diff options
Diffstat (limited to 'drivers/gpu/drm/vmwgfx/vmwgfx_binding.h')
-rw-r--r-- | drivers/gpu/drm/vmwgfx/vmwgfx_binding.h | 209 |
1 files changed, 209 insertions, 0 deletions
diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_binding.h b/drivers/gpu/drm/vmwgfx/vmwgfx_binding.h new file mode 100644 index 000000000000..bf2e77ad5a20 --- /dev/null +++ b/drivers/gpu/drm/vmwgfx/vmwgfx_binding.h @@ -0,0 +1,209 @@ +/************************************************************************** + * + * Copyright © 2015 VMware, Inc., Palo Alto, CA., USA + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ +#ifndef _VMWGFX_BINDING_H_ +#define _VMWGFX_BINDING_H_ + +#include "device_include/svga3d_reg.h" +#include <linux/list.h> + +#define VMW_MAX_VIEW_BINDINGS 128 + +struct vmw_private; +struct vmw_ctx_binding_state; + +/* + * enum vmw_ctx_binding_type - abstract resource to context binding types + */ +enum vmw_ctx_binding_type { + vmw_ctx_binding_shader, + vmw_ctx_binding_rt, + vmw_ctx_binding_tex, + vmw_ctx_binding_cb, + vmw_ctx_binding_dx_shader, + vmw_ctx_binding_dx_rt, + vmw_ctx_binding_sr, + vmw_ctx_binding_ds, + vmw_ctx_binding_so, + vmw_ctx_binding_vb, + vmw_ctx_binding_ib, + vmw_ctx_binding_max +}; + +/** + * struct vmw_ctx_bindinfo - single binding metadata + * + * @ctx_list: List head for the context's list of bindings. + * @res_list: List head for a resource's list of bindings. + * @ctx: Non-refcounted pointer to the context that owns the binding. NULL + * indicates no binding present. + * @res: Non-refcounted pointer to the resource the binding points to. This + * is typically a surface or a view. + * @bt: Binding type. + * @scrubbed: Whether the binding has been scrubbed from the context. + */ +struct vmw_ctx_bindinfo { + struct list_head ctx_list; + struct list_head res_list; + struct vmw_resource *ctx; + struct vmw_resource *res; + enum vmw_ctx_binding_type bt; + bool scrubbed; +}; + +/** + * struct vmw_ctx_bindinfo_tex - texture stage binding metadata + * + * @bi: struct vmw_ctx_bindinfo we derive from. + * @texture_stage: Device data used to reconstruct binding command. + */ +struct vmw_ctx_bindinfo_tex { + struct vmw_ctx_bindinfo bi; + uint32 texture_stage; +}; + +/** + * struct vmw_ctx_bindinfo_shader - Shader binding metadata + * + * @bi: struct vmw_ctx_bindinfo we derive from. + * @shader_slot: Device data used to reconstruct binding command. + */ +struct vmw_ctx_bindinfo_shader { + struct vmw_ctx_bindinfo bi; + SVGA3dShaderType shader_slot; +}; + +/** + * struct vmw_ctx_bindinfo_cb - Constant buffer binding metadata + * + * @bi: struct vmw_ctx_bindinfo we derive from. + * @shader_slot: Device data used to reconstruct binding command. + * @offset: Device data used to reconstruct binding command. + * @size: Device data used to reconstruct binding command. + * @slot: Device data used to reconstruct binding command. + */ +struct vmw_ctx_bindinfo_cb { + struct vmw_ctx_bindinfo bi; + SVGA3dShaderType shader_slot; + uint32 offset; + uint32 size; + uint32 slot; +}; + +/** + * struct vmw_ctx_bindinfo_view - View binding metadata + * + * @bi: struct vmw_ctx_bindinfo we derive from. + * @shader_slot: Device data used to reconstruct binding command. + * @slot: Device data used to reconstruct binding command. + */ +struct vmw_ctx_bindinfo_view { + struct vmw_ctx_bindinfo bi; + SVGA3dShaderType shader_slot; + uint32 slot; +}; + +/** + * struct vmw_ctx_bindinfo_so - StreamOutput binding metadata + * + * @bi: struct vmw_ctx_bindinfo we derive from. + * @offset: Device data used to reconstruct binding command. + * @size: Device data used to reconstruct binding command. + * @slot: Device data used to reconstruct binding command. + */ +struct vmw_ctx_bindinfo_so { + struct vmw_ctx_bindinfo bi; + uint32 offset; + uint32 size; + uint32 slot; +}; + +/** + * struct vmw_ctx_bindinfo_vb - Vertex buffer binding metadata + * + * @bi: struct vmw_ctx_bindinfo we derive from. + * @offset: Device data used to reconstruct binding command. + * @stride: Device data used to reconstruct binding command. + * @slot: Device data used to reconstruct binding command. + */ +struct vmw_ctx_bindinfo_vb { + struct vmw_ctx_bindinfo bi; + uint32 offset; + uint32 stride; + uint32 slot; +}; + +/** + * struct vmw_ctx_bindinfo_ib - StreamOutput binding metadata + * + * @bi: struct vmw_ctx_bindinfo we derive from. + * @offset: Device data used to reconstruct binding command. + * @format: Device data used to reconstruct binding command. + */ +struct vmw_ctx_bindinfo_ib { + struct vmw_ctx_bindinfo bi; + uint32 offset; + uint32 format; +}; + +/** + * struct vmw_dx_shader_bindings - per shader type context binding state + * + * @shader: The shader binding for this shader type + * @const_buffer: Const buffer bindings for this shader type. + * @shader_res: Shader resource view bindings for this shader type. + * @dirty_sr: Bitmap tracking individual shader resource bindings changes + * that have not yet been emitted to the device. + * @dirty: Bitmap tracking per-binding type binding changes that have not + * yet been emitted to the device. + */ +struct vmw_dx_shader_bindings { + struct vmw_ctx_bindinfo_shader shader; + struct vmw_ctx_bindinfo_cb const_buffers[SVGA3D_DX_MAX_CONSTBUFFERS]; + struct vmw_ctx_bindinfo_view shader_res[SVGA3D_DX_MAX_SRVIEWS]; + DECLARE_BITMAP(dirty_sr, SVGA3D_DX_MAX_SRVIEWS); + unsigned long dirty; +}; + +extern void vmw_binding_add(struct vmw_ctx_binding_state *cbs, + const struct vmw_ctx_bindinfo *ci, + u32 shader_slot, u32 slot); +extern void +vmw_binding_state_commit(struct vmw_ctx_binding_state *to, + struct vmw_ctx_binding_state *from); +extern void vmw_binding_res_list_kill(struct list_head *head); +extern void vmw_binding_res_list_scrub(struct list_head *head); +extern int vmw_binding_rebind_all(struct vmw_ctx_binding_state *cbs); +extern void vmw_binding_state_kill(struct vmw_ctx_binding_state *cbs); +extern void vmw_binding_state_scrub(struct vmw_ctx_binding_state *cbs); +extern struct vmw_ctx_binding_state * +vmw_binding_state_alloc(struct vmw_private *dev_priv); +extern void vmw_binding_state_free(struct vmw_ctx_binding_state *cbs); +extern struct list_head * +vmw_binding_state_list(struct vmw_ctx_binding_state *cbs); +extern void vmw_binding_state_reset(struct vmw_ctx_binding_state *cbs); + +#endif |