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Instead of directly using cache mode bits in the pte switch to usage of
the new cache mode type.
Based-on-patch-by: Stefan Bader <stefan.bader@canonical.com>
Signed-off-by: Juergen Gross <jgross@suse.com>
Reviewed-by: Thomas Gleixner <tglx@linutronix.de>
Cc: stefan.bader@canonical.com
Cc: xen-devel@lists.xensource.com
Cc: konrad.wilk@oracle.com
Cc: ville.syrjala@linux.intel.com
Cc: david.vrabel@citrix.com
Cc: jbeulich@suse.com
Cc: toshi.kani@hp.com
Cc: plagnioj@jcrosoft.com
Cc: tomi.valkeinen@ti.com
Cc: bhelgaas@google.com
Link: http://lkml.kernel.org/r/1415019724-4317-3-git-send-email-jgross@suse.com
Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
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For some reason the 64-bit tree was doing this differently and
I can't see why it would need to.
This correct behaviour when you have two GPUs plugged in and
32-bit put the console in one place and 64-bit in another.
Signed-off-by: Dave Airlie <airlied@redhat.com>
LKML-Reference: <1262847894-27498-1-git-send-email-airlied@gmail.com>
Signed-off-by: H. Peter Anvin <hpa@zytor.com>
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Change header guards named "ASM_X86__*" to "_ASM_X86_*" since:
a. the double underscore is ugly and pointless.
b. no leading underscore violates namespace constraints.
Signed-off-by: H. Peter Anvin <hpa@zytor.com>
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Signed-off-by: Al Viro <viro@zeniv.linux.org.uk>
Signed-off-by: H. Peter Anvin <hpa@zytor.com>
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