summaryrefslogtreecommitdiff
path: root/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c
diff options
context:
space:
mode:
Diffstat (limited to 'drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c')
-rw-r--r--drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c1172
1 files changed, 1072 insertions, 100 deletions
diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c b/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c
index 599f6469a1eb..269b85cc875a 100644
--- a/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c
+++ b/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c
@@ -54,6 +54,8 @@ struct vmw_resource_relocation {
* @res: Ref-counted pointer to the resource.
* @switch_backup: Boolean whether to switch backup buffer on unreserve.
* @new_backup: Refcounted pointer to the new backup buffer.
+ * @staged_bindings: If @res is a context, tracks bindings set up during
+ * the command batch. Otherwise NULL.
* @new_backup_offset: New backup buffer offset if @new_backup is non-NUll.
* @first_usage: Set to true the first time the resource is referenced in
* the command stream.
@@ -65,12 +67,32 @@ struct vmw_resource_val_node {
struct drm_hash_item hash;
struct vmw_resource *res;
struct vmw_dma_buffer *new_backup;
+ struct vmw_ctx_binding_state *staged_bindings;
unsigned long new_backup_offset;
bool first_usage;
bool no_buffer_needed;
};
/**
+ * struct vmw_cmd_entry - Describe a command for the verifier
+ *
+ * @user_allow: Whether allowed from the execbuf ioctl.
+ * @gb_disable: Whether disabled if guest-backed objects are available.
+ * @gb_enable: Whether enabled iff guest-backed objects are available.
+ */
+struct vmw_cmd_entry {
+ int (*func) (struct vmw_private *, struct vmw_sw_context *,
+ SVGA3dCmdHeader *);
+ bool user_allow;
+ bool gb_disable;
+ bool gb_enable;
+};
+
+#define VMW_CMD_DEF(_cmd, _func, _user_allow, _gb_disable, _gb_enable) \
+ [(_cmd) - SVGA_3D_CMD_BASE] = {(_func), (_user_allow),\
+ (_gb_disable), (_gb_enable)}
+
+/**
* vmw_resource_unreserve - unreserve resources previously reserved for
* command submission.
*
@@ -87,6 +109,18 @@ static void vmw_resource_list_unreserve(struct list_head *list,
struct vmw_dma_buffer *new_backup =
backoff ? NULL : val->new_backup;
+ /*
+ * Transfer staged context bindings to the
+ * persistent context binding tracker.
+ */
+ if (unlikely(val->staged_bindings)) {
+ if (!backoff) {
+ vmw_context_binding_state_transfer
+ (val->res, val->staged_bindings);
+ }
+ kfree(val->staged_bindings);
+ val->staged_bindings = NULL;
+ }
vmw_resource_unreserve(res, new_backup,
val->new_backup_offset);
vmw_dmabuf_unreference(&val->new_backup);
@@ -146,6 +180,44 @@ static int vmw_resource_val_add(struct vmw_sw_context *sw_context,
}
/**
+ * vmw_resource_context_res_add - Put resources previously bound to a context on
+ * the validation list
+ *
+ * @dev_priv: Pointer to a device private structure
+ * @sw_context: Pointer to a software context used for this command submission
+ * @ctx: Pointer to the context resource
+ *
+ * This function puts all resources that were previously bound to @ctx on
+ * the resource validation list. This is part of the context state reemission
+ */
+static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
+ struct vmw_sw_context *sw_context,
+ struct vmw_resource *ctx)
+{
+ struct list_head *binding_list;
+ struct vmw_ctx_binding *entry;
+ int ret = 0;
+ struct vmw_resource *res;
+
+ mutex_lock(&dev_priv->binding_mutex);
+ binding_list = vmw_context_binding_list(ctx);
+
+ list_for_each_entry(entry, binding_list, ctx_list) {
+ res = vmw_resource_reference_unless_doomed(entry->bi.res);
+ if (unlikely(res == NULL))
+ continue;
+
+ ret = vmw_resource_val_add(sw_context, entry->bi.res, NULL);
+ vmw_resource_unreference(&res);
+ if (unlikely(ret != 0))
+ break;
+ }
+
+ mutex_unlock(&dev_priv->binding_mutex);
+ return ret;
+}
+
+/**
* vmw_resource_relocation_add - Add a relocation to the relocation list
*
* @list: Pointer to head of relocation list.
@@ -201,8 +273,12 @@ static void vmw_resource_relocations_apply(uint32_t *cb,
{
struct vmw_resource_relocation *rel;
- list_for_each_entry(rel, list, head)
- cb[rel->offset] = rel->res->id;
+ list_for_each_entry(rel, list, head) {
+ if (likely(rel->res != NULL))
+ cb[rel->offset] = rel->res->id;
+ else
+ cb[rel->offset] = SVGA_3D_CMD_NOP;
+ }
}
static int vmw_cmd_invalid(struct vmw_private *dev_priv,
@@ -224,6 +300,7 @@ static int vmw_cmd_ok(struct vmw_private *dev_priv,
*
* @sw_context: The software context used for this command submission batch.
* @bo: The buffer object to add.
+ * @validate_as_mob: Validate this buffer as a MOB.
* @p_val_node: If non-NULL Will be updated with the validate node number
* on return.
*
@@ -232,6 +309,7 @@ static int vmw_cmd_ok(struct vmw_private *dev_priv,
*/
static int vmw_bo_to_validate_list(struct vmw_sw_context *sw_context,
struct ttm_buffer_object *bo,
+ bool validate_as_mob,
uint32_t *p_val_node)
{
uint32_t val_node;
@@ -244,6 +322,10 @@ static int vmw_bo_to_validate_list(struct vmw_sw_context *sw_context,
&hash) == 0)) {
vval_buf = container_of(hash, struct vmw_validate_buffer,
hash);
+ if (unlikely(vval_buf->validate_as_mob != validate_as_mob)) {
+ DRM_ERROR("Inconsistent buffer usage.\n");
+ return -EINVAL;
+ }
val_buf = &vval_buf->base;
val_node = vval_buf - sw_context->val_bufs;
} else {
@@ -266,6 +348,7 @@ static int vmw_bo_to_validate_list(struct vmw_sw_context *sw_context,
val_buf->bo = ttm_bo_reference(bo);
val_buf->reserved = false;
list_add_tail(&val_buf->head, &sw_context->validate_nodes);
+ vval_buf->validate_as_mob = validate_as_mob;
}
sw_context->fence_flags |= DRM_VMW_FENCE_FLAG_EXEC;
@@ -302,7 +385,8 @@ static int vmw_resources_reserve(struct vmw_sw_context *sw_context)
struct ttm_buffer_object *bo = &res->backup->base;
ret = vmw_bo_to_validate_list
- (sw_context, bo, NULL);
+ (sw_context, bo,
+ vmw_resource_needs_backup(res), NULL);
if (unlikely(ret != 0))
return ret;
@@ -339,22 +423,27 @@ static int vmw_resources_validate(struct vmw_sw_context *sw_context)
}
/**
- * vmw_cmd_res_check - Check that a resource is present and if so, put it
+ * vmw_cmd_compat_res_check - Check that a resource is present and if so, put it
* on the resource validate list unless it's already there.
*
* @dev_priv: Pointer to a device private structure.
* @sw_context: Pointer to the software context.
* @res_type: Resource type.
* @converter: User-space visisble type specific information.
- * @id: Pointer to the location in the command buffer currently being
+ * @id: user-space resource id handle.
+ * @id_loc: Pointer to the location in the command buffer currently being
* parsed from where the user-space resource id handle is located.
+ * @p_val: Pointer to pointer to resource validalidation node. Populated
+ * on exit.
*/
-static int vmw_cmd_res_check(struct vmw_private *dev_priv,
- struct vmw_sw_context *sw_context,
- enum vmw_res_type res_type,
- const struct vmw_user_resource_conv *converter,
- uint32_t *id,
- struct vmw_resource_val_node **p_val)
+static int
+vmw_cmd_compat_res_check(struct vmw_private *dev_priv,
+ struct vmw_sw_context *sw_context,
+ enum vmw_res_type res_type,
+ const struct vmw_user_resource_conv *converter,
+ uint32_t id,
+ uint32_t *id_loc,
+ struct vmw_resource_val_node **p_val)
{
struct vmw_res_cache_entry *rcache =
&sw_context->res_cache[res_type];
@@ -362,15 +451,22 @@ static int vmw_cmd_res_check(struct vmw_private *dev_priv,
struct vmw_resource_val_node *node;
int ret;
- if (*id == SVGA3D_INVALID_ID)
+ if (id == SVGA3D_INVALID_ID) {
+ if (p_val)
+ *p_val = NULL;
+ if (res_type == vmw_res_context) {
+ DRM_ERROR("Illegal context invalid id.\n");
+ return -EINVAL;
+ }
return 0;
+ }
/*
* Fastpath in case of repeated commands referencing the same
* resource
*/
- if (likely(rcache->valid && *id == rcache->handle)) {
+ if (likely(rcache->valid && id == rcache->handle)) {
const struct vmw_resource *res = rcache->res;
rcache->node->first_usage = false;
@@ -379,28 +475,28 @@ static int vmw_cmd_res_check(struct vmw_private *dev_priv,
return vmw_resource_relocation_add
(&sw_context->res_relocations, res,
- id - sw_context->buf_start);
+ id_loc - sw_context->buf_start);
}
ret = vmw_user_resource_lookup_handle(dev_priv,
- sw_context->tfile,
- *id,
+ sw_context->fp->tfile,
+ id,
converter,
&res);
if (unlikely(ret != 0)) {
DRM_ERROR("Could not find or use resource 0x%08x.\n",
- (unsigned) *id);
+ (unsigned) id);
dump_stack();
return ret;
}
rcache->valid = true;
rcache->res = res;
- rcache->handle = *id;
+ rcache->handle = id;
ret = vmw_resource_relocation_add(&sw_context->res_relocations,
res,
- id - sw_context->buf_start);
+ id_loc - sw_context->buf_start);
if (unlikely(ret != 0))
goto out_no_reloc;
@@ -411,6 +507,22 @@ static int vmw_cmd_res_check(struct vmw_private *dev_priv,
rcache->node = node;
if (p_val)
*p_val = node;
+
+ if (dev_priv->has_mob && node->first_usage &&
+ res_type == vmw_res_context) {
+ ret = vmw_resource_context_res_add(dev_priv, sw_context, res);
+ if (unlikely(ret != 0))
+ goto out_no_reloc;
+ node->staged_bindings =
+ kzalloc(sizeof(*node->staged_bindings), GFP_KERNEL);
+ if (node->staged_bindings == NULL) {
+ DRM_ERROR("Failed to allocate context binding "
+ "information.\n");
+ goto out_no_reloc;
+ }
+ INIT_LIST_HEAD(&node->staged_bindings->list);
+ }
+
vmw_resource_unreference(&res);
return 0;
@@ -422,6 +534,59 @@ out_no_reloc:
}
/**
+ * vmw_cmd_res_check - Check that a resource is present and if so, put it
+ * on the resource validate list unless it's already there.
+ *
+ * @dev_priv: Pointer to a device private structure.
+ * @sw_context: Pointer to the software context.
+ * @res_type: Resource type.
+ * @converter: User-space visisble type specific information.
+ * @id_loc: Pointer to the location in the command buffer currently being
+ * parsed from where the user-space resource id handle is located.
+ * @p_val: Pointer to pointer to resource validalidation node. Populated
+ * on exit.
+ */
+static int
+vmw_cmd_res_check(struct vmw_private *dev_priv,
+ struct vmw_sw_context *sw_context,
+ enum vmw_res_type res_type,
+ const struct vmw_user_resource_conv *converter,
+ uint32_t *id_loc,
+ struct vmw_resource_val_node **p_val)
+{
+ return vmw_cmd_compat_res_check(dev_priv, sw_context, res_type,
+ converter, *id_loc, id_loc, p_val);
+}
+
+/**
+ * vmw_rebind_contexts - Rebind all resources previously bound to
+ * referenced contexts.
+ *
+ * @sw_context: Pointer to the software context.
+ *
+ * Rebind context binding points that have been scrubbed because of eviction.
+ */
+static int vmw_rebind_contexts(struct vmw_sw_context *sw_context)
+{
+ struct vmw_resource_val_node *val;
+ int ret;
+
+ list_for_each_entry(val, &sw_context->resource_list, head) {
+ if (likely(!val->staged_bindings))
+ continue;
+
+ ret = vmw_context_rebind_all(val->res);
+ if (unlikely(ret != 0)) {
+ if (ret != -ERESTARTSYS)
+ DRM_ERROR("Failed to rebind context.\n");
+ return ret;
+ }
+ }
+
+ return 0;
+}
+
+/**
* vmw_cmd_cid_check - Check a command header for valid context information.
*
* @dev_priv: Pointer to a device private structure.
@@ -453,17 +618,35 @@ static int vmw_cmd_set_render_target_check(struct vmw_private *dev_priv,
SVGA3dCmdHeader header;
SVGA3dCmdSetRenderTarget body;
} *cmd;
+ struct vmw_resource_val_node *ctx_node;
+ struct vmw_resource_val_node *res_node;
int ret;
- ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
+ cmd = container_of(header, struct vmw_sid_cmd, header);
+
+ ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
+ user_context_converter, &cmd->body.cid,
+ &ctx_node);
if (unlikely(ret != 0))
return ret;
- cmd = container_of(header, struct vmw_sid_cmd, header);
ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
user_surface_converter,
- &cmd->body.target.sid, NULL);
- return ret;
+ &cmd->body.target.sid, &res_node);
+ if (unlikely(ret != 0))
+ return ret;
+
+ if (dev_priv->has_mob) {
+ struct vmw_ctx_bindinfo bi;
+
+ bi.ctx = ctx_node->res;
+ bi.res = res_node ? res_node->res : NULL;
+ bi.bt = vmw_ctx_binding_rt;
+ bi.i1.rt_type = cmd->body.type;
+ return vmw_context_binding_add(ctx_node->staged_bindings, &bi);
+ }
+
+ return 0;
}
static int vmw_cmd_surface_copy_check(struct vmw_private *dev_priv,
@@ -519,11 +702,6 @@ static int vmw_cmd_blt_surf_screen_check(struct vmw_private *dev_priv,
cmd = container_of(header, struct vmw_sid_cmd, header);
- if (unlikely(!sw_context->kernel)) {
- DRM_ERROR("Kernel only SVGA3d command: %u.\n", cmd->header.id);
- return -EPERM;
- }
-
return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
user_surface_converter,
&cmd->body.srcImage.sid, NULL);
@@ -541,11 +719,6 @@ static int vmw_cmd_present_check(struct vmw_private *dev_priv,
cmd = container_of(header, struct vmw_sid_cmd, header);
- if (unlikely(!sw_context->kernel)) {
- DRM_ERROR("Kernel only SVGA3d command: %u.\n", cmd->header.id);
- return -EPERM;
- }
-
return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
user_surface_converter, &cmd->body.sid,
NULL);
@@ -586,7 +759,7 @@ static int vmw_query_bo_switch_prepare(struct vmw_private *dev_priv,
sw_context->needs_post_query_barrier = true;
ret = vmw_bo_to_validate_list(sw_context,
sw_context->cur_query_bo,
- NULL);
+ dev_priv->has_mob, NULL);
if (unlikely(ret != 0))
return ret;
}
@@ -594,7 +767,7 @@ static int vmw_query_bo_switch_prepare(struct vmw_private *dev_priv,
ret = vmw_bo_to_validate_list(sw_context,
dev_priv->dummy_query_bo,
- NULL);
+ dev_priv->has_mob, NULL);
if (unlikely(ret != 0))
return ret;
@@ -672,6 +845,66 @@ static void vmw_query_bo_switch_commit(struct vmw_private *dev_priv,
}
/**
+ * vmw_translate_mob_pointer - Prepare to translate a user-space buffer
+ * handle to a MOB id.
+ *
+ * @dev_priv: Pointer to a device private structure.
+ * @sw_context: The software context used for this command batch validation.
+ * @id: Pointer to the user-space handle to be translated.
+ * @vmw_bo_p: Points to a location that, on successful return will carry
+ * a reference-counted pointer to the DMA buffer identified by the
+ * user-space handle in @id.
+ *
+ * This function saves information needed to translate a user-space buffer
+ * handle to a MOB id. The translation does not take place immediately, but
+ * during a call to vmw_apply_relocations(). This function builds a relocation
+ * list and a list of buffers to validate. The former needs to be freed using
+ * either vmw_apply_relocations() or vmw_free_relocations(). The latter
+ * needs to be freed using vmw_clear_validations.
+ */
+static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
+ struct vmw_sw_context *sw_context,
+ SVGAMobId *id,
+ struct vmw_dma_buffer **vmw_bo_p)
+{
+ struct vmw_dma_buffer *vmw_bo = NULL;
+ struct ttm_buffer_object *bo;
+ uint32_t handle = *id;
+ struct vmw_relocation *reloc;
+ int ret;
+
+ ret = vmw_user_dmabuf_lookup(sw_context->fp->tfile, handle, &vmw_bo);
+ if (unlikely(ret != 0)) {
+ DRM_ERROR("Could not find or use MOB buffer.\n");
+ return -EINVAL;
+ }
+ bo = &vmw_bo->base;
+
+ if (unlikely(sw_context->cur_reloc >= VMWGFX_MAX_RELOCATIONS)) {
+ DRM_ERROR("Max number relocations per submission"
+ " exceeded\n");
+ ret = -EINVAL;
+ goto out_no_reloc;
+ }
+
+ reloc = &sw_context->relocs[sw_context->cur_reloc++];
+ reloc->mob_loc = id;
+ reloc->location = NULL;
+
+ ret = vmw_bo_to_validate_list(sw_context, bo, true, &reloc->index);
+ if (unlikely(ret != 0))
+ goto out_no_reloc;
+
+ *vmw_bo_p = vmw_bo;
+ return 0;
+
+out_no_reloc:
+ vmw_dmabuf_unreference(&vmw_bo);
+ vmw_bo_p = NULL;
+ return ret;
+}
+
+/**
* vmw_translate_guest_pointer - Prepare to translate a user-space buffer
* handle to a valid SVGAGuestPtr
*
@@ -701,7 +934,7 @@ static int vmw_translate_guest_ptr(struct vmw_private *dev_priv,
struct vmw_relocation *reloc;
int ret;
- ret = vmw_user_dmabuf_lookup(sw_context->tfile, handle, &vmw_bo);
+ ret = vmw_user_dmabuf_lookup(sw_context->fp->tfile, handle, &vmw_bo);
if (unlikely(ret != 0)) {
DRM_ERROR("Could not find or use GMR region.\n");
return -EINVAL;
@@ -718,7 +951,7 @@ static int vmw_translate_guest_ptr(struct vmw_private *dev_priv,
reloc = &sw_context->relocs[sw_context->cur_reloc++];
reloc->location = ptr;
- ret = vmw_bo_to_validate_list(sw_context, bo, &reloc->index);
+ ret = vmw_bo_to_validate_list(sw_context, bo, false, &reloc->index);
if (unlikely(ret != 0))
goto out_no_reloc;
@@ -732,6 +965,30 @@ out_no_reloc:
}
/**
+ * vmw_cmd_begin_gb_query - validate a SVGA_3D_CMD_BEGIN_GB_QUERY command.
+ *
+ * @dev_priv: Pointer to a device private struct.
+ * @sw_context: The software context used for this command submission.
+ * @header: Pointer to the command header in the command stream.
+ */
+static int vmw_cmd_begin_gb_query(struct vmw_private *dev_priv,
+ struct vmw_sw_context *sw_context,
+ SVGA3dCmdHeader *header)
+{
+ struct vmw_begin_gb_query_cmd {
+ SVGA3dCmdHeader header;
+ SVGA3dCmdBeginGBQuery q;
+ } *cmd;
+
+ cmd = container_of(header, struct vmw_begin_gb_query_cmd,
+ header);
+
+ return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
+ user_context_converter, &cmd->q.cid,
+ NULL);
+}
+
+/**
* vmw_cmd_begin_query - validate a SVGA_3D_CMD_BEGIN_QUERY command.
*
* @dev_priv: Pointer to a device private struct.
@@ -750,12 +1007,64 @@ static int vmw_cmd_begin_query(struct vmw_private *dev_priv,
cmd = container_of(header, struct vmw_begin_query_cmd,
header);
+ if (unlikely(dev_priv->has_mob)) {
+ struct {
+ SVGA3dCmdHeader header;
+ SVGA3dCmdBeginGBQuery q;
+ } gb_cmd;
+
+ BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
+
+ gb_cmd.header.id = SVGA_3D_CMD_BEGIN_GB_QUERY;
+ gb_cmd.header.size = cmd->header.size;
+ gb_cmd.q.cid = cmd->q.cid;
+ gb_cmd.q.type = cmd->q.type;
+
+ memcpy(cmd, &gb_cmd, sizeof(*cmd));
+ return vmw_cmd_begin_gb_query(dev_priv, sw_context, header);
+ }
+
return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
user_context_converter, &cmd->q.cid,
NULL);
}
/**
+ * vmw_cmd_end_gb_query - validate a SVGA_3D_CMD_END_GB_QUERY command.
+ *
+ * @dev_priv: Pointer to a device private struct.
+ * @sw_context: The software context used for this command submission.
+ * @header: Pointer to the command header in the command stream.
+ */
+static int vmw_cmd_end_gb_query(struct vmw_private *dev_priv,
+ struct vmw_sw_context *sw_context,
+ SVGA3dCmdHeader *header)
+{
+ struct vmw_dma_buffer *vmw_bo;
+ struct vmw_query_cmd {
+ SVGA3dCmdHeader header;
+ SVGA3dCmdEndGBQuery q;
+ } *cmd;
+ int ret;
+
+ cmd = container_of(header, struct vmw_query_cmd, header);
+ ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
+ if (unlikely(ret != 0))
+ return ret;
+
+ ret = vmw_translate_mob_ptr(dev_priv, sw_context,
+ &cmd->q.mobid,
+ &vmw_bo);
+ if (unlikely(ret != 0))
+ return ret;
+
+ ret = vmw_query_bo_switch_prepare(dev_priv, &vmw_bo->base, sw_context);
+
+ vmw_dmabuf_unreference(&vmw_bo);
+ return ret;
+}
+
+/**
* vmw_cmd_end_query - validate a SVGA_3D_CMD_END_QUERY command.
*
* @dev_priv: Pointer to a device private struct.
@@ -774,6 +1083,25 @@ static int vmw_cmd_end_query(struct vmw_private *dev_priv,
int ret;
cmd = container_of(header, struct vmw_query_cmd, header);
+ if (dev_priv->has_mob) {
+ struct {
+ SVGA3dCmdHeader header;
+ SVGA3dCmdEndGBQuery q;
+ } gb_cmd;
+
+ BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
+
+ gb_cmd.header.id = SVGA_3D_CMD_END_GB_QUERY;
+ gb_cmd.header.size = cmd->header.size;
+ gb_cmd.q.cid = cmd->q.cid;
+ gb_cmd.q.type = cmd->q.type;
+ gb_cmd.q.mobid = cmd->q.guestResult.gmrId;
+ gb_cmd.q.offset = cmd->q.guestResult.offset;
+
+ memcpy(cmd, &gb_cmd, sizeof(*cmd));
+ return vmw_cmd_end_gb_query(dev_priv, sw_context, header);
+ }
+
ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
if (unlikely(ret != 0))
return ret;
@@ -790,7 +1118,40 @@ static int vmw_cmd_end_query(struct vmw_private *dev_priv,
return ret;
}
-/*
+/**
+ * vmw_cmd_wait_gb_query - validate a SVGA_3D_CMD_WAIT_GB_QUERY command.
+ *
+ * @dev_priv: Pointer to a device private struct.
+ * @sw_context: The software context used for this command submission.
+ * @header: Pointer to the command header in the command stream.
+ */
+static int vmw_cmd_wait_gb_query(struct vmw_private *dev_priv,
+ struct vmw_sw_context *sw_context,
+ SVGA3dCmdHeader *header)
+{
+ struct vmw_dma_buffer *vmw_bo;
+ struct vmw_query_cmd {
+ SVGA3dCmdHeader header;
+ SVGA3dCmdWaitForGBQuery q;
+ } *cmd;
+ int ret;
+
+ cmd = container_of(header, struct vmw_query_cmd, header);
+ ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
+ if (unlikely(ret != 0))
+ return ret;
+
+ ret = vmw_translate_mob_ptr(dev_priv, sw_context,
+ &cmd->q.mobid,
+ &vmw_bo);
+ if (unlikely(ret != 0))
+ return ret;
+
+ vmw_dmabuf_unreference(&vmw_bo);
+ return 0;
+}
+
+/**
* vmw_cmd_wait_query - validate a SVGA_3D_CMD_WAIT_QUERY command.
*
* @dev_priv: Pointer to a device private struct.
@@ -809,6 +1170,25 @@ static int vmw_cmd_wait_query(struct vmw_private *dev_priv,
int ret;
cmd = container_of(header, struct vmw_query_cmd, header);
+ if (dev_priv->has_mob) {
+ struct {
+ SVGA3dCmdHeader header;
+ SVGA3dCmdWaitForGBQuery q;
+ } gb_cmd;
+
+ BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
+
+ gb_cmd.header.id = SVGA_3D_CMD_WAIT_FOR_GB_QUERY;
+ gb_cmd.header.size = cmd->header.size;
+ gb_cmd.q.cid = cmd->q.cid;
+ gb_cmd.q.type = cmd->q.type;
+ gb_cmd.q.mobid = cmd->q.guestResult.gmrId;
+ gb_cmd.q.offset = cmd->q.guestResult.offset;
+
+ memcpy(cmd, &gb_cmd, sizeof(*cmd));
+ return vmw_cmd_wait_gb_query(dev_priv, sw_context, header);
+ }
+
ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
if (unlikely(ret != 0))
return ret;
@@ -853,7 +1233,8 @@ static int vmw_cmd_dma(struct vmw_private *dev_priv,
srf = vmw_res_to_srf(sw_context->res_cache[vmw_res_surface].res);
- vmw_kms_cursor_snoop(srf, sw_context->tfile, &vmw_bo->base, header);
+ vmw_kms_cursor_snoop(srf, sw_context->fp->tfile, &vmw_bo->base,
+ header);
out_no_surface:
vmw_dmabuf_unreference(&vmw_bo);
@@ -921,15 +1302,22 @@ static int vmw_cmd_tex_state(struct vmw_private *dev_priv,
struct vmw_tex_state_cmd {
SVGA3dCmdHeader header;
SVGA3dCmdSetTextureState state;
- };
+ } *cmd;
SVGA3dTextureState *last_state = (SVGA3dTextureState *)
((unsigned long) header + header->size + sizeof(header));
SVGA3dTextureState *cur_state = (SVGA3dTextureState *)
((unsigned long) header + sizeof(struct vmw_tex_state_cmd));
+ struct vmw_resource_val_node *ctx_node;
+ struct vmw_resource_val_node *res_node;
int ret;
- ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
+ cmd = container_of(header, struct vmw_tex_state_cmd,
+ header);
+
+ ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
+ user_context_converter, &cmd->state.cid,
+ &ctx_node);
if (unlikely(ret != 0))
return ret;
@@ -939,9 +1327,20 @@ static int vmw_cmd_tex_state(struct vmw_private *dev_priv,
ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
user_surface_converter,
- &cur_state->value, NULL);
+ &cur_state->value, &res_node);
if (unlikely(ret != 0))
return ret;
+
+ if (dev_priv->has_mob) {
+ struct vmw_ctx_bindinfo bi;
+
+ bi.ctx = ctx_node->res;
+ bi.res = res_node ? res_node->res : NULL;
+ bi.bt = vmw_ctx_binding_tex;
+ bi.i1.texture_stage = cur_state->stage;
+ vmw_context_binding_add(ctx_node->staged_bindings,
+ &bi);
+ }
}
return 0;
@@ -971,6 +1370,314 @@ static int vmw_cmd_check_define_gmrfb(struct vmw_private *dev_priv,
}
/**
+ * vmw_cmd_switch_backup - Utility function to handle backup buffer switching
+ *
+ * @dev_priv: Pointer to a device private struct.
+ * @sw_context: The software context being used for this batch.
+ * @res_type: The resource type.
+ * @converter: Information about user-space binding for this resource type.
+ * @res_id: Pointer to the user-space resource handle in the command stream.
+ * @buf_id: Pointer to the user-space backup buffer handle in the command
+ * stream.
+ * @backup_offset: Offset of backup into MOB.
+ *
+ * This function prepares for registering a switch of backup buffers
+ * in the resource metadata just prior to unreserving.
+ */
+static int vmw_cmd_switch_backup(struct vmw_private *dev_priv,
+ struct vmw_sw_context *sw_context,
+ enum vmw_res_type res_type,
+ const struct vmw_user_resource_conv
+ *converter,
+ uint32_t *res_id,
+ uint32_t *buf_id,
+ unsigned long backup_offset)
+{
+ int ret;
+ struct vmw_dma_buffer *dma_buf;
+ struct vmw_resource_val_node *val_node;
+
+ ret = vmw_cmd_res_check(dev_priv, sw_context, res_type,
+ converter, res_id, &val_node);
+ if (unlikely(ret != 0))
+ return ret;
+
+ ret = vmw_translate_mob_ptr(dev_priv, sw_context, buf_id, &dma_buf);
+ if (unlikely(ret != 0))
+ return ret;
+
+ if (val_node->first_usage)
+ val_node->no_buffer_needed = true;
+
+ vmw_dmabuf_unreference(&val_node->new_backup);
+ val_node->new_backup = dma_buf;
+ val_node->new_backup_offset = backup_offset;
+
+ return 0;
+}
+
+/**
+ * vmw_cmd_bind_gb_surface - Validate an SVGA_3D_CMD_BIND_GB_SURFACE
+ * command
+ *
+ * @dev_priv: Pointer to a device private struct.
+ * @sw_context: The software context being used for this batch.
+ * @header: Pointer to the command header in the command stream.
+ */
+static int vmw_cmd_bind_gb_surface(struct vmw_private *dev_priv,
+ struct vmw_sw_context *sw_context,
+ SVGA3dCmdHeader *header)
+{
+ struct vmw_bind_gb_surface_cmd {
+ SVGA3dCmdHeader header;
+ SVGA3dCmdBindGBSurface body;
+ } *cmd;
+
+ cmd = container_of(header, struct vmw_bind_gb_surface_cmd, header);
+
+ return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_surface,
+ user_surface_converter,
+ &cmd->body.sid, &cmd->body.mobid,
+ 0);
+}
+
+/**
+ * vmw_cmd_update_gb_image - Validate an SVGA_3D_CMD_UPDATE_GB_IMAGE
+ * command
+ *
+ * @dev_priv: Pointer to a device private struct.
+ * @sw_context: The software context being used for this batch.
+ * @header: Pointer to the command header in the command stream.
+ */
+static int vmw_cmd_update_gb_image(struct vmw_private *dev_priv,
+ struct vmw_sw_context *sw_context,
+ SVGA3dCmdHeader *header)
+{
+ struct vmw_gb_surface_cmd {
+ SVGA3dCmdHeader header;
+ SVGA3dCmdUpdateGBImage body;
+ } *cmd;
+
+ cmd = container_of(header, struct vmw_gb_surface_cmd, header);
+
+ return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
+ user_surface_converter,
+ &cmd->body.image.sid, NULL);
+}
+
+/**
+ * vmw_cmd_update_gb_surface - Validate an SVGA_3D_CMD_UPDATE_GB_SURFACE
+ * command
+ *
+ * @dev_priv: Pointer to a device private struct.
+ * @sw_context: The software context being used for this batch.
+ * @header: Pointer to the command header in the command stream.
+ */
+static int vmw_cmd_update_gb_surface(struct vmw_private *dev_priv,
+ struct vmw_sw_context *sw_context,
+ SVGA3dCmdHeader *header)
+{
+ struct vmw_gb_surface_cmd {
+ SVGA3dCmdHeader header;
+ SVGA3dCmdUpdateGBSurface body;
+ } *cmd;
+
+ cmd = container_of(header, struct vmw_gb_surface_cmd, header);
+
+ return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
+ user_surface_converter,
+ &cmd->body.sid, NULL);
+}
+
+/**
+ * vmw_cmd_readback_gb_image - Validate an SVGA_3D_CMD_READBACK_GB_IMAGE
+ * command
+ *
+ * @dev_priv: Pointer to a device private struct.
+ * @sw_context: The software context being used for this batch.
+ * @header: Pointer to the command header in the command stream.
+ */
+static int vmw_cmd_readback_gb_image(struct vmw_private *dev_priv,
+ struct vmw_sw_context *sw_context,
+ SVGA3dCmdHeader *header)
+{
+ struct vmw_gb_surface_cmd {
+ SVGA3dCmdHeader header;
+ SVGA3dCmdReadbackGBImage body;
+ } *cmd;
+
+ cmd = container_of(header, struct vmw_gb_surface_cmd, header);
+
+ return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
+ user_surface_converter,
+ &cmd->body.image.sid, NULL);
+}
+
+/**
+ * vmw_cmd_readback_gb_surface - Validate an SVGA_3D_CMD_READBACK_GB_SURFACE
+ * command
+ *
+ * @dev_priv: Pointer to a device private struct.
+ * @sw_context: The software context being used for this batch.
+ * @header: Pointer to the command header in the command stream.
+ */
+static int vmw_cmd_readback_gb_surface(struct vmw_private *dev_priv,
+ struct vmw_sw_context *sw_context,
+ SVGA3dCmdHeader *header)
+{
+ struct vmw_gb_surface_cmd {
+ SVGA3dCmdHeader header;
+ SVGA3dCmdReadbackGBSurface body;
+ } *cmd;
+
+ cmd = container_of(header, struct vmw_gb_surface_cmd, header);
+
+ return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
+ user_surface_converter,
+ &cmd->body.sid, NULL);
+}
+
+/**
+ * vmw_cmd_invalidate_gb_image - Validate an SVGA_3D_CMD_INVALIDATE_GB_IMAGE
+ * command
+ *
+ * @dev_priv: Pointer to a device private struct.
+ * @sw_context: The software context being used for this batch.
+ * @header: Pointer to the command header in the command stream.
+ */
+static int vmw_cmd_invalidate_gb_image(struct vmw_private *dev_priv,
+ struct vmw_sw_context *sw_context,
+ SVGA3dCmdHeader *header)
+{
+ struct vmw_gb_surface_cmd {
+ SVGA3dCmdHeader header;
+ SVGA3dCmdInvalidateGBImage body;
+ } *cmd;
+
+ cmd = container_of(header, struct vmw_gb_surface_cmd, header);
+
+ return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
+ user_surface_converter,
+ &cmd->body.image.sid, NULL);
+}
+
+/**
+ * vmw_cmd_invalidate_gb_surface - Validate an
+ * SVGA_3D_CMD_INVALIDATE_GB_SURFACE command
+ *
+ * @dev_priv: Pointer to a device private struct.
+ * @sw_context: The software context being used for this batch.
+ * @header: Pointer to the command header in the command stream.
+ */
+static int vmw_cmd_invalidate_gb_surface(struct vmw_private *dev_priv,
+ struct vmw_sw_context *sw_context,
+ SVGA3dCmdHeader *header)
+{
+ struct vmw_gb_surface_cmd {
+ SVGA3dCmdHeader header;
+ SVGA3dCmdInvalidateGBSurface body;
+ } *cmd;
+
+ cmd = container_of(header, struct vmw_gb_surface_cmd, header);
+
+ return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
+ user_surface_converter,
+ &cmd->body.sid, NULL);
+}
+
+
+/**
+ * vmw_cmd_shader_define - Validate an SVGA_3D_CMD_SHADER_DEFINE
+ * command
+ *
+ * @dev_priv: Pointer to a device private struct.
+ * @sw_context: The software context being used for this batch.
+ * @header: Pointer to the command header in the command stream.
+ */
+static int vmw_cmd_shader_define(struct vmw_private *dev_priv,
+ struct vmw_sw_context *sw_context,
+ SVGA3dCmdHeader *header)
+{
+ struct vmw_shader_define_cmd {
+ SVGA3dCmdHeader header;
+ SVGA3dCmdDefineShader body;
+ } *cmd;
+ int ret;
+ size_t size;
+
+ cmd = container_of(header, struct vmw_shader_define_cmd,
+ header);
+
+ ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
+ user_context_converter, &cmd->body.cid,
+ NULL);
+ if (unlikely(ret != 0))
+ return ret;
+
+ if (unlikely(!dev_priv->has_mob))
+ return 0;
+
+ size = cmd->header.size - sizeof(cmd->body);
+ ret = vmw_compat_shader_add(sw_context->fp->shman,
+ cmd->body.shid, cmd + 1,
+ cmd->body.type, size,
+ sw_context->fp->tfile,
+ &sw_context->staged_shaders);
+ if (unlikely(ret != 0))
+ return ret;
+
+ return vmw_resource_relocation_add(&sw_context->res_relocations,
+ NULL, &cmd->header.id -
+ sw_context->buf_start);
+
+ return 0;
+}
+
+/**
+ * vmw_cmd_shader_destroy - Validate an SVGA_3D_CMD_SHADER_DESTROY
+ * command
+ *
+ * @dev_priv: Pointer to a device private struct.
+ * @sw_context: The software context being used for this batch.
+ * @header: Pointer to the command header in the command stream.
+ */
+static int vmw_cmd_shader_destroy(struct vmw_private *dev_priv,
+ struct vmw_sw_context *sw_context,
+ SVGA3dCmdHeader *header)
+{
+ struct vmw_shader_destroy_cmd {
+ SVGA3dCmdHeader header;
+ SVGA3dCmdDestroyShader body;
+ } *cmd;
+ int ret;
+
+ cmd = container_of(header, struct vmw_shader_destroy_cmd,
+ header);
+
+ ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
+ user_context_converter, &cmd->body.cid,
+ NULL);
+ if (unlikely(ret != 0))
+ return ret;
+
+ if (unlikely(!dev_priv->has_mob))
+ return 0;
+
+ ret = vmw_compat_shader_remove(sw_context->fp->shman,
+ cmd->body.shid,
+ cmd->body.type,
+ &sw_context->staged_shaders);
+ if (unlikely(ret != 0))
+ return ret;
+
+ return vmw_resource_relocation_add(&sw_context->res_relocations,
+ NULL, &cmd->header.id -
+ sw_context->buf_start);
+
+ return 0;
+}
+
+/**
* vmw_cmd_set_shader - Validate an SVGA_3D_CMD_SET_SHADER
* command
*
@@ -986,18 +1693,105 @@ static int vmw_cmd_set_shader(struct vmw_private *dev_priv,
SVGA3dCmdHeader header;
SVGA3dCmdSetShader body;
} *cmd;
+ struct vmw_resource_val_node *ctx_node;
int ret;
cmd = container_of(header, struct vmw_set_shader_cmd,
header);
- ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
+ ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
+ user_context_converter, &cmd->body.cid,
+ &ctx_node);
if (unlikely(ret != 0))
return ret;
+ if (dev_priv->has_mob) {
+ struct vmw_ctx_bindinfo bi;
+ struct vmw_resource_val_node *res_node;
+ u32 shid = cmd->body.shid;
+
+ if (shid != SVGA3D_INVALID_ID)
+ (void) vmw_compat_shader_lookup(sw_context->fp->shman,
+ cmd->body.type,
+ &shid);
+
+ ret = vmw_cmd_compat_res_check(dev_priv, sw_context,
+ vmw_res_shader,
+ user_shader_converter,
+ shid,
+ &cmd->body.shid, &res_node);
+ if (unlikely(ret != 0))
+ return ret;
+
+ bi.ctx = ctx_node->res;
+ bi.res = res_node ? res_node->res : NULL;
+ bi.bt = vmw_ctx_binding_shader;
+ bi.i1.shader_type = cmd->body.type;
+ return vmw_context_binding_add(ctx_node->staged_bindings, &bi);
+ }
+
return 0;
}
+/**
+ * vmw_cmd_set_shader_const - Validate an SVGA_3D_CMD_SET_SHADER_CONST
+ * command
+ *
+ * @dev_priv: Pointer to a device private struct.
+ * @sw_context: The software context being used for this batch.
+ * @header: Pointer to the command header in the command stream.
+ */
+static int vmw_cmd_set_shader_const(struct vmw_private *dev_priv,
+ struct vmw_sw_context *sw_context,
+ SVGA3dCmdHeader *header)
+{
+ struct vmw_set_shader_const_cmd {
+ SVGA3dCmdHeader header;
+ SVGA3dCmdSetShaderConst body;
+ } *cmd;
+ int ret;
+
+ cmd = container_of(header, struct vmw_set_shader_const_cmd,
+ header);
+
+ ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
+ user_context_converter, &cmd->body.cid,
+ NULL);
+ if (unlikely(ret != 0))
+ return ret;
+
+ if (dev_priv->has_mob)
+ header->id = SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE;
+
+ return 0;
+}
+
+/**
+ * vmw_cmd_bind_gb_shader - Validate an SVGA_3D_CMD_BIND_GB_SHADER
+ * command
+ *
+ * @dev_priv: Pointer to a device private struct.
+ * @sw_context: The software context being used for this batch.
+ * @header: Pointer to the command header in the command stream.
+ */
+static int vmw_cmd_bind_gb_shader(struct vmw_private *dev_priv,
+ struct vmw_sw_context *sw_context,
+ SVGA3dCmdHeader *header)
+{
+ struct vmw_bind_gb_shader_cmd {
+ SVGA3dCmdHeader header;
+ SVGA3dCmdBindGBShader body;
+ } *cmd;
+
+ cmd = container_of(header, struct vmw_bind_gb_shader_cmd,
+ header);
+
+ return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_shader,
+ user_shader_converter,
+ &cmd->body.shid, &cmd->body.mobid,
+ cmd->body.offsetInBytes);
+}
+
static int vmw_cmd_check_not_3d(struct vmw_private *dev_priv,
struct vmw_sw_context *sw_context,
void *buf, uint32_t *size)
@@ -1041,50 +1835,173 @@ static int vmw_cmd_check_not_3d(struct vmw_private *dev_priv,
return 0;
}
-typedef int (*vmw_cmd_func) (struct vmw_private *,
- struct vmw_sw_context *,
- SVGA3dCmdHeader *);
-
-#define VMW_CMD_DEF(cmd, func) \
- [cmd - SVGA_3D_CMD_BASE] = func
-
-static vmw_cmd_func vmw_cmd_funcs[SVGA_3D_CMD_MAX] = {
- VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE, &vmw_cmd_invalid),
- VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DESTROY, &vmw_cmd_invalid),
- VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_COPY, &vmw_cmd_surface_copy_check),
- VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_STRETCHBLT, &vmw_cmd_stretch_blt_check),
- VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DMA, &vmw_cmd_dma),
- VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DEFINE, &vmw_cmd_invalid),
- VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DESTROY, &vmw_cmd_invalid),
- VMW_CMD_DEF(SVGA_3D_CMD_SETTRANSFORM, &vmw_cmd_cid_check),
- VMW_CMD_DEF(SVGA_3D_CMD_SETZRANGE, &vmw_cmd_cid_check),
- VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERSTATE, &vmw_cmd_cid_check),
+static const struct vmw_cmd_entry const vmw_cmd_entries[SVGA_3D_CMD_MAX] = {
+ VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE, &vmw_cmd_invalid,
+ false, false, false),
+ VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DESTROY, &vmw_cmd_invalid,
+ false, false, false),
+ VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_COPY, &vmw_cmd_surface_copy_check,
+ true, false, false),
+ VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_STRETCHBLT, &vmw_cmd_stretch_blt_check,
+ true, false, false),
+ VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DMA, &vmw_cmd_dma,
+ true, false, false),
+ VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DEFINE, &vmw_cmd_invalid,
+ false, false, false),
+ VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DESTROY, &vmw_cmd_invalid,
+ false, false, false),
+ VMW_CMD_DEF(SVGA_3D_CMD_SETTRANSFORM, &vmw_cmd_cid_check,
+ true, false, false),
+ VMW_CMD_DEF(SVGA_3D_CMD_SETZRANGE, &vmw_cmd_cid_check,
+ true, false, false),
+ VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERSTATE, &vmw_cmd_cid_check,
+ true, false, false),
VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERTARGET,
- &vmw_cmd_set_render_target_check),
- VMW_CMD_DEF(SVGA_3D_CMD_SETTEXTURESTATE, &vmw_cmd_tex_state),
- VMW_CMD_DEF(SVGA_3D_CMD_SETMATERIAL, &vmw_cmd_cid_check),
- VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTDATA, &vmw_cmd_cid_check),
- VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTENABLED, &vmw_cmd_cid_check),
- VMW_CMD_DEF(SVGA_3D_CMD_SETVIEWPORT, &vmw_cmd_cid_check),
- VMW_CMD_DEF(SVGA_3D_CMD_SETCLIPPLANE, &vmw_cmd_cid_check),
- VMW_CMD_DEF(SVGA_3D_CMD_CLEAR, &vmw_cmd_cid_check),
- VMW_CMD_DEF(SVGA_3D_CMD_PRESENT, &vmw_cmd_present_check),
- VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DEFINE, &vmw_cmd_cid_check),
- VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DESTROY, &vmw_cmd_cid_check),
- VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER, &vmw_cmd_set_shader),
- VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER_CONST, &vmw_cmd_cid_check),
- VMW_CMD_DEF(SVGA_3D_CMD_DRAW_PRIMITIVES, &vmw_cmd_draw),
- VMW_CMD_DEF(SVGA_3D_CMD_SETSCISSORRECT, &vmw_cmd_cid_check),
- VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_QUERY, &vmw_cmd_begin_query),
- VMW_CMD_DEF(SVGA_3D_CMD_END_QUERY, &vmw_cmd_end_query),
- VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_QUERY, &vmw_cmd_wait_query),
- VMW_CMD_DEF(SVGA_3D_CMD_PRESENT_READBACK, &vmw_cmd_ok),
+ &vmw_cmd_set_render_target_check, true, false, false),
+ VMW_CMD_DEF(SVGA_3D_CMD_SETTEXTURESTATE, &vmw_cmd_tex_state,
+ true, false, false),
+ VMW_CMD_DEF(SVGA_3D_CMD_SETMATERIAL, &vmw_cmd_cid_check,
+ true, false, false),
+ VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTDATA, &vmw_cmd_cid_check,
+ true, false, false),
+ VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTENABLED, &vmw_cmd_cid_check,
+ true, false, false),
+ VMW_CMD_DEF(SVGA_3D_CMD_SETVIEWPORT, &vmw_cmd_cid_check,
+ true, false, false),
+ VMW_CMD_DEF(SVGA_3D_CMD_SETCLIPPLANE, &vmw_cmd_cid_check,
+ true, false, false),
+ VMW_CMD_DEF(SVGA_3D_CMD_CLEAR, &vmw_cmd_cid_check,
+ true, false, false),
+ VMW_CMD_DEF(SVGA_3D_CMD_PRESENT, &vmw_cmd_present_check,
+ false, false, false),
+ VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DEFINE, &vmw_cmd_shader_define,
+ true, false, false),
+ VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DESTROY, &vmw_cmd_shader_destroy,
+ true, false, false),
+ VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER, &vmw_cmd_set_shader,
+ true, false, false),
+ VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER_CONST, &vmw_cmd_set_shader_const,
+ true, false, false),
+ VMW_CMD_DEF(SVGA_3D_CMD_DRAW_PRIMITIVES, &vmw_cmd_draw,
+ true, false, false),
+ VMW_CMD_DEF(SVGA_3D_CMD_SETSCISSORRECT, &vmw_cmd_cid_check,
+ true, false, false),
+ VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_QUERY, &vmw_cmd_begin_query,
+ true, false, false),
+ VMW_CMD_DEF(SVGA_3D_CMD_END_QUERY, &vmw_cmd_end_query,
+ true, false, false),
+ VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_QUERY, &vmw_cmd_wait_query,
+ true, false, false),
+ VMW_CMD_DEF(SVGA_3D_CMD_PRESENT_READBACK, &vmw_cmd_ok,
+ true, false, false),
VMW_CMD_DEF(SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN,
- &vmw_cmd_blt_surf_screen_check),
- VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE_V2, &vmw_cmd_invalid),
- VMW_CMD_DEF(SVGA_3D_CMD_GENERATE_MIPMAPS, &vmw_cmd_invalid),
- VMW_CMD_DEF(SVGA_3D_CMD_ACTIVATE_SURFACE, &vmw_cmd_invalid),
- VMW_CMD_DEF(SVGA_3D_CMD_DEACTIVATE_SURFACE, &vmw_cmd_invalid),
+ &vmw_cmd_blt_surf_screen_check, false, false, false),
+ VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE_V2, &vmw_cmd_invalid,
+ false, false, false),
+ VMW_CMD_DEF(SVGA_3D_CMD_GENERATE_MIPMAPS, &vmw_cmd_invalid,
+ false, false, false),
+ VMW_CMD_DEF(SVGA_3D_CMD_ACTIVATE_SURFACE, &vmw_cmd_invalid,
+ false, false, false),
+ VMW_CMD_DEF(SVGA_3D_CMD_DEACTIVATE_SURFACE, &vmw_cmd_invalid,
+ false, false, false),
+ VMW_CMD_DEF(SVGA_3D_CMD_SCREEN_DMA, &vmw_cmd_invalid,
+ false, false, false),
+ VMW_CMD_DEF(SVGA_3D_CMD_SET_UNITY_SURFACE_COOKIE, &vmw_cmd_invalid,
+ false, false, false),
+ VMW_CMD_DEF(SVGA_3D_CMD_OPEN_CONTEXT_SURFACE, &vmw_cmd_invalid,
+ false, false, false),
+ VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_BITBLT, &vmw_cmd_invalid,
+ false, false, false),
+ VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_TRANSBLT, &vmw_cmd_invalid,
+ false, false, false),
+ VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_STRETCHBLT, &vmw_cmd_invalid,
+ false, false, false),
+ VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_COLORFILL, &vmw_cmd_invalid,
+ false, false, false),
+ VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_ALPHABLEND, &vmw_cmd_invalid,
+ false, false, false),
+ VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_CLEARTYPEBLEND, &vmw_cmd_invalid,
+ false, false, false),
+ VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE, &vmw_cmd_invalid,
+ false, false, true),
+ VMW_CMD_DEF(SVGA_3D_CMD_READBACK_OTABLE, &vmw_cmd_invalid,
+ false, false, true),
+ VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_MOB, &vmw_cmd_invalid,
+ false, false, true),
+ VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_MOB, &vmw_cmd_invalid,
+ false, false, true),
+ VMW_CMD_DEF(SVGA_3D_CMD_REDEFINE_GB_MOB, &vmw_cmd_invalid,
+ false, false, true),
+ VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_MOB_MAPPING, &vmw_cmd_invalid,
+ false, false, true),
+ VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE, &vmw_cmd_invalid,
+ false, false, true),
+ VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SURFACE, &vmw_cmd_invalid,
+ false, false, true),
+ VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE, &vmw_cmd_bind_gb_surface,
+ true, false, true),
+ VMW_CMD_DEF(SVGA_3D_CMD_COND_BIND_GB_SURFACE, &vmw_cmd_invalid,
+ false, false, true),
+ VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_IMAGE, &vmw_cmd_update_gb_image,
+ true, false, true),
+ VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SURFACE,
+ &vmw_cmd_update_gb_surface, true, false, true),
+ VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE,
+ &vmw_cmd_readback_gb_image, true, false, true),
+ VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_SURFACE,
+ &vmw_cmd_readback_gb_surface, true, false, true),
+ VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE,
+ &vmw_cmd_invalidate_gb_image, true, false, true),
+ VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_SURFACE,
+ &vmw_cmd_invalidate_gb_surface, true, false, true),
+ VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_CONTEXT, &vmw_cmd_invalid,
+ false, false, true),
+ VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_CONTEXT, &vmw_cmd_invalid,
+ false, false, true),
+ VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_CONTEXT, &vmw_cmd_invalid,
+ false, false, true),
+ VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_CONTEXT, &vmw_cmd_invalid,
+ false, false, true),
+ VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_CONTEXT, &vmw_cmd_invalid,
+ false, false, true),
+ VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SHADER, &vmw_cmd_invalid,
+ false, false, true),
+ VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SHADER, &vmw_cmd_bind_gb_shader,
+ true, false, true),
+ VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SHADER, &vmw_cmd_invalid,
+ false, false, true),
+ VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE64, &vmw_cmd_invalid,
+ false, false, false),
+ VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_GB_QUERY, &vmw_cmd_begin_gb_query,
+ true, false, true),
+ VMW_CMD_DEF(SVGA_3D_CMD_END_GB_QUERY, &vmw_cmd_end_gb_query,
+ true, false, true),
+ VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_GB_QUERY, &vmw_cmd_wait_gb_query,
+ true, false, true),
+ VMW_CMD_DEF(SVGA_3D_CMD_NOP, &vmw_cmd_ok,
+ true, false, true),
+ VMW_CMD_DEF(SVGA_3D_CMD_ENABLE_GART, &vmw_cmd_invalid,
+ false, false, true),
+ VMW_CMD_DEF(SVGA_3D_CMD_DISABLE_GART, &vmw_cmd_invalid,
+ false, false, true),
+ VMW_CMD_DEF(SVGA_3D_CMD_MAP_MOB_INTO_GART, &vmw_cmd_invalid,
+ false, false, true),
+ VMW_CMD_DEF(SVGA_3D_CMD_UNMAP_GART_RANGE, &vmw_cmd_invalid,
+ false, false, true),
+ VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SCREENTARGET, &vmw_cmd_invalid,
+ false, false, true),
+ VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SCREENTARGET, &vmw_cmd_invalid,
+ false, false, true),
+ VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SCREENTARGET, &vmw_cmd_invalid,
+ false, false, true),
+ VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SCREENTARGET, &vmw_cmd_invalid,
+ false, false, true),
+ VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
+ false, false, true),
+ VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
+ false, false, true),
+ VMW_CMD_DEF(SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE, &vmw_cmd_cid_check,
+ true, false, true)
};
static int vmw_cmd_check(struct vmw_private *dev_priv,
@@ -1095,6 +2012,8 @@ static int vmw_cmd_check(struct vmw_private *dev_priv,
uint32_t size_remaining = *size;
SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf;
int ret;
+ const struct vmw_cmd_entry *entry;
+ bool gb = dev_priv->capabilities & SVGA_CAP_GBOBJECTS;
cmd_id = le32_to_cpu(((uint32_t *)buf)[0]);
/* Handle any none 3D commands */
@@ -1107,18 +2026,40 @@ static int vmw_cmd_check(struct vmw_private *dev_priv,
cmd_id -= SVGA_3D_CMD_BASE;
if (unlikely(*size > size_remaining))
- goto out_err;
+ goto out_invalid;
if (unlikely(cmd_id >= SVGA_3D_CMD_MAX - SVGA_3D_CMD_BASE))
- goto out_err;
+ goto out_invalid;
+
+ entry = &vmw_cmd_entries[cmd_id];
+ if (unlikely(!entry->user_allow && !sw_context->kernel))
+ goto out_privileged;
+
+ if (unlikely(entry->gb_disable && gb))
+ goto out_old;
+
+ if (unlikely(entry->gb_enable && !gb))
+ goto out_new;
- ret = vmw_cmd_funcs[cmd_id](dev_priv, sw_context, header);
+ ret = entry->func(dev_priv, sw_context, header);
if (unlikely(ret != 0))
- goto out_err;
+ goto out_invalid;
return 0;
-out_err:
- DRM_ERROR("Illegal / Invalid SVGA3D command: %d\n",
+out_invalid:
+ DRM_ERROR("Invalid SVGA3D command: %d\n",
+ cmd_id + SVGA_3D_CMD_BASE);
+ return -EINVAL;
+out_privileged:
+ DRM_ERROR("Privileged SVGA3D command: %d\n",
+ cmd_id + SVGA_3D_CMD_BASE);
+ return -EPERM;
+out_old:
+ DRM_ERROR("Deprecated (disallowed) SVGA3D command: %d\n",
+ cmd_id + SVGA_3D_CMD_BASE);
+ return -EINVAL;
+out_new:
+ DRM_ERROR("SVGA3D command: %d not supported by virtual hardware.\n",
cmd_id + SVGA_3D_CMD_BASE);
return -EINVAL;
}
@@ -1174,6 +2115,9 @@ static void vmw_apply_relocations(struct vmw_sw_context *sw_context)
case VMW_PL_GMR:
reloc->location->gmrId = bo->mem.start;
break;
+ case VMW_PL_MOB:
+ *reloc->mob_loc = bo->mem.start;
+ break;
default:
BUG();
}
@@ -1198,6 +2142,8 @@ static void vmw_resource_list_unreference(struct list_head *list)
list_for_each_entry_safe(val, val_next, list, head) {
list_del_init(&val->head);
vmw_resource_unreference(&val->res);
+ if (unlikely(val->staged_bindings))
+ kfree(val->staged_bindings);
kfree(val);
}
}
@@ -1224,7 +2170,8 @@ static void vmw_clear_validations(struct vmw_sw_context *sw_context)
}
static int vmw_validate_single_buffer(struct vmw_private *dev_priv,
- struct ttm_buffer_object *bo)
+ struct ttm_buffer_object *bo,
+ bool validate_as_mob)
{
int ret;
@@ -1238,6 +2185,9 @@ static int vmw_validate_single_buffer(struct vmw_private *dev_priv,
dev_priv->dummy_query_bo_pinned))
return 0;
+ if (validate_as_mob)
+ return ttm_bo_validate(bo, &vmw_mob_placement, true, false);
+
/**
* Put BO in VRAM if there is space, otherwise as a GMR.
* If there is no space in VRAM and GMR ids are all used up,
@@ -1259,7 +2209,6 @@ static int vmw_validate_single_buffer(struct vmw_private *dev_priv,
return ret;
}
-
static int vmw_validate_buffers(struct vmw_private *dev_priv,
struct vmw_sw_context *sw_context)
{
@@ -1267,7 +2216,8 @@ static int vmw_validate_buffers(struct vmw_private *dev_priv,
int ret;
list_for_each_entry(entry, &sw_context->validate_nodes, base.head) {
- ret = vmw_validate_single_buffer(dev_priv, entry->base.bo);
+ ret = vmw_validate_single_buffer(dev_priv, entry->base.bo,
+ entry->validate_as_mob);
if (unlikely(ret != 0))
return ret;
}
@@ -1461,7 +2411,7 @@ int vmw_execbuf_process(struct drm_file *file_priv,
} else
sw_context->kernel = true;
- sw_context->tfile = vmw_fpriv(file_priv)->tfile;
+ sw_context->fp = vmw_fpriv(file_priv);
sw_context->cur_reloc = 0;
sw_context->cur_val_buf = 0;
sw_context->fence_flags = 0;
@@ -1478,16 +2428,17 @@ int vmw_execbuf_process(struct drm_file *file_priv,
goto out_unlock;
sw_context->res_ht_initialized = true;
}
+ INIT_LIST_HEAD(&sw_context->staged_shaders);
INIT_LIST_HEAD(&resource_list);
ret = vmw_cmd_check_all(dev_priv, sw_context, kernel_commands,
command_size);
if (unlikely(ret != 0))
- goto out_err;
+ goto out_err_nores;
ret = vmw_resources_reserve(sw_context);
if (unlikely(ret != 0))
- goto out_err;
+ goto out_err_nores;
ret = ttm_eu_reserve_buffers(&ticket, &sw_context->validate_nodes);
if (unlikely(ret != 0))
@@ -1509,11 +2460,23 @@ int vmw_execbuf_process(struct drm_file *file_priv,
goto out_err;
}
+ ret = mutex_lock_interruptible(&dev_priv->binding_mutex);
+ if (unlikely(ret != 0)) {
+ ret = -ERESTARTSYS;
+ goto out_err;
+ }
+
+ if (dev_priv->has_mob) {
+ ret = vmw_rebind_contexts(sw_context);
+ if (unlikely(ret != 0))
+ goto out_err;
+ }
+
cmd = vmw_fifo_reserve(dev_priv, command_size);
if (unlikely(cmd == NULL)) {
DRM_ERROR("Failed reserving fifo space for commands.\n");
ret = -ENOMEM;
- goto out_err;
+ goto out_unlock_binding;
}
vmw_apply_relocations(sw_context);
@@ -1538,6 +2501,8 @@ int vmw_execbuf_process(struct drm_file *file_priv,
DRM_ERROR("Fence submission error. Syncing.\n");
vmw_resource_list_unreserve(&sw_context->resource_list, false);
+ mutex_unlock(&dev_priv->binding_mutex);
+
ttm_eu_fence_buffer_objects(&ticket, &sw_context->validate_nodes,
(void *) fence);
@@ -1558,6 +2523,8 @@ int vmw_execbuf_process(struct drm_file *file_priv,
}
list_splice_init(&sw_context->resource_list, &resource_list);
+ vmw_compat_shaders_commit(sw_context->fp->shman,
+ &sw_context->staged_shaders);
mutex_unlock(&dev_priv->cmdbuf_mutex);
/*
@@ -1568,11 +2535,14 @@ int vmw_execbuf_process(struct drm_file *file_priv,
return 0;
+out_unlock_binding:
+ mutex_unlock(&dev_priv->binding_mutex);
out_err:
- vmw_resource_relocations_free(&sw_context->res_relocations);
- vmw_free_relocations(sw_context);
ttm_eu_backoff_reservation(&ticket, &sw_context->validate_nodes);
+out_err_nores:
vmw_resource_list_unreserve(&sw_context->resource_list, true);
+ vmw_resource_relocations_free(&sw_context->res_relocations);
+ vmw_free_relocations(sw_context);
vmw_clear_validations(sw_context);
if (unlikely(dev_priv->pinned_bo != NULL &&
!dev_priv->query_cid_valid))
@@ -1581,6 +2551,8 @@ out_unlock:
list_splice_init(&sw_context->resource_list, &resource_list);
error_resource = sw_context->error_resource;
sw_context->error_resource = NULL;
+ vmw_compat_shaders_revert(sw_context->fp->shman,
+ &sw_context->staged_shaders);
mutex_unlock(&dev_priv->cmdbuf_mutex);
/*