diff options
Diffstat (limited to 'drivers/gpu/drm/virtio/virtgpu_vq.c')
-rw-r--r-- | drivers/gpu/drm/virtio/virtgpu_vq.c | 322 |
1 files changed, 312 insertions, 10 deletions
diff --git a/drivers/gpu/drm/virtio/virtgpu_vq.c b/drivers/gpu/drm/virtio/virtgpu_vq.c index 1698669f4185..5a0f8a745b9d 100644 --- a/drivers/gpu/drm/virtio/virtgpu_vq.c +++ b/drivers/gpu/drm/virtio/virtgpu_vq.c @@ -293,8 +293,8 @@ void virtio_gpu_dequeue_cursor_func(struct work_struct *work) wake_up(&vgdev->cursorq.ack_queue); } -static int virtio_gpu_queue_ctrl_buffer(struct virtio_gpu_device *vgdev, - struct virtio_gpu_vbuffer *vbuf) +static int virtio_gpu_queue_ctrl_buffer_locked(struct virtio_gpu_device *vgdev, + struct virtio_gpu_vbuffer *vbuf) { struct virtqueue *vq = vgdev->ctrlq.vq; struct scatterlist *sgs[3], vcmd, vout, vresp; @@ -320,7 +320,6 @@ static int virtio_gpu_queue_ctrl_buffer(struct virtio_gpu_device *vgdev, incnt++; } - spin_lock(&vgdev->ctrlq.qlock); retry: ret = virtqueue_add_sgs(vq, sgs, outcnt, incnt, vbuf, GFP_ATOMIC); if (ret == -ENOSPC) { @@ -331,13 +330,55 @@ retry: } else { virtqueue_kick(vq); } - spin_unlock(&vgdev->ctrlq.qlock); if (!ret) ret = vq->num_free; return ret; } +static int virtio_gpu_queue_ctrl_buffer(struct virtio_gpu_device *vgdev, + struct virtio_gpu_vbuffer *vbuf) +{ + int rc; + + spin_lock(&vgdev->ctrlq.qlock); + rc = virtio_gpu_queue_ctrl_buffer_locked(vgdev, vbuf); + spin_unlock(&vgdev->ctrlq.qlock); + return rc; +} + +static int virtio_gpu_queue_fenced_ctrl_buffer(struct virtio_gpu_device *vgdev, + struct virtio_gpu_vbuffer *vbuf, + struct virtio_gpu_ctrl_hdr *hdr, + struct virtio_gpu_fence **fence) +{ + struct virtqueue *vq = vgdev->ctrlq.vq; + int rc; + +again: + spin_lock(&vgdev->ctrlq.qlock); + + /* + * Make sure we have enouth space in the virtqueue. If not + * wait here until we have. + * + * Without that virtio_gpu_queue_ctrl_buffer_nolock might have + * to wait for free space, which can result in fence ids being + * submitted out-of-order. + */ + if (vq->num_free < 3) { + spin_unlock(&vgdev->ctrlq.qlock); + wait_event(vgdev->ctrlq.ack_queue, vq->num_free >= 3); + goto again; + } + + if (fence) + virtio_gpu_fence_emit(vgdev, hdr, fence); + rc = virtio_gpu_queue_ctrl_buffer_locked(vgdev, vbuf); + spin_unlock(&vgdev->ctrlq.qlock); + return rc; +} + static int virtio_gpu_queue_cursor(struct virtio_gpu_device *vgdev, struct virtio_gpu_vbuffer *vbuf) { @@ -490,9 +531,7 @@ void virtio_gpu_cmd_transfer_to_host_2d(struct virtio_gpu_device *vgdev, cmd_p->r.x = x; cmd_p->r.y = y; - if (fence) - virtio_gpu_fence_emit(vgdev, &cmd_p->hdr, fence); - virtio_gpu_queue_ctrl_buffer(vgdev, vbuf); + virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, &cmd_p->hdr, fence); } static void @@ -515,9 +554,7 @@ virtio_gpu_cmd_resource_attach_backing(struct virtio_gpu_device *vgdev, vbuf->data_buf = ents; vbuf->data_size = sizeof(*ents) * nents; - if (fence) - virtio_gpu_fence_emit(vgdev, &cmd_p->hdr, fence); - virtio_gpu_queue_ctrl_buffer(vgdev, vbuf); + virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, &cmd_p->hdr, fence); } static void virtio_gpu_cmd_get_display_info_cb(struct virtio_gpu_device *vgdev, @@ -549,6 +586,47 @@ static void virtio_gpu_cmd_get_display_info_cb(struct virtio_gpu_device *vgdev, drm_kms_helper_hotplug_event(vgdev->ddev); } +static void virtio_gpu_cmd_get_capset_info_cb(struct virtio_gpu_device *vgdev, + struct virtio_gpu_vbuffer *vbuf) +{ + struct virtio_gpu_get_capset_info *cmd = + (struct virtio_gpu_get_capset_info *)vbuf->buf; + struct virtio_gpu_resp_capset_info *resp = + (struct virtio_gpu_resp_capset_info *)vbuf->resp_buf; + int i = le32_to_cpu(cmd->capset_index); + + spin_lock(&vgdev->display_info_lock); + vgdev->capsets[i].id = le32_to_cpu(resp->capset_id); + vgdev->capsets[i].max_version = le32_to_cpu(resp->capset_max_version); + vgdev->capsets[i].max_size = le32_to_cpu(resp->capset_max_size); + spin_unlock(&vgdev->display_info_lock); + wake_up(&vgdev->resp_wq); +} + +static void virtio_gpu_cmd_capset_cb(struct virtio_gpu_device *vgdev, + struct virtio_gpu_vbuffer *vbuf) +{ + struct virtio_gpu_get_capset *cmd = + (struct virtio_gpu_get_capset *)vbuf->buf; + struct virtio_gpu_resp_capset *resp = + (struct virtio_gpu_resp_capset *)vbuf->resp_buf; + struct virtio_gpu_drv_cap_cache *cache_ent; + + spin_lock(&vgdev->display_info_lock); + list_for_each_entry(cache_ent, &vgdev->cap_cache, head) { + if (cache_ent->version == le32_to_cpu(cmd->capset_version) && + cache_ent->id == le32_to_cpu(cmd->capset_id)) { + memcpy(cache_ent->caps_cache, resp->capset_data, + cache_ent->size); + atomic_set(&cache_ent->is_valid, 1); + break; + } + } + spin_unlock(&vgdev->display_info_lock); + wake_up(&vgdev->resp_wq); +} + + int virtio_gpu_cmd_get_display_info(struct virtio_gpu_device *vgdev) { struct virtio_gpu_ctrl_hdr *cmd_p; @@ -572,6 +650,230 @@ int virtio_gpu_cmd_get_display_info(struct virtio_gpu_device *vgdev) return 0; } +int virtio_gpu_cmd_get_capset_info(struct virtio_gpu_device *vgdev, int idx) +{ + struct virtio_gpu_get_capset_info *cmd_p; + struct virtio_gpu_vbuffer *vbuf; + void *resp_buf; + + resp_buf = kzalloc(sizeof(struct virtio_gpu_resp_capset_info), + GFP_KERNEL); + if (!resp_buf) + return -ENOMEM; + + cmd_p = virtio_gpu_alloc_cmd_resp + (vgdev, &virtio_gpu_cmd_get_capset_info_cb, &vbuf, + sizeof(*cmd_p), sizeof(struct virtio_gpu_resp_capset_info), + resp_buf); + memset(cmd_p, 0, sizeof(*cmd_p)); + + cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_GET_CAPSET_INFO); + cmd_p->capset_index = cpu_to_le32(idx); + virtio_gpu_queue_ctrl_buffer(vgdev, vbuf); + return 0; +} + +int virtio_gpu_cmd_get_capset(struct virtio_gpu_device *vgdev, + int idx, int version, + struct virtio_gpu_drv_cap_cache **cache_p) +{ + struct virtio_gpu_get_capset *cmd_p; + struct virtio_gpu_vbuffer *vbuf; + int max_size = vgdev->capsets[idx].max_size; + struct virtio_gpu_drv_cap_cache *cache_ent; + void *resp_buf; + + if (idx > vgdev->num_capsets) + return -EINVAL; + + if (version > vgdev->capsets[idx].max_version) + return -EINVAL; + + cache_ent = kzalloc(sizeof(*cache_ent), GFP_KERNEL); + if (!cache_ent) + return -ENOMEM; + + cache_ent->caps_cache = kmalloc(max_size, GFP_KERNEL); + if (!cache_ent->caps_cache) { + kfree(cache_ent); + return -ENOMEM; + } + + resp_buf = kzalloc(sizeof(struct virtio_gpu_resp_capset) + max_size, + GFP_KERNEL); + if (!resp_buf) { + kfree(cache_ent->caps_cache); + kfree(cache_ent); + return -ENOMEM; + } + + cache_ent->version = version; + cache_ent->id = vgdev->capsets[idx].id; + atomic_set(&cache_ent->is_valid, 0); + cache_ent->size = max_size; + spin_lock(&vgdev->display_info_lock); + list_add_tail(&cache_ent->head, &vgdev->cap_cache); + spin_unlock(&vgdev->display_info_lock); + + cmd_p = virtio_gpu_alloc_cmd_resp + (vgdev, &virtio_gpu_cmd_capset_cb, &vbuf, sizeof(*cmd_p), + sizeof(struct virtio_gpu_resp_capset) + max_size, + resp_buf); + cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_GET_CAPSET); + cmd_p->capset_id = cpu_to_le32(vgdev->capsets[idx].id); + cmd_p->capset_version = cpu_to_le32(version); + *cache_p = cache_ent; + virtio_gpu_queue_ctrl_buffer(vgdev, vbuf); + + return 0; +} + +void virtio_gpu_cmd_context_create(struct virtio_gpu_device *vgdev, uint32_t id, + uint32_t nlen, const char *name) +{ + struct virtio_gpu_ctx_create *cmd_p; + struct virtio_gpu_vbuffer *vbuf; + + cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p)); + memset(cmd_p, 0, sizeof(*cmd_p)); + + cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_CTX_CREATE); + cmd_p->hdr.ctx_id = cpu_to_le32(id); + cmd_p->nlen = cpu_to_le32(nlen); + strncpy(cmd_p->debug_name, name, sizeof(cmd_p->debug_name)-1); + cmd_p->debug_name[sizeof(cmd_p->debug_name)-1] = 0; + virtio_gpu_queue_ctrl_buffer(vgdev, vbuf); +} + +void virtio_gpu_cmd_context_destroy(struct virtio_gpu_device *vgdev, + uint32_t id) +{ + struct virtio_gpu_ctx_destroy *cmd_p; + struct virtio_gpu_vbuffer *vbuf; + + cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p)); + memset(cmd_p, 0, sizeof(*cmd_p)); + + cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_CTX_DESTROY); + cmd_p->hdr.ctx_id = cpu_to_le32(id); + virtio_gpu_queue_ctrl_buffer(vgdev, vbuf); +} + +void virtio_gpu_cmd_context_attach_resource(struct virtio_gpu_device *vgdev, + uint32_t ctx_id, + uint32_t resource_id) +{ + struct virtio_gpu_ctx_resource *cmd_p; + struct virtio_gpu_vbuffer *vbuf; + + cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p)); + memset(cmd_p, 0, sizeof(*cmd_p)); + + cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_CTX_ATTACH_RESOURCE); + cmd_p->hdr.ctx_id = cpu_to_le32(ctx_id); + cmd_p->resource_id = cpu_to_le32(resource_id); + virtio_gpu_queue_ctrl_buffer(vgdev, vbuf); + +} + +void virtio_gpu_cmd_context_detach_resource(struct virtio_gpu_device *vgdev, + uint32_t ctx_id, + uint32_t resource_id) +{ + struct virtio_gpu_ctx_resource *cmd_p; + struct virtio_gpu_vbuffer *vbuf; + + cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p)); + memset(cmd_p, 0, sizeof(*cmd_p)); + + cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_CTX_DETACH_RESOURCE); + cmd_p->hdr.ctx_id = cpu_to_le32(ctx_id); + cmd_p->resource_id = cpu_to_le32(resource_id); + virtio_gpu_queue_ctrl_buffer(vgdev, vbuf); +} + +void +virtio_gpu_cmd_resource_create_3d(struct virtio_gpu_device *vgdev, + struct virtio_gpu_resource_create_3d *rc_3d, + struct virtio_gpu_fence **fence) +{ + struct virtio_gpu_resource_create_3d *cmd_p; + struct virtio_gpu_vbuffer *vbuf; + + cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p)); + memset(cmd_p, 0, sizeof(*cmd_p)); + + *cmd_p = *rc_3d; + cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_RESOURCE_CREATE_3D); + cmd_p->hdr.flags = 0; + + virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, &cmd_p->hdr, fence); +} + +void virtio_gpu_cmd_transfer_to_host_3d(struct virtio_gpu_device *vgdev, + uint32_t resource_id, uint32_t ctx_id, + uint64_t offset, uint32_t level, + struct virtio_gpu_box *box, + struct virtio_gpu_fence **fence) +{ + struct virtio_gpu_transfer_host_3d *cmd_p; + struct virtio_gpu_vbuffer *vbuf; + + cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p)); + memset(cmd_p, 0, sizeof(*cmd_p)); + + cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_TRANSFER_TO_HOST_3D); + cmd_p->hdr.ctx_id = cpu_to_le32(ctx_id); + cmd_p->resource_id = cpu_to_le32(resource_id); + cmd_p->box = *box; + cmd_p->offset = cpu_to_le64(offset); + cmd_p->level = cpu_to_le32(level); + + virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, &cmd_p->hdr, fence); +} + +void virtio_gpu_cmd_transfer_from_host_3d(struct virtio_gpu_device *vgdev, + uint32_t resource_id, uint32_t ctx_id, + uint64_t offset, uint32_t level, + struct virtio_gpu_box *box, + struct virtio_gpu_fence **fence) +{ + struct virtio_gpu_transfer_host_3d *cmd_p; + struct virtio_gpu_vbuffer *vbuf; + + cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p)); + memset(cmd_p, 0, sizeof(*cmd_p)); + + cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_TRANSFER_FROM_HOST_3D); + cmd_p->hdr.ctx_id = cpu_to_le32(ctx_id); + cmd_p->resource_id = cpu_to_le32(resource_id); + cmd_p->box = *box; + cmd_p->offset = cpu_to_le64(offset); + cmd_p->level = cpu_to_le32(level); + + virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, &cmd_p->hdr, fence); +} + +void virtio_gpu_cmd_submit(struct virtio_gpu_device *vgdev, + void *data, uint32_t data_size, + uint32_t ctx_id, struct virtio_gpu_fence **fence) +{ + struct virtio_gpu_cmd_submit *cmd_p; + struct virtio_gpu_vbuffer *vbuf; + + cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p)); + memset(cmd_p, 0, sizeof(*cmd_p)); + + vbuf->data_buf = data; + vbuf->data_size = data_size; + + cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_SUBMIT_3D); + cmd_p->hdr.ctx_id = cpu_to_le32(ctx_id); + cmd_p->size = cpu_to_le32(data_size); + + virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, &cmd_p->hdr, fence); +} + int virtio_gpu_object_attach(struct virtio_gpu_device *vgdev, struct virtio_gpu_object *obj, uint32_t resource_id, |