diff options
Diffstat (limited to 'drivers/gpu/drm/vc4/vc4_gem.c')
-rw-r--r-- | drivers/gpu/drm/vc4/vc4_gem.c | 26 |
1 files changed, 21 insertions, 5 deletions
diff --git a/drivers/gpu/drm/vc4/vc4_gem.c b/drivers/gpu/drm/vc4/vc4_gem.c index 1eef98c3331d..e9c381c42139 100644 --- a/drivers/gpu/drm/vc4/vc4_gem.c +++ b/drivers/gpu/drm/vc4/vc4_gem.c @@ -512,9 +512,18 @@ vc4_queue_submit(struct drm_device *dev, struct vc4_exec_info *exec) } /** - * Looks up a bunch of GEM handles for BOs and stores the array for - * use in the command validator that actually writes relocated - * addresses pointing to them. + * vc4_cl_lookup_bos() - Sets up exec->bo[] with the GEM objects + * referenced by the job. + * @dev: DRM device + * @file_priv: DRM file for this fd + * @exec: V3D job being set up + * + * The command validator needs to reference BOs by their index within + * the submitted job's BO list. This does the validation of the job's + * BO list and reference counting for the lifetime of the job. + * + * Note that this function doesn't need to unreference the BOs on + * failure, because that will happen at vc4_complete_exec() time. */ static int vc4_cl_lookup_bos(struct drm_device *dev, @@ -847,9 +856,16 @@ vc4_wait_bo_ioctl(struct drm_device *dev, void *data, } /** - * Submits a command list to the VC4. + * vc4_submit_cl_ioctl() - Submits a job (frame) to the VC4. + * @dev: DRM device + * @data: ioctl argument + * @file_priv: DRM file for this fd * - * This is what is called batchbuffer emitting on other hardware. + * This is the main entrypoint for userspace to submit a 3D frame to + * the GPU. Userspace provides the binner command list (if + * applicable), and the kernel sets up the render command list to draw + * to the framebuffer described in the ioctl, using the command lists + * that the 3D engine's binner will produce. */ int vc4_submit_cl_ioctl(struct drm_device *dev, void *data, |