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Diffstat (limited to 'include/linux/property.h')
-rw-r--r--include/linux/property.h106
1 files changed, 53 insertions, 53 deletions
diff --git a/include/linux/property.h b/include/linux/property.h
index 9b3d4ca3a73a..48335288c2a9 100644
--- a/include/linux/property.h
+++ b/include/linux/property.h
@@ -22,7 +22,6 @@ enum dev_prop_type {
DEV_PROP_U32,
DEV_PROP_U64,
DEV_PROP_STRING,
- DEV_PROP_MAX,
};
enum dev_dma_attr {
@@ -80,9 +79,14 @@ struct fwnode_handle *fwnode_find_reference(const struct fwnode_handle *fwnode,
const char *name,
unsigned int index);
+const char *fwnode_get_name(const struct fwnode_handle *fwnode);
+const char *fwnode_get_name_prefix(const struct fwnode_handle *fwnode);
struct fwnode_handle *fwnode_get_parent(const struct fwnode_handle *fwnode);
struct fwnode_handle *fwnode_get_next_parent(
struct fwnode_handle *fwnode);
+unsigned int fwnode_count_parents(const struct fwnode_handle *fwn);
+struct fwnode_handle *fwnode_get_nth_parent(struct fwnode_handle *fwn,
+ unsigned int depth);
struct fwnode_handle *fwnode_get_next_child_node(
const struct fwnode_handle *fwnode, struct fwnode_handle *child);
struct fwnode_handle *fwnode_get_next_available_child_node(
@@ -234,13 +238,7 @@ struct property_entry {
bool is_array;
enum dev_prop_type type;
union {
- union {
- const u8 *u8_data;
- const u16 *u16_data;
- const u32 *u32_data;
- const u64 *u64_data;
- const char * const *str;
- } pointer;
+ const void *pointer;
union {
u8 u8_data;
u16 u16_data;
@@ -252,62 +250,63 @@ struct property_entry {
};
/*
- * Note: the below four initializers for the anonymous union are carefully
+ * Note: the below initializers for the anonymous union are carefully
* crafted to avoid gcc-4.4.4's problems with initialization of anon unions
* and structs.
*/
-#define PROPERTY_ENTRY_INTEGER_ARRAY(_name_, _type_, _Type_, _val_) \
+#define __PROPERTY_ENTRY_ELEMENT_SIZE(_elem_) \
+ sizeof(((struct property_entry *)NULL)->value._elem_)
+
+#define __PROPERTY_ENTRY_ARRAY_LEN(_name_, _elem_, _Type_, _val_, _len_)\
(struct property_entry) { \
.name = _name_, \
- .length = ARRAY_SIZE(_val_) * sizeof(_type_), \
+ .length = (_len_) * __PROPERTY_ENTRY_ELEMENT_SIZE(_elem_), \
.is_array = true, \
.type = DEV_PROP_##_Type_, \
- { .pointer = { ._type_##_data = _val_ } }, \
+ { .pointer = _val_ }, \
}
-#define PROPERTY_ENTRY_U8_ARRAY(_name_, _val_) \
- PROPERTY_ENTRY_INTEGER_ARRAY(_name_, u8, U8, _val_)
-#define PROPERTY_ENTRY_U16_ARRAY(_name_, _val_) \
- PROPERTY_ENTRY_INTEGER_ARRAY(_name_, u16, U16, _val_)
-#define PROPERTY_ENTRY_U32_ARRAY(_name_, _val_) \
- PROPERTY_ENTRY_INTEGER_ARRAY(_name_, u32, U32, _val_)
-#define PROPERTY_ENTRY_U64_ARRAY(_name_, _val_) \
- PROPERTY_ENTRY_INTEGER_ARRAY(_name_, u64, U64, _val_)
-
-#define PROPERTY_ENTRY_STRING_ARRAY(_name_, _val_) \
-(struct property_entry) { \
- .name = _name_, \
- .length = ARRAY_SIZE(_val_) * sizeof(const char *), \
- .is_array = true, \
- .type = DEV_PROP_STRING, \
- { .pointer = { .str = _val_ } }, \
-}
-
-#define PROPERTY_ENTRY_INTEGER(_name_, _type_, _Type_, _val_) \
-(struct property_entry) { \
- .name = _name_, \
- .length = sizeof(_type_), \
- .type = DEV_PROP_##_Type_, \
- { .value = { ._type_##_data = _val_ } }, \
+#define PROPERTY_ENTRY_U8_ARRAY_LEN(_name_, _val_, _len_) \
+ __PROPERTY_ENTRY_ARRAY_LEN(_name_, u8_data, U8, _val_, _len_)
+#define PROPERTY_ENTRY_U16_ARRAY_LEN(_name_, _val_, _len_) \
+ __PROPERTY_ENTRY_ARRAY_LEN(_name_, u16_data, U16, _val_, _len_)
+#define PROPERTY_ENTRY_U32_ARRAY_LEN(_name_, _val_, _len_) \
+ __PROPERTY_ENTRY_ARRAY_LEN(_name_, u32_data, U32, _val_, _len_)
+#define PROPERTY_ENTRY_U64_ARRAY_LEN(_name_, _val_, _len_) \
+ __PROPERTY_ENTRY_ARRAY_LEN(_name_, u64_data, U64, _val_, _len_)
+#define PROPERTY_ENTRY_STRING_ARRAY_LEN(_name_, _val_, _len_) \
+ __PROPERTY_ENTRY_ARRAY_LEN(_name_, str, STRING, _val_, _len_)
+
+#define PROPERTY_ENTRY_U8_ARRAY(_name_, _val_) \
+ PROPERTY_ENTRY_U8_ARRAY_LEN(_name_, _val_, ARRAY_SIZE(_val_))
+#define PROPERTY_ENTRY_U16_ARRAY(_name_, _val_) \
+ PROPERTY_ENTRY_U16_ARRAY_LEN(_name_, _val_, ARRAY_SIZE(_val_))
+#define PROPERTY_ENTRY_U32_ARRAY(_name_, _val_) \
+ PROPERTY_ENTRY_U32_ARRAY_LEN(_name_, _val_, ARRAY_SIZE(_val_))
+#define PROPERTY_ENTRY_U64_ARRAY(_name_, _val_) \
+ PROPERTY_ENTRY_U64_ARRAY_LEN(_name_, _val_, ARRAY_SIZE(_val_))
+#define PROPERTY_ENTRY_STRING_ARRAY(_name_, _val_) \
+ PROPERTY_ENTRY_STRING_ARRAY_LEN(_name_, _val_, ARRAY_SIZE(_val_))
+
+#define __PROPERTY_ENTRY_ELEMENT(_name_, _elem_, _Type_, _val_) \
+(struct property_entry) { \
+ .name = _name_, \
+ .length = __PROPERTY_ENTRY_ELEMENT_SIZE(_elem_), \
+ .type = DEV_PROP_##_Type_, \
+ { .value = { ._elem_ = _val_ } }, \
}
-#define PROPERTY_ENTRY_U8(_name_, _val_) \
- PROPERTY_ENTRY_INTEGER(_name_, u8, U8, _val_)
-#define PROPERTY_ENTRY_U16(_name_, _val_) \
- PROPERTY_ENTRY_INTEGER(_name_, u16, U16, _val_)
-#define PROPERTY_ENTRY_U32(_name_, _val_) \
- PROPERTY_ENTRY_INTEGER(_name_, u32, U32, _val_)
-#define PROPERTY_ENTRY_U64(_name_, _val_) \
- PROPERTY_ENTRY_INTEGER(_name_, u64, U64, _val_)
-
-#define PROPERTY_ENTRY_STRING(_name_, _val_) \
-(struct property_entry) { \
- .name = _name_, \
- .length = sizeof(const char *), \
- .type = DEV_PROP_STRING, \
- { .value = { .str = _val_ } }, \
-}
+#define PROPERTY_ENTRY_U8(_name_, _val_) \
+ __PROPERTY_ENTRY_ELEMENT(_name_, u8_data, U8, _val_)
+#define PROPERTY_ENTRY_U16(_name_, _val_) \
+ __PROPERTY_ENTRY_ELEMENT(_name_, u16_data, U16, _val_)
+#define PROPERTY_ENTRY_U32(_name_, _val_) \
+ __PROPERTY_ENTRY_ELEMENT(_name_, u32_data, U32, _val_)
+#define PROPERTY_ENTRY_U64(_name_, _val_) \
+ __PROPERTY_ENTRY_ELEMENT(_name_, u64_data, U64, _val_)
+#define PROPERTY_ENTRY_STRING(_name_, _val_) \
+ __PROPERTY_ENTRY_ELEMENT(_name_, str, STRING, _val_)
#define PROPERTY_ENTRY_BOOL(_name_) \
(struct property_entry) { \
@@ -418,7 +417,8 @@ struct software_node {
};
bool is_software_node(const struct fwnode_handle *fwnode);
-const struct software_node *to_software_node(struct fwnode_handle *fwnode);
+const struct software_node *
+to_software_node(const struct fwnode_handle *fwnode);
struct fwnode_handle *software_node_fwnode(const struct software_node *node);
const struct software_node *