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path: root/drivers/gpu/drm/i915/i915_gem_tiling.c
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Diffstat (limited to 'drivers/gpu/drm/i915/i915_gem_tiling.c')
-rw-r--r--drivers/gpu/drm/i915/i915_gem_tiling.c18
1 files changed, 15 insertions, 3 deletions
diff --git a/drivers/gpu/drm/i915/i915_gem_tiling.c b/drivers/gpu/drm/i915/i915_gem_tiling.c
index 1a9306665987..b964df51cec7 100644
--- a/drivers/gpu/drm/i915/i915_gem_tiling.c
+++ b/drivers/gpu/drm/i915/i915_gem_tiling.c
@@ -354,9 +354,15 @@ i915_gem_set_tiling(struct drm_device *dev, void *data,
/* We need to rebind the object if its current allocation
* no longer meets the alignment restrictions for its new
* tiling mode. Otherwise we can just leave it alone, but
- * need to ensure that any fence register is cleared.
+ * need to ensure that any fence register is updated before
+ * the next fenced (either through the GTT or by the BLT unit
+ * on older GPUs) access.
+ *
+ * After updating the tiling parameters, we then flag whether
+ * we need to update an associated fence register. Note this
+ * has to also include the unfenced register the GPU uses
+ * whilst executing a fenced command for an untiled object.
*/
- i915_gem_release_mmap(obj);
obj->map_and_fenceable =
obj->gtt_space == NULL ||
@@ -374,9 +380,15 @@ i915_gem_set_tiling(struct drm_device *dev, void *data,
}
if (ret == 0) {
- obj->tiling_changed = true;
+ obj->fence_dirty =
+ obj->fenced_gpu_access ||
+ obj->fence_reg != I915_FENCE_REG_NONE;
+
obj->tiling_mode = args->tiling_mode;
obj->stride = args->stride;
+
+ /* Force the fence to be reacquired for GTT access */
+ i915_gem_release_mmap(obj);
}
}
/* we have to maintain this existing ABI... */