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20231130164420.932823-5-mcanal@igalia.com
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IOCTLs related to BO operations reside on the file v3d_bo.c. The wait BO
ioctl is the only IOCTL regarding BOs that is placed in a different file.
So, move it to the v3d_bo.c file.
Signed-off-by: Melissa Wen <mwen@igalia.com>
Signed-off-by: Maíra Canal <mcanal@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20231130164420.932823-4-mcanal@igalia.com
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Currently, job flow control is implemented simply by limiting the number
of jobs in flight. Therefore, a scheduler is initialized with a credit
limit that corresponds to the number of jobs which can be sent to the
hardware.
This implies that for each job, drivers need to account for the maximum
job size possible in order to not overflow the ring buffer.
However, there are drivers, such as Nouveau, where the job size has a
rather large range. For such drivers it can easily happen that job
submissions not even filling the ring by 1% can block subsequent
submissions, which, in the worst case, can lead to the ring run dry.
In order to overcome this issue, allow for tracking the actual job size
instead of the number of jobs. Therefore, add a field to track a job's
credit count, which represents the number of credits a job contributes
to the scheduler's credit limit.
Signed-off-by: Danilo Krummrich <dakr@redhat.com>
Reviewed-by: Luben Tuikov <ltuikov89@gmail.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20231110001638.71750-1-dakr@redhat.com
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The previous patch exposed the accumulated amount of active time per
client for each V3D queue. But this doesn't provide a global notion of
the GPU usage.
Therefore, provide the accumulated amount of active time for each V3D
queue (BIN, RENDER, CSD, TFU and CACHE_CLEAN), considering all the jobs
submitted to the queue, independent of the client.
This data is exposed through the sysfs interface, so that if the
interface is queried at two different points of time the usage percentage
of each of the queues can be calculated.
Co-developed-by: Jose Maria Casanova Crespo <jmcasanova@igalia.com>
Signed-off-by: Jose Maria Casanova Crespo <jmcasanova@igalia.com>
Signed-off-by: Maíra Canal <mcanal@igalia.com>
Acked-by: Jose Maria Casanova Crespo <jmcasanova@igalia.com>
Reviewed-by: Melissa Wen <mwen@igalia.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20230905213416.1290219-3-mcanal@igalia.com
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This patch exposes the accumulated amount of active time per client
through the fdinfo infrastructure. The amount of active time is exposed
for each V3D queue: BIN, RENDER, CSD, TFU and CACHE_CLEAN.
In order to calculate the amount of active time per client, a CPU clock
is used through the function local_clock(). The point where the jobs has
started is marked and is finally compared with the time that the job had
finished.
Moreover, the number of jobs submitted to each queue is also exposed on
fdinfo through the identifier "v3d-jobs-<queue>".
Co-developed-by: Jose Maria Casanova Crespo <jmcasanova@igalia.com>
Signed-off-by: Jose Maria Casanova Crespo <jmcasanova@igalia.com>
Signed-off-by: Maíra Canal <mcanal@igalia.com>
Acked-by: Jose Maria Casanova Crespo <jmcasanova@igalia.com>
Reviewed-by: Melissa Wen <mwen@igalia.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20230905213416.1290219-3-mcanal@igalia.com
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This patch updates a number of register addresses that have
been changed in Raspberry Pi 5 (V3D 7.1) and updates the
code to use the corresponding registers and addresses based
on the actual V3D version.
Signed-off-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Maíra Canal <mcanal@igalia.com>
Signed-off-by: Maíra Canal <mcanal@igalia.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20231031073859.25298-3-itoral@igalia.com
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Currently, we are only warning the user if the BIN or RENDER jobs don't
finish before we unregister V3D. We must wait for all jobs to finish
before unregistering. Therefore, warn the user if TFU or CSD jobs
are not done by the time the driver is unregistered.
Signed-off-by: Maíra Canal <mcanal@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Signed-off-by: Maíra Canal <mairacanal@riseup.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20231023105927.101502-1-mcanal@igalia.com
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As v3d_job_add_deps() performs the same steps as
drm_sched_job_add_syncobj_dependency(), replace the open-coded
implementation in v3d in order to simply use the DRM function.
Signed-off-by: Maíra Canal <mcanal@igalia.com>
Reviewed-by: Melissa Wen <mwen@igalia.com>
Signed-off-by: Maíra Canal <mairacanal@riseup.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20230209124447.467867-6-mcanal@igalia.com
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As v3d_submit_tfu_ioctl() performs the same steps as
drm_gem_object_lookup(), replace the open-code implementation in v3d
with its DRM core equivalent.
Signed-off-by: Maíra Canal <mcanal@igalia.com>
Reviewed-by: Melissa Wen <mwen@igalia.com>
Signed-off-by: Melissa Wen <melissa.srw@gmail.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20221227200010.191351-1-mcanal@igalia.com
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As v3d_lookup_bos() performs the same steps as drm_gem_objects_lookup(),
replace the explicit code in v3d to simply use the DRM function.
Signed-off-by: Melissa Wen <mwen@igalia.com>
Reviewed-by: Maíra Canal <mcanal@igalia.com>
Signed-off-by: Melissa Wen <melissa.srw@gmail.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20221205135538.3545051-3-mwen@igalia.com
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When v3d_lookup_bos fails to `allocate validated BO pointers`,
job->bo_count was already set to args->bo_count, but job->bo points to
NULL. In this scenario, we must verify that job->bo is not NULL before
iterating on it to proper clean up a job. Also, drm_gem_object_put
already checks that the object passed is not NULL, doing the job->bo[i]
checker redundant.
Signed-off-by: Melissa Wen <mwen@igalia.com>
Reviewed-by: Maíra Canal <mcanal@igalia.com>
Signed-off-by: Melissa Wen <melissa.srw@gmail.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20221205135538.3545051-2-mwen@igalia.com
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mutex_init is supposed to be balanced by a call to mutex_destroy, but
this is not currently happening on the v3d driver.
Considering the introduction of a DRM-managed mutex_init variant, switch
to the drmm_mutex_init.
Signed-off-by: Maíra Canal <mcanal@igalia.com>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Melissa Wen <melissa.srw@gmail.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20221108175425.39819-2-mcanal@igalia.com
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Rename "GEM CMA" helpers to "GEM DMA" helpers - considering the
hierarchy of APIs (mm/cma -> dma -> gem dma) calling them "GEM
DMA" seems to be more applicable.
Besides that, commit e57924d4ae80 ("drm/doc: Task to rename CMA helpers")
requests to rename the CMA helpers and implies that people seem to be
confused about the naming.
In order to do this renaming the following script was used:
```
#!/bin/bash
DIRS="drivers/gpu include/drm Documentation/gpu"
REGEX_SYM_UPPER="[0-9A-Z_\-]"
REGEX_SYM_LOWER="[0-9a-z_\-]"
REGEX_GREP_UPPER="(${REGEX_SYM_UPPER}*)(GEM)_CMA_(${REGEX_SYM_UPPER}*)"
REGEX_GREP_LOWER="(${REGEX_SYM_LOWER}*)(gem)_cma_(${REGEX_SYM_LOWER}*)"
REGEX_SED_UPPER="s/${REGEX_GREP_UPPER}/\1\2_DMA_\3/g"
REGEX_SED_LOWER="s/${REGEX_GREP_LOWER}/\1\2_dma_\3/g"
# Find all upper case 'CMA' symbols and replace them with 'DMA'.
for ff in $(grep -REHl "${REGEX_GREP_UPPER}" $DIRS)
do
sed -i -E "$REGEX_SED_UPPER" $ff
done
# Find all lower case 'cma' symbols and replace them with 'dma'.
for ff in $(grep -REHl "${REGEX_GREP_LOWER}" $DIRS)
do
sed -i -E "$REGEX_SED_LOWER" $ff
done
# Replace all occurrences of 'CMA' / 'cma' in comments and
# documentation files with 'DMA' / 'dma'.
for ff in $(grep -RiHl " cma " $DIRS)
do
sed -i -E "s/ cma / dma /g" $ff
sed -i -E "s/ CMA / DMA /g" $ff
done
# Rename all 'cma_obj's to 'dma_obj'.
for ff in $(grep -RiHl "cma_obj" $DIRS)
do
sed -i -E "s/cma_obj/dma_obj/g" $ff
done
```
Only a few more manual modifications were needed, e.g. reverting the
following modifications in some DRM Kconfig files
- select CMA if HAVE_DMA_CONTIGUOUS
+ select DMA if HAVE_DMA_CONTIGUOUS
as well as manually picking the occurrences of 'CMA'/'cma' in comments and
documentation which relate to "GEM CMA", but not "FB CMA".
Also drivers/gpu/drm/Makefile was fixed up manually after renaming
drm_gem_cma_helper.c to drm_gem_dma_helper.c.
This patch is compile-time tested building a x86_64 kernel with
`make allyesconfig && make drivers/gpu/drm`.
Acked-by: Sam Ravnborg <sam@ravnborg.org>
Acked-by: Thomas Zimmermann <tzimmermann@suse.de>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Danilo Krummrich <dakr@redhat.com>
Reviewed-by: Liviu Dudau <liviu.dudau@arm.com> #drivers/gpu/drm/arm
Signed-off-by: Sam Ravnborg <sam@ravnborg.org>
Link: https://patchwork.freedesktop.org/patch/msgid/20220802000405.949236-4-dakr@redhat.com
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Runtime PM doesn't seem to work correctly on this driver. On top of
that, commit 8b6864e3e138 ("drm/v3d/v3d_drv: Remove unused static
variable 'v3d_v3d_pm_ops'") hints that it most likely never did as the
driver's PM ops were not hooked-up.
So, in order to support regular operation with V3D on BCM2711 (Raspberry
Pi 4), get rid of the PM code. PM will be reinstated once we figure out
the underlying issues.
Signed-off-by: Nicolas Saenz Julienne <nsaenzjulienne@suse.de>
Signed-off-by: Peter Robinson <pbrobinson@gmail.com>
Reviewed-by: Javier Martinez Canillas <javierm@redhat.com>
Acked-by: Melissa Wen <mwen@igalia.com>
Signed-off-by: Melissa Wen <melissa.srw@gmail.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20220603092610.1909675-3-pbrobinson@gmail.com
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Instead of distingting between shared and exclusive fences specify
the fence usage while adding fences.
Rework all drivers to use this interface instead and deprecate the old one.
v2: some kerneldoc comments suggested by Daniel
v3: fix a missing case in radeon
v4: rebase on nouveau changes, fix lockdep and temporary disable warning
v5: more documentation updates
v6: separate internal dma_resv changes from this patch, avoids to
disable warning temporary, rebase on upstream changes
v7: fix missed case in lima driver, minimize changes to i915_gem_busy_ioctl
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Link: https://patchwork.freedesktop.org/patch/msgid/20220407085946.744568-3-christian.koenig@amd.com
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Audit all the users of dma_resv_add_excl_fence() and make sure they
reserve a shared slot also when only trying to add an exclusive fence.
This is the next step towards handling the exclusive fence like a
shared one.
v2: fix missed case in amdgpu
v3: and two more radeon, rename function
v4: add one more case to TTM, fix i915 after rebase
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Link: https://patchwork.freedesktop.org/patch/msgid/20220406075132.3263-2-christian.koenig@amd.com
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[why]
Unlock is needed on the error handling path to prevent dead lock.
v3d_submit_cl_ioctl and v3d_submit_csd_ioctl is missing unlock.
[how]
Fix this by changing goto target on the error handling path. So
changing the goto to target an error handling path
that includes drm_gem_unlock reservations.
Signed-off-by: Yongzhi Liu <lyz_cs@pku.edu.cn>
Reviewed-by: Melissa Wen <mwen@igalia.com>
Signed-off-by: Melissa Wen <melissa.srw@gmail.com>
Link: https://patchwork.freedesktop.org/patch/msgid/1643377262-109975-1-git-send-email-lyz_cs@pku.edu.cn
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Currently a plain integer is being used to nullify the pointer
struct v3d_submit_ext *se. Use NULL instead. Cleans up sparse
warnings:
drivers/gpu/drm/v3d/v3d_gem.c:777:53: warning: Using plain integer as
NULL pointer
drivers/gpu/drm/v3d/v3d_gem.c:1010:45: warning: Using plain integer as
NULL pointer
Reported-by: Abaci Robot <abaci@linux.alibaba.com>
Signed-off-by: Yang Li <yang.lee@linux.alibaba.com>
Reviewed-by: Melissa Wen <mwen@igalia.com>
Signed-off-by: Melissa Wen <melissa.srw@gmail.com>
Link: https://patchwork.freedesktop.org/patch/msgid/1634282081-72255-1-git-send-email-yang.lee@linux.alibaba.com
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The copy_to/from_user() function returns the number of bytes remaining
to be copied, but we want to return -EFAULT on error.
Fixes: e4165ae8304e ("drm/v3d: add multiple syncobjs support")
Signed-off-by: Dan Carpenter <dan.carpenter@oracle.com>
Reviewed-by: Melissa Wen <mwen@igalia.com>
Signed-off-by: Melissa Wen <melissa.srw@gmail.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20211011123303.GA14314@kili
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Using the generic extension from the previous patch, a specific multisync
extension enables more than one in/out binary syncobj per job submission.
Arrays of syncobjs are set in struct drm_v3d_multisync, that also cares
of determining the stage for sync (wait deps) according to the job
queue.
v2:
- subclass the generic extension struct (Daniel)
- simplify adding dependency conditions to make understandable (Iago)
v3:
- fix conditions to consider single or multiples in/out_syncs (Iago)
- remove irrelevant comment (Iago)
Signed-off-by: Melissa Wen <mwen@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Signed-off-by: Melissa Wen <melissa.srw@gmail.com>
Link: https://patchwork.freedesktop.org/patch/msgid/ffd8b2e3dd2e0c686db441a0c0a4a0181ff85328.1633016479.git.mwen@igalia.com
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Add support to attach generic extensions on job submission. This patch
is third prep work to enable multiple syncobjs on job submission. With
this work, when the job submission interface needs to be extended to
accommodate a new feature, we will use a generic extension struct where
an id determines the data type to be pointed. The first application is
to enable multiples in/out syncobj (next patch), but the base is
already done for future features. Therefore, to attach a new feature,
a specific extension struct should subclass drm_v3d_extension and
update the list of extensions in a job submission.
v2:
- remove redundant elements to subclass struct (Daniel)
v3:
- add comment for v3d_get_extensions
Signed-off-by: Melissa Wen <mwen@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Signed-off-by: Melissa Wen <melissa.srw@gmail.com>
Link: https://patchwork.freedesktop.org/patch/msgid/ed53b1cd7e3125b76f18fe3fb995a04393639bc6.1633016479.git.mwen@igalia.com
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Move job memory allocation to v3d_job_init function. This aim to facilitate
error handling in job initialization, since cleanup steps are similar for
all (struct v3d_job)-based types of job involved in a command submission.
To generalize v3d_job_init(), this change takes into account that all job
structs have the first element a struct v3d_job (bin, render, tfu, csd) or
it is a v3d_job itself (clean_job) for pointer casting.
v3:
- explicitly init job as NULL (Iago)
- fix pm failure handling on v3_job_init (Iago)
Suggested-by: Iago Toral Quiroga <itoral@igalia.com>
Signed-off-by: Melissa Wen <mwen@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Signed-off-by: Melissa Wen <melissa.srw@gmail.com>
Link: https://patchwork.freedesktop.org/patch/msgid/4d12e07bd334d2cddb51cabd359e99edde595619.1633016479.git.mwen@igalia.com
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Prep work to enable a job to wait for more than one syncobj before
start. Also get rid of old checkpatch warnings in the v3d_gem file.
No functional changes.
Signed-off-by: Melissa Wen <mwen@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Signed-off-by: Melissa Wen <melissa.srw@gmail.com>
Link: https://patchwork.freedesktop.org/patch/msgid/825f5fdd540b0aa2eb57bd5ff93c0777808b108c.1633016479.git.mwen@igalia.com
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In a cl submission, when bin job initialization fails, sched job resources
were already allocated for the render job. At this point,
drm_sched_job_init(render) was done in v3d_job_init but the render job is
aborted before drm_sched_job_arm (in v3d_job_push) happens; therefore, not
only v3d_job_put but also drm_sched_job_cleanup should be called (by
v3d_job_cleanup). A similar issue is addressed for csd and tfu submissions.
The issue was noticed from a review by Iago Toral in a patch that touches
the same part of the code.
Fixes: 916044fac8623 ("drm/v3d: Move drm_sched_job_init to v3d_job_init")
Signed-off-by: Melissa Wen <mwen@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Signed-off-by: Melissa Wen <melissa.srw@gmail.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20210916212726.2u2psq2egwy2mdva@mail.igalia.com
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The hardware sets the TMUWCF bit back to 0 when the TMU write
combiner flush completes so we should be checking for that instead
of the L2TFLS bit.
v2 (Melissa Wen):
- Add Signed-off-by and Fixes tags.
- Change the error message for the timeout to be more clear.
Fixes spurious Vulkan CTS failures in:
dEQP-VK.binding_model.descriptorset_random.*
Fixes: d223f98f02099 ("drm/v3d: Add support for compute shader dispatch.")
Signed-off-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Melissa Wen <mwen@igalia.com>
Signed-off-by: Melissa Wen <melissa.srw@gmail.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20210915100507.3945-1-itoral@igalia.com
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With the prep work out of the way this isn't tricky anymore.
Aside: The chaining of the various jobs is a bit awkward, with the
possibility of failure in bad places. I think with the
drm_sched_job_init/arm split and maybe preloading the
job->dependencies xarray this should be fixable.
v2: Rebase over renamed function names for adding dependencies.
Reviewed-by: Melissa Wen <mwen@igalia.com> (v1)
Acked-by: Emma Anholt <emma@anholt.net>
Cc: Melissa Wen <melissa.srw@gmail.com>
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
Cc: Emma Anholt <emma@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20210805104705.862416-11-daniel.vetter@ffwll.ch
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Prep work for using the scheduler dependency handling. We need to call
drm_sched_job_init earlier so we can use the new drm_sched_job_await*
functions for dependency handling here.
v2: Slightly better commit message and rebase to include the
drm_sched_job_arm() call (Emma).
v3: Cleanup jobs under construction correctly (Emma)
v4: Rebase over perfmon patch
Reviewed-by: Melissa Wen <mwen@igalia.com> (v3)
Acked-by: Emma Anholt <emma@anholt.net>
Cc: Melissa Wen <melissa.srw@gmail.com>
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
Cc: Emma Anholt <emma@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20210805104705.862416-10-daniel.vetter@ffwll.ch
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Originally a job was only bound to the queue when we pushed this, but
now that's done in drm_sched_job_init, making that parameter entirely
redundant.
Remove it.
The same applies to the context parameter in
lima_sched_context_queue_task, simplify that too.
v2:
Rebase on top of msm adopting drm/sched
Reviewed-by: Christian König <christian.koenig@amd.com>
Acked-by: Emma Anholt <emma@anholt.net>
Acked-by: Melissa Wen <mwen@igalia.com>
Reviewed-by: Steven Price <steven.price@arm.com> (v1)
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com> (v1)
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
Cc: Lucas Stach <l.stach@pengutronix.de>
Cc: Russell King <linux+etnaviv@armlinux.org.uk>
Cc: Christian Gmeiner <christian.gmeiner@gmail.com>
Cc: Qiang Yu <yuq825@gmail.com>
Cc: Rob Herring <robh@kernel.org>
Cc: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Cc: Steven Price <steven.price@arm.com>
Cc: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Cc: Emma Anholt <emma@anholt.net>
Cc: David Airlie <airlied@linux.ie>
Cc: Daniel Vetter <daniel@ffwll.ch>
Cc: Sumit Semwal <sumit.semwal@linaro.org>
Cc: "Christian König" <christian.koenig@amd.com>
Cc: Alex Deucher <alexander.deucher@amd.com>
Cc: Nirmoy Das <nirmoy.das@amd.com>
Cc: Dave Airlie <airlied@redhat.com>
Cc: Chen Li <chenli@uniontech.com>
Cc: Lee Jones <lee.jones@linaro.org>
Cc: Deepak R Varma <mh12gx2825@gmail.com>
Cc: Kevin Wang <kevin1.wang@amd.com>
Cc: Luben Tuikov <luben.tuikov@amd.com>
Cc: "Marek Olšák" <marek.olsak@amd.com>
Cc: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Cc: Andrey Grodzovsky <andrey.grodzovsky@amd.com>
Cc: Dennis Li <Dennis.Li@amd.com>
Cc: Boris Brezillon <boris.brezillon@collabora.com>
Cc: etnaviv@lists.freedesktop.org
Cc: lima@lists.freedesktop.org
Cc: linux-media@vger.kernel.org
Cc: linaro-mm-sig@lists.linaro.org
Cc: Rob Clark <robdclark@gmail.com>
Cc: Sean Paul <sean@poorly.run>
Cc: Melissa Wen <mwen@igalia.com>
Cc: linux-arm-msm@vger.kernel.org
Cc: freedreno@lists.freedesktop.org
Link: https://patchwork.freedesktop.org/patch/msgid/20210805104705.862416-6-daniel.vetter@ffwll.ch
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This is a very confusingly named function, because not just does it
init an object, it arms it and provides a point of no return for
pushing a job into the scheduler. It would be nice if that's a bit
clearer in the interface.
But the real reason is that I want to push the dependency tracking
helpers into the scheduler code, and that means drm_sched_job_init
must be called a lot earlier, without arming the job.
v2:
- don't change .gitignore (Steven)
- don't forget v3d (Emma)
v3: Emma noticed that I leak the memory allocated in
drm_sched_job_init if we bail out before the point of no return in
subsequent driver patches. To be able to fix this change
drm_sched_job_cleanup() so it can handle being called both before and
after drm_sched_job_arm().
Also improve the kerneldoc for this.
v4:
- Fix the drm_sched_job_cleanup logic, I inverted the booleans, as
usual (Melissa)
- Christian pointed out that drm_sched_entity_select_rq() also needs
to be moved into drm_sched_job_arm, which made me realize that the
job->id definitely needs to be moved too.
Shuffle things to fit between job_init and job_arm.
v5:
Reshuffle the split between init/arm once more, amdgpu abuses
drm_sched.ready to signal gpu reset failures. Also document this
somewhat. (Christian)
v6:
Rebase on top of the msm drm/sched support. Note that the
drm_sched_job_init() call is completely misplaced, and hence also the
split-out drm_sched_entity_push_job(). I've put in a FIXME which the next
patch will address.
v7: Drop the FIXME in msm, after discussions with Rob I agree it shouldn't
be a problem where it is now.
Acked-by: Christian König <christian.koenig@amd.com>
Acked-by: Melissa Wen <mwen@igalia.com>
Cc: Melissa Wen <melissa.srw@gmail.com>
Acked-by: Emma Anholt <emma@anholt.net>
Acked-by: Steven Price <steven.price@arm.com> (v2)
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com> (v5)
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
Cc: Lucas Stach <l.stach@pengutronix.de>
Cc: Russell King <linux+etnaviv@armlinux.org.uk>
Cc: Christian Gmeiner <christian.gmeiner@gmail.com>
Cc: Qiang Yu <yuq825@gmail.com>
Cc: Rob Herring <robh@kernel.org>
Cc: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Cc: Steven Price <steven.price@arm.com>
Cc: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Cc: David Airlie <airlied@linux.ie>
Cc: Daniel Vetter <daniel@ffwll.ch>
Cc: Sumit Semwal <sumit.semwal@linaro.org>
Cc: "Christian König" <christian.koenig@amd.com>
Cc: Masahiro Yamada <masahiroy@kernel.org>
Cc: Kees Cook <keescook@chromium.org>
Cc: Adam Borowski <kilobyte@angband.pl>
Cc: Nick Terrell <terrelln@fb.com>
Cc: Mauro Carvalho Chehab <mchehab+huawei@kernel.org>
Cc: Paul Menzel <pmenzel@molgen.mpg.de>
Cc: Sami Tolvanen <samitolvanen@google.com>
Cc: Viresh Kumar <viresh.kumar@linaro.org>
Cc: Alex Deucher <alexander.deucher@amd.com>
Cc: Dave Airlie <airlied@redhat.com>
Cc: Nirmoy Das <nirmoy.das@amd.com>
Cc: Deepak R Varma <mh12gx2825@gmail.com>
Cc: Lee Jones <lee.jones@linaro.org>
Cc: Kevin Wang <kevin1.wang@amd.com>
Cc: Chen Li <chenli@uniontech.com>
Cc: Luben Tuikov <luben.tuikov@amd.com>
Cc: "Marek Olšák" <marek.olsak@amd.com>
Cc: Dennis Li <Dennis.Li@amd.com>
Cc: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Cc: Andrey Grodzovsky <andrey.grodzovsky@amd.com>
Cc: Sonny Jiang <sonny.jiang@amd.com>
Cc: Boris Brezillon <boris.brezillon@collabora.com>
Cc: Tian Tao <tiantao6@hisilicon.com>
Cc: etnaviv@lists.freedesktop.org
Cc: lima@lists.freedesktop.org
Cc: linux-media@vger.kernel.org
Cc: linaro-mm-sig@lists.linaro.org
Cc: Emma Anholt <emma@anholt.net>
Cc: Rob Clark <robdclark@gmail.com>
Cc: Sean Paul <sean@poorly.run>
Cc: linux-arm-msm@vger.kernel.org
Cc: freedreno@lists.freedesktop.org
Link: https://patchwork.freedesktop.org/patch/msgid/20210817084917.3555822-1-daniel.vetter@ffwll.ch
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The V3D engine has several hardware performance counters that can of
interest for userspace performance analysis tools.
This exposes new ioctls to create and destroy performance monitor
objects, as well as to query the counter values.
Each created performance monitor object has an ID that can be attached
to CL/CSD submissions, so the driver enables the requested counters when
the job is submitted, and updates the performance monitor values when
the job is done.
It is up to the user to ensure all the jobs have been finished before
getting the performance monitor values. It is also up to the user to
properly synchronize BCL jobs when submitting jobs with different
performance monitors attached.
Cc: Daniel Vetter <daniel@ffwll.ch>
Cc: David Airlie <airlied@linux.ie>
Cc: Emma Anholt <emma@anholt.net>
To: dri-devel@lists.freedesktop.org
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Acked-by: Melissa Wen <mwen@igalia.com>
Signed-off-by: Melissa Wen <melissa.srw@gmail.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20210608111541.461991-1-jasuarez@igalia.com
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Fixes the following W=1 kernel build warning(s):
drivers/gpu/drm/v3d/v3d_gem.c:292: warning: Function parameter or member 'bo_handles' not described in 'v3d_lookup_bos'
drivers/gpu/drm/v3d/v3d_gem.c:292: warning: Function parameter or member 'bo_count' not described in 'v3d_lookup_bos'
Cc: Eric Anholt <eric@anholt.net>
Cc: David Airlie <airlied@linux.ie>
Cc: Daniel Vetter <daniel@ffwll.ch>
Cc: Philipp Zabel <p.zabel@pengutronix.de>
Cc: Sumit Semwal <sumit.semwal@linaro.org>
Cc: "Christian König" <christian.koenig@amd.com>
Cc: dri-devel@lists.freedesktop.org
Cc: linux-media@vger.kernel.org
Cc: linaro-mm-sig@lists.linaro.org
Signed-off-by: Lee Jones <lee.jones@linaro.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Link: https://patchwork.freedesktop.org/patch/msgid/20201116174112.1833368-36-lee.jones@linaro.org
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Originally this error path used to leak "bin" but then we accidentally
applied two separate commits to fix it and ended up with a double free.
Signed-off-by: Dan Carpenter <dan.carpenter@oracle.com>
Signed-off-by: Maxime Ripard <maxime@cerno.tech>
Link: https://patchwork.freedesktop.org/patch/msgid/20201026094905.GA1634423@mwanda
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Spelling out _unlocked for each and every driver is a annoying.
Especially if we consider how many drivers, do not know (or need to)
about the horror stories involving struct_mutex.
Just drop the suffix. It makes the API cleaner.
Done via the following script:
__from=drm_gem_object_put_unlocked
__to=drm_gem_object_put
for __file in $(git grep --name-only $__from); do
sed -i "s/$__from/$__to/g" $__file;
done
Cc: Eric Anholt <eric@anholt.net>
Cc: David Airlie <airlied@linux.ie>
Cc: Daniel Vetter <daniel@ffwll.ch>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Acked-by: Sam Ravnborg <sam@ravnborg.org>
Acked-by: Thomas Zimmermann <tzimmermann@suse.de>
Link: https://patchwork.freedesktop.org/patch/msgid/20200515095118.2743122-33-emil.l.velikov@gmail.com
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We already have it in v3d_dev->drm.dev with zero additional pointer
chasing. Personally I don't like duplicated pointers like this
because:
- reviewers need to check whether the pointer is for the same or
different objects if there's multiple
- compilers have an easier time too
But also a bit a bikeshed, so feel free to ignore.
Acked-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
Cc: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20200415074034.175360-10-daniel.vetter@ffwll.ch
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We have the i915 security fixes to backmerge, but first
let's clear the decks for other drivers to avoid a bigger
mess.
Signed-off-by: Dave Airlie <airlied@redhat.com>
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In the impelementation of v3d_submit_cl_ioctl() there are two memory
leaks. One is when allocation for bin fails, and the other is when bin
initialization fails. If kcalloc fails to allocate memory for bin then
render->base should be put. Also, if v3d_job_init() fails to initialize
bin->base then allocated memory for bin should be released.
Fixes: a783a09ee76d ("drm/v3d: Refactor job management.")
Signed-off-by: Navid Emamdoost <navid.emamdoost@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Link: https://patchwork.freedesktop.org/patch/msgid/20191021185250.26130-1-navid.emamdoost@gmail.com
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Extends the user space ioctl for CL submissions so it can include a request
to flush the cache once the CL execution has completed. Fixes memory
write violation messages reported by the kernel in workloads involving
shader memory writes (SSBOs, shader images, scratch, etc) which sometimes
also lead to GPU resets during Piglit and CTS workloads.
v2: if v3d_job_init() fails we need to kfree() the job instead of
v3d_job_put() it (Eric Anholt).
v3 (Eric Anholt):
- Drop _FLAG suffix from the new flag name.
- Add a new param so userspace can tell whether cache flushing is
implemented in the kernel.
Signed-off-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20190919071016.4578-1-itoral@igalia.com
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If the initialization of the job fails we need to kfree() it
before returning.
Signed-off-by: Iago Toral Quiroga <itoral@igalia.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20190916071125.5255-1-itoral@igalia.com
Fixes: a783a09ee76d ("drm/v3d: Refactor job management.")
Reviewed-by: Eric Anholt <eric@anholt.net>
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Be more consistent with the naming of the other DMA-buf objects.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Link: https://patchwork.freedesktop.org/patch/323401/
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Drop use of the deprecated drmP.h header file.
Made v3d_drv.h self-contained with only sufficient
include files.
Fixed fallout in remaining files.
Signed-off-by: Sam Ravnborg <sam@ravnborg.org>
Acked-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Cc: David Airlie <airlied@linux.ie>
Cc: Daniel Vetter <daniel@ffwll.ch>
Link: https://patchwork.freedesktop.org/patch/msgid/20190716064220.18157-3-sam@ravnborg.org
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Looking at a hang recently, I noticed these registers that might tell
me if something obvious was wrong. They didn't help in this case, but
keep it around for the future.
Signed-off-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20190419001014.23579-3-eric@anholt.net
Reviewed-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
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It is the expectation of existing userspace (X11 + Mesa, in
particular) that jobs submitted to the kernel against a shared BO will
get implicitly synchronized by their submission order. If we want to
allow clever userspace to disable implicit synchronization, we should
do that under its own submit flag (as amdgpu and lima do).
Note that we currently only implicitly sync for the rendering pass,
not binning -- if you texture-from-pixmap in the binning vertex shader
(vertex coordinate generation), you'll miss out on synchronization.
Fixes flickering when multiple clients are running in parallel,
particularly GL apps and compositors.
v2: Fix a missing refcount on the CSD done fence for L2 cleaning.
Signed-off-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20190416225856.20264-6-eric@anholt.net
Acked-by: Rob Clark <robdclark@gmail.com>
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We only set the excl (possible-writing) fence pointer and never add a
shared (read-only) fence.
Signed-off-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20190416225856.20264-5-eric@anholt.net
Acked-by: Rob Clark <robdclark@gmail.com>
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The compute shader dispatch interface is pretty simple -- just pass in
the regs that userspace has passed us, with no CLs to run. However,
with no CL to run it means that we need to do manual cache flushing of
the L2 after the HW execution completes (for SSBO, atomic, and
image_load_store writes that are the output of compute shaders).
This doesn't yet expose the L2 cache's ability to have a region of the
address space not write back to memory (which could be used for
shared_var storage).
So far, the Mesa side has been tested on V3D v4.2 simpenrose (passing
the ES31 tests), and on the kernel side on 7278 (failing atomic
compswap tests in a way that doesn't reproduce on simpenrose).
v2: Fix excessive allocation for the clean_job (reported by Dan
Carpenter). Keep refs on jobs until clean_job is finished, to
avoid spurious MMU errors if the output BOs are freed by userspace
before L2 cleaning is finished.
Signed-off-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20190416225856.20264-4-eric@anholt.net
Acked-by: Rob Clark <robdclark@gmail.com>
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The CL submission had two jobs embedded in an exec struct. When I
added TFU support, I had to replicate some of the exec stuff and some
of the job stuff. As I went to add CSD, it became clear that actually
what was in exec should just be in the two CL jobs, and it would let
us share a lot more code between the 4 queues.
v2: Fix missing error path in TFU ioctl's bo[] allocation.
Signed-off-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20190416225856.20264-3-eric@anholt.net
Acked-by: Rob Clark <robdclark@gmail.com>
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All consumers wanted drm_gem_object * now.
Signed-off-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20190416225856.20264-2-eric@anholt.net
Acked-by: Rob Clark <robdclark@gmail.com>
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We have another thing called the "done fence" that tracks when the
scheduler considers the job done, and having the shared name was
confusing.
Signed-off-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20190313235211.28995-2-eric@anholt.net
Reviewed-by: Dave Emett <david.emett@broadcom.com>
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The new shmem helpers from Noralf and Rob abstract out a bunch of our
BO creation and mapping code.
v2: Use the new sgt getter, and flag pages as dirty before freeing.
v3: Remove the mismatched put_pages.
Signed-off-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20190314163451.13431-1-eric@anholt.net
Reviewed-by: Rob Herring <robh@kernel.org> (v2)
|