diff options
Diffstat (limited to 'include')
-rw-r--r-- | include/linux/blk_types.h | 18 | ||||
-rw-r--r-- | include/linux/buffer_head.h | 5 |
2 files changed, 22 insertions, 1 deletions
diff --git a/include/linux/blk_types.h b/include/linux/blk_types.h index c5d3db0d83f8..bf18b95ed92d 100644 --- a/include/linux/blk_types.h +++ b/include/linux/blk_types.h @@ -39,6 +39,24 @@ typedef u8 __bitwise blk_status_t; #define BLK_STS_AGAIN ((__force blk_status_t)12) +/* + * BLK_STS_DEV_RESOURCE is returned from the driver to the block layer if + * device related resources are unavailable, but the driver can guarantee + * that the queue will be rerun in the future once resources become + * available again. This is typically the case for device specific + * resources that are consumed for IO. If the driver fails allocating these + * resources, we know that inflight (or pending) IO will free these + * resource upon completion. + * + * This is different from BLK_STS_RESOURCE in that it explicitly references + * a device specific resource. For resources of wider scope, allocation + * failure can happen without having pending IO. This means that we can't + * rely on request completions freeing these resources, as IO may not be in + * flight. Examples of that are kernel memory allocations, DMA mappings, or + * any other system wide resources. + */ +#define BLK_STS_DEV_RESOURCE ((__force blk_status_t)13) + /** * blk_path_error - returns true if error may be path related * @error: status the request was completed with diff --git a/include/linux/buffer_head.h b/include/linux/buffer_head.h index 58a82f58e44e..894e5d125de6 100644 --- a/include/linux/buffer_head.h +++ b/include/linux/buffer_head.h @@ -81,11 +81,14 @@ struct buffer_head { /* * macro tricks to expand the set_buffer_foo(), clear_buffer_foo() * and buffer_foo() functions. + * To avoid reset buffer flags that are already set, because that causes + * a costly cache line transition, check the flag first. */ #define BUFFER_FNS(bit, name) \ static __always_inline void set_buffer_##name(struct buffer_head *bh) \ { \ - set_bit(BH_##bit, &(bh)->b_state); \ + if (!test_bit(BH_##bit, &(bh)->b_state)) \ + set_bit(BH_##bit, &(bh)->b_state); \ } \ static __always_inline void clear_buffer_##name(struct buffer_head *bh) \ { \ |