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Diffstat (limited to 'drivers/char/drm/radeon_drm.h')
-rw-r--r-- | drivers/char/drm/radeon_drm.h | 659 |
1 files changed, 659 insertions, 0 deletions
diff --git a/drivers/char/drm/radeon_drm.h b/drivers/char/drm/radeon_drm.h new file mode 100644 index 000000000000..c1e62d047989 --- /dev/null +++ b/drivers/char/drm/radeon_drm.h @@ -0,0 +1,659 @@ +/* radeon_drm.h -- Public header for the radeon driver -*- linux-c -*- + * + * Copyright 2000 Precision Insight, Inc., Cedar Park, Texas. + * Copyright 2000 VA Linux Systems, Inc., Fremont, California. + * Copyright 2002 Tungsten Graphics, Inc., Cedar Park, Texas. + * All rights reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + * + * Authors: + * Kevin E. Martin <martin@valinux.com> + * Gareth Hughes <gareth@valinux.com> + * Keith Whitwell <keith@tungstengraphics.com> + */ + +#ifndef __RADEON_DRM_H__ +#define __RADEON_DRM_H__ + +/* WARNING: If you change any of these defines, make sure to change the + * defines in the X server file (radeon_sarea.h) + */ +#ifndef __RADEON_SAREA_DEFINES__ +#define __RADEON_SAREA_DEFINES__ + +/* Old style state flags, required for sarea interface (1.1 and 1.2 + * clears) and 1.2 drm_vertex2 ioctl. + */ +#define RADEON_UPLOAD_CONTEXT 0x00000001 +#define RADEON_UPLOAD_VERTFMT 0x00000002 +#define RADEON_UPLOAD_LINE 0x00000004 +#define RADEON_UPLOAD_BUMPMAP 0x00000008 +#define RADEON_UPLOAD_MASKS 0x00000010 +#define RADEON_UPLOAD_VIEWPORT 0x00000020 +#define RADEON_UPLOAD_SETUP 0x00000040 +#define RADEON_UPLOAD_TCL 0x00000080 +#define RADEON_UPLOAD_MISC 0x00000100 +#define RADEON_UPLOAD_TEX0 0x00000200 +#define RADEON_UPLOAD_TEX1 0x00000400 +#define RADEON_UPLOAD_TEX2 0x00000800 +#define RADEON_UPLOAD_TEX0IMAGES 0x00001000 +#define RADEON_UPLOAD_TEX1IMAGES 0x00002000 +#define RADEON_UPLOAD_TEX2IMAGES 0x00004000 +#define RADEON_UPLOAD_CLIPRECTS 0x00008000 /* handled client-side */ +#define RADEON_REQUIRE_QUIESCENCE 0x00010000 +#define RADEON_UPLOAD_ZBIAS 0x00020000 /* version 1.2 and newer */ +#define RADEON_UPLOAD_ALL 0x003effff +#define RADEON_UPLOAD_CONTEXT_ALL 0x003e01ff + + +/* New style per-packet identifiers for use in cmd_buffer ioctl with + * the RADEON_EMIT_PACKET command. Comments relate new packets to old + * state bits and the packet size: + */ +#define RADEON_EMIT_PP_MISC 0 /* context/7 */ +#define RADEON_EMIT_PP_CNTL 1 /* context/3 */ +#define RADEON_EMIT_RB3D_COLORPITCH 2 /* context/1 */ +#define RADEON_EMIT_RE_LINE_PATTERN 3 /* line/2 */ +#define RADEON_EMIT_SE_LINE_WIDTH 4 /* line/1 */ +#define RADEON_EMIT_PP_LUM_MATRIX 5 /* bumpmap/1 */ +#define RADEON_EMIT_PP_ROT_MATRIX_0 6 /* bumpmap/2 */ +#define RADEON_EMIT_RB3D_STENCILREFMASK 7 /* masks/3 */ +#define RADEON_EMIT_SE_VPORT_XSCALE 8 /* viewport/6 */ +#define RADEON_EMIT_SE_CNTL 9 /* setup/2 */ +#define RADEON_EMIT_SE_CNTL_STATUS 10 /* setup/1 */ +#define RADEON_EMIT_RE_MISC 11 /* misc/1 */ +#define RADEON_EMIT_PP_TXFILTER_0 12 /* tex0/6 */ +#define RADEON_EMIT_PP_BORDER_COLOR_0 13 /* tex0/1 */ +#define RADEON_EMIT_PP_TXFILTER_1 14 /* tex1/6 */ +#define RADEON_EMIT_PP_BORDER_COLOR_1 15 /* tex1/1 */ +#define RADEON_EMIT_PP_TXFILTER_2 16 /* tex2/6 */ +#define RADEON_EMIT_PP_BORDER_COLOR_2 17 /* tex2/1 */ +#define RADEON_EMIT_SE_ZBIAS_FACTOR 18 /* zbias/2 */ +#define RADEON_EMIT_SE_TCL_OUTPUT_VTX_FMT 19 /* tcl/11 */ +#define RADEON_EMIT_SE_TCL_MATERIAL_EMMISSIVE_RED 20 /* material/17 */ +#define R200_EMIT_PP_TXCBLEND_0 21 /* tex0/4 */ +#define R200_EMIT_PP_TXCBLEND_1 22 /* tex1/4 */ +#define R200_EMIT_PP_TXCBLEND_2 23 /* tex2/4 */ +#define R200_EMIT_PP_TXCBLEND_3 24 /* tex3/4 */ +#define R200_EMIT_PP_TXCBLEND_4 25 /* tex4/4 */ +#define R200_EMIT_PP_TXCBLEND_5 26 /* tex5/4 */ +#define R200_EMIT_PP_TXCBLEND_6 27 /* /4 */ +#define R200_EMIT_PP_TXCBLEND_7 28 /* /4 */ +#define R200_EMIT_TCL_LIGHT_MODEL_CTL_0 29 /* tcl/7 */ +#define R200_EMIT_TFACTOR_0 30 /* tf/7 */ +#define R200_EMIT_VTX_FMT_0 31 /* vtx/5 */ +#define R200_EMIT_VAP_CTL 32 /* vap/1 */ +#define R200_EMIT_MATRIX_SELECT_0 33 /* msl/5 */ +#define R200_EMIT_TEX_PROC_CTL_2 34 /* tcg/5 */ +#define R200_EMIT_TCL_UCP_VERT_BLEND_CTL 35 /* tcl/1 */ +#define R200_EMIT_PP_TXFILTER_0 36 /* tex0/6 */ +#define R200_EMIT_PP_TXFILTER_1 37 /* tex1/6 */ +#define R200_EMIT_PP_TXFILTER_2 38 /* tex2/6 */ +#define R200_EMIT_PP_TXFILTER_3 39 /* tex3/6 */ +#define R200_EMIT_PP_TXFILTER_4 40 /* tex4/6 */ +#define R200_EMIT_PP_TXFILTER_5 41 /* tex5/6 */ +#define R200_EMIT_PP_TXOFFSET_0 42 /* tex0/1 */ +#define R200_EMIT_PP_TXOFFSET_1 43 /* tex1/1 */ +#define R200_EMIT_PP_TXOFFSET_2 44 /* tex2/1 */ +#define R200_EMIT_PP_TXOFFSET_3 45 /* tex3/1 */ +#define R200_EMIT_PP_TXOFFSET_4 46 /* tex4/1 */ +#define R200_EMIT_PP_TXOFFSET_5 47 /* tex5/1 */ +#define R200_EMIT_VTE_CNTL 48 /* vte/1 */ +#define R200_EMIT_OUTPUT_VTX_COMP_SEL 49 /* vtx/1 */ +#define R200_EMIT_PP_TAM_DEBUG3 50 /* tam/1 */ +#define R200_EMIT_PP_CNTL_X 51 /* cst/1 */ +#define R200_EMIT_RB3D_DEPTHXY_OFFSET 52 /* cst/1 */ +#define R200_EMIT_RE_AUX_SCISSOR_CNTL 53 /* cst/1 */ +#define R200_EMIT_RE_SCISSOR_TL_0 54 /* cst/2 */ +#define R200_EMIT_RE_SCISSOR_TL_1 55 /* cst/2 */ +#define R200_EMIT_RE_SCISSOR_TL_2 56 /* cst/2 */ +#define R200_EMIT_SE_VAP_CNTL_STATUS 57 /* cst/1 */ +#define R200_EMIT_SE_VTX_STATE_CNTL 58 /* cst/1 */ +#define R200_EMIT_RE_POINTSIZE 59 /* cst/1 */ +#define R200_EMIT_TCL_INPUT_VTX_VECTOR_ADDR_0 60 /* cst/4 */ +#define R200_EMIT_PP_CUBIC_FACES_0 61 +#define R200_EMIT_PP_CUBIC_OFFSETS_0 62 +#define R200_EMIT_PP_CUBIC_FACES_1 63 +#define R200_EMIT_PP_CUBIC_OFFSETS_1 64 +#define R200_EMIT_PP_CUBIC_FACES_2 65 +#define R200_EMIT_PP_CUBIC_OFFSETS_2 66 +#define R200_EMIT_PP_CUBIC_FACES_3 67 +#define R200_EMIT_PP_CUBIC_OFFSETS_3 68 +#define R200_EMIT_PP_CUBIC_FACES_4 69 +#define R200_EMIT_PP_CUBIC_OFFSETS_4 70 +#define R200_EMIT_PP_CUBIC_FACES_5 71 +#define R200_EMIT_PP_CUBIC_OFFSETS_5 72 +#define RADEON_EMIT_PP_TEX_SIZE_0 73 +#define RADEON_EMIT_PP_TEX_SIZE_1 74 +#define RADEON_EMIT_PP_TEX_SIZE_2 75 +#define R200_EMIT_RB3D_BLENDCOLOR 76 +#define R200_EMIT_TCL_POINT_SPRITE_CNTL 77 +#define RADEON_EMIT_PP_CUBIC_FACES_0 78 +#define RADEON_EMIT_PP_CUBIC_OFFSETS_T0 79 +#define RADEON_EMIT_PP_CUBIC_FACES_1 80 +#define RADEON_EMIT_PP_CUBIC_OFFSETS_T1 81 +#define RADEON_EMIT_PP_CUBIC_FACES_2 82 +#define RADEON_EMIT_PP_CUBIC_OFFSETS_T2 83 +#define R200_EMIT_PP_TRI_PERF_CNTL 84 +#define RADEON_MAX_STATE_PACKETS 85 + +/* Commands understood by cmd_buffer ioctl. More can be added but + * obviously these can't be removed or changed: + */ +#define RADEON_CMD_PACKET 1 /* emit one of the register packets above */ +#define RADEON_CMD_SCALARS 2 /* emit scalar data */ +#define RADEON_CMD_VECTORS 3 /* emit vector data */ +#define RADEON_CMD_DMA_DISCARD 4 /* discard current dma buf */ +#define RADEON_CMD_PACKET3 5 /* emit hw packet */ +#define RADEON_CMD_PACKET3_CLIP 6 /* emit hw packet wrapped in cliprects */ +#define RADEON_CMD_SCALARS2 7 /* r200 stopgap */ +#define RADEON_CMD_WAIT 8 /* emit hw wait commands -- note: + * doesn't make the cpu wait, just + * the graphics hardware */ + + +typedef union { + int i; + struct { + unsigned char cmd_type, pad0, pad1, pad2; + } header; + struct { + unsigned char cmd_type, packet_id, pad0, pad1; + } packet; + struct { + unsigned char cmd_type, offset, stride, count; + } scalars; + struct { + unsigned char cmd_type, offset, stride, count; + } vectors; + struct { + unsigned char cmd_type, buf_idx, pad0, pad1; + } dma; + struct { + unsigned char cmd_type, flags, pad0, pad1; + } wait; +} drm_radeon_cmd_header_t; + +#define RADEON_WAIT_2D 0x1 +#define RADEON_WAIT_3D 0x2 + + +#define RADEON_FRONT 0x1 +#define RADEON_BACK 0x2 +#define RADEON_DEPTH 0x4 +#define RADEON_STENCIL 0x8 +#define RADEON_CLEAR_FASTZ 0x80000000 +#define RADEON_USE_HIERZ 0x40000000 +#define RADEON_USE_COMP_ZBUF 0x20000000 + +/* Primitive types + */ +#define RADEON_POINTS 0x1 +#define RADEON_LINES 0x2 +#define RADEON_LINE_STRIP 0x3 +#define RADEON_TRIANGLES 0x4 +#define RADEON_TRIANGLE_FAN 0x5 +#define RADEON_TRIANGLE_STRIP 0x6 + +/* Vertex/indirect buffer size + */ +#define RADEON_BUFFER_SIZE 65536 + +/* Byte offsets for indirect buffer data + */ +#define RADEON_INDEX_PRIM_OFFSET 20 + +#define RADEON_SCRATCH_REG_OFFSET 32 + +#define RADEON_NR_SAREA_CLIPRECTS 12 + +/* There are 2 heaps (local/GART). Each region within a heap is a + * minimum of 64k, and there are at most 64 of them per heap. + */ +#define RADEON_LOCAL_TEX_HEAP 0 +#define RADEON_GART_TEX_HEAP 1 +#define RADEON_NR_TEX_HEAPS 2 +#define RADEON_NR_TEX_REGIONS 64 +#define RADEON_LOG_TEX_GRANULARITY 16 + +#define RADEON_MAX_TEXTURE_LEVELS 12 +#define RADEON_MAX_TEXTURE_UNITS 3 + +#define RADEON_MAX_SURFACES 8 + +/* Blits have strict offset rules. All blit offset must be aligned on + * a 1K-byte boundary. + */ +#define RADEON_OFFSET_SHIFT 10 +#define RADEON_OFFSET_ALIGN (1 << RADEON_OFFSET_SHIFT) +#define RADEON_OFFSET_MASK (RADEON_OFFSET_ALIGN - 1) + +#endif /* __RADEON_SAREA_DEFINES__ */ + +typedef struct { + unsigned int red; + unsigned int green; + unsigned int blue; + unsigned int alpha; +} radeon_color_regs_t; + +typedef struct { + /* Context state */ + unsigned int pp_misc; /* 0x1c14 */ + unsigned int pp_fog_color; + unsigned int re_solid_color; + unsigned int rb3d_blendcntl; + unsigned int rb3d_depthoffset; + unsigned int rb3d_depthpitch; + unsigned int rb3d_zstencilcntl; + + unsigned int pp_cntl; /* 0x1c38 */ + unsigned int rb3d_cntl; + unsigned int rb3d_coloroffset; + unsigned int re_width_height; + unsigned int rb3d_colorpitch; + unsigned int se_cntl; + + /* Vertex format state */ + unsigned int se_coord_fmt; /* 0x1c50 */ + + /* Line state */ + unsigned int re_line_pattern; /* 0x1cd0 */ + unsigned int re_line_state; + + unsigned int se_line_width; /* 0x1db8 */ + + /* Bumpmap state */ + unsigned int pp_lum_matrix; /* 0x1d00 */ + + unsigned int pp_rot_matrix_0; /* 0x1d58 */ + unsigned int pp_rot_matrix_1; + + /* Mask state */ + unsigned int rb3d_stencilrefmask; /* 0x1d7c */ + unsigned int rb3d_ropcntl; + unsigned int rb3d_planemask; + + /* Viewport state */ + unsigned int se_vport_xscale; /* 0x1d98 */ + unsigned int se_vport_xoffset; + unsigned int se_vport_yscale; + unsigned int se_vport_yoffset; + unsigned int se_vport_zscale; + unsigned int se_vport_zoffset; + + /* Setup state */ + unsigned int se_cntl_status; /* 0x2140 */ + + /* Misc state */ + unsigned int re_top_left; /* 0x26c0 */ + unsigned int re_misc; +} drm_radeon_context_regs_t; + +typedef struct { + /* Zbias state */ + unsigned int se_zbias_factor; /* 0x1dac */ + unsigned int se_zbias_constant; +} drm_radeon_context2_regs_t; + + +/* Setup registers for each texture unit + */ +typedef struct { + unsigned int pp_txfilter; + unsigned int pp_txformat; + unsigned int pp_txoffset; + unsigned int pp_txcblend; + unsigned int pp_txablend; + unsigned int pp_tfactor; + unsigned int pp_border_color; +} drm_radeon_texture_regs_t; + +typedef struct { + unsigned int start; + unsigned int finish; + unsigned int prim:8; + unsigned int stateidx:8; + unsigned int numverts:16; /* overloaded as offset/64 for elt prims */ + unsigned int vc_format; /* vertex format */ +} drm_radeon_prim_t; + + +typedef struct { + drm_radeon_context_regs_t context; + drm_radeon_texture_regs_t tex[RADEON_MAX_TEXTURE_UNITS]; + drm_radeon_context2_regs_t context2; + unsigned int dirty; +} drm_radeon_state_t; + + +typedef struct { + /* The channel for communication of state information to the + * kernel on firing a vertex buffer with either of the + * obsoleted vertex/index ioctls. + */ + drm_radeon_context_regs_t context_state; + drm_radeon_texture_regs_t tex_state[RADEON_MAX_TEXTURE_UNITS]; + unsigned int dirty; + unsigned int vertsize; + unsigned int vc_format; + + /* The current cliprects, or a subset thereof. + */ + drm_clip_rect_t boxes[RADEON_NR_SAREA_CLIPRECTS]; + unsigned int nbox; + + /* Counters for client-side throttling of rendering clients. + */ + unsigned int last_frame; + unsigned int last_dispatch; + unsigned int last_clear; + + drm_tex_region_t tex_list[RADEON_NR_TEX_HEAPS][RADEON_NR_TEX_REGIONS+1]; + unsigned int tex_age[RADEON_NR_TEX_HEAPS]; + int ctx_owner; + int pfState; /* number of 3d windows (0,1,2ormore) */ + int pfCurrentPage; /* which buffer is being displayed? */ + int crtc2_base; /* CRTC2 frame offset */ + int tiling_enabled; /* set by drm, read by 2d + 3d clients */ +} drm_radeon_sarea_t; + + +/* WARNING: If you change any of these defines, make sure to change the + * defines in the Xserver file (xf86drmRadeon.h) + * + * KW: actually it's illegal to change any of this (backwards compatibility). + */ + +/* Radeon specific ioctls + * The device specific ioctl range is 0x40 to 0x79. + */ +#define DRM_RADEON_CP_INIT 0x00 +#define DRM_RADEON_CP_START 0x01 +#define DRM_RADEON_CP_STOP 0x02 +#define DRM_RADEON_CP_RESET 0x03 +#define DRM_RADEON_CP_IDLE 0x04 +#define DRM_RADEON_RESET 0x05 +#define DRM_RADEON_FULLSCREEN 0x06 +#define DRM_RADEON_SWAP 0x07 +#define DRM_RADEON_CLEAR 0x08 +#define DRM_RADEON_VERTEX 0x09 +#define DRM_RADEON_INDICES 0x0A +#define DRM_RADEON_NOT_USED +#define DRM_RADEON_STIPPLE 0x0C +#define DRM_RADEON_INDIRECT 0x0D +#define DRM_RADEON_TEXTURE 0x0E +#define DRM_RADEON_VERTEX2 0x0F +#define DRM_RADEON_CMDBUF 0x10 +#define DRM_RADEON_GETPARAM 0x11 +#define DRM_RADEON_FLIP 0x12 +#define DRM_RADEON_ALLOC 0x13 +#define DRM_RADEON_FREE 0x14 +#define DRM_RADEON_INIT_HEAP 0x15 +#define DRM_RADEON_IRQ_EMIT 0x16 +#define DRM_RADEON_IRQ_WAIT 0x17 +#define DRM_RADEON_CP_RESUME 0x18 +#define DRM_RADEON_SETPARAM 0x19 +#define DRM_RADEON_SURF_ALLOC 0x1a +#define DRM_RADEON_SURF_FREE 0x1b + +#define DRM_IOCTL_RADEON_CP_INIT DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CP_INIT, drm_radeon_init_t) +#define DRM_IOCTL_RADEON_CP_START DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_START) +#define DRM_IOCTL_RADEON_CP_STOP DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CP_STOP, drm_radeon_cp_stop_t) +#define DRM_IOCTL_RADEON_CP_RESET DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_RESET) +#define DRM_IOCTL_RADEON_CP_IDLE DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_IDLE) +#define DRM_IOCTL_RADEON_RESET DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_RESET) +#define DRM_IOCTL_RADEON_FULLSCREEN DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_FULLSCREEN, drm_radeon_fullscreen_t) +#define DRM_IOCTL_RADEON_SWAP DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_SWAP) +#define DRM_IOCTL_RADEON_CLEAR DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CLEAR, drm_radeon_clear_t) +#define DRM_IOCTL_RADEON_VERTEX DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_VERTEX, drm_radeon_vertex_t) +#define DRM_IOCTL_RADEON_INDICES DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_INDICES, drm_radeon_indices_t) +#define DRM_IOCTL_RADEON_STIPPLE DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_STIPPLE, drm_radeon_stipple_t) +#define DRM_IOCTL_RADEON_INDIRECT DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_INDIRECT, drm_radeon_indirect_t) +#define DRM_IOCTL_RADEON_TEXTURE DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_TEXTURE, drm_radeon_texture_t) +#define DRM_IOCTL_RADEON_VERTEX2 DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_VERTEX2, drm_radeon_vertex2_t) +#define DRM_IOCTL_RADEON_CMDBUF DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CMDBUF, drm_radeon_cmd_buffer_t) +#define DRM_IOCTL_RADEON_GETPARAM DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GETPARAM, drm_radeon_getparam_t) +#define DRM_IOCTL_RADEON_FLIP DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_FLIP) +#define DRM_IOCTL_RADEON_ALLOC DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_ALLOC, drm_radeon_mem_alloc_t) +#define DRM_IOCTL_RADEON_FREE DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_FREE, drm_radeon_mem_free_t) +#define DRM_IOCTL_RADEON_INIT_HEAP DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_INIT_HEAP, drm_radeon_mem_init_heap_t) +#define DRM_IOCTL_RADEON_IRQ_EMIT DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_IRQ_EMIT, drm_radeon_irq_emit_t) +#define DRM_IOCTL_RADEON_IRQ_WAIT DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_IRQ_WAIT, drm_radeon_irq_wait_t) +#define DRM_IOCTL_RADEON_CP_RESUME DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_RESUME) +#define DRM_IOCTL_RADEON_SETPARAM DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SETPARAM, drm_radeon_setparam_t) +#define DRM_IOCTL_RADEON_SURF_ALLOC DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SURF_ALLOC, drm_radeon_surface_alloc_t) +#define DRM_IOCTL_RADEON_SURF_FREE DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SURF_FREE, drm_radeon_surface_free_t) + +typedef struct drm_radeon_init { + enum { + RADEON_INIT_CP = 0x01, + RADEON_CLEANUP_CP = 0x02, + RADEON_INIT_R200_CP = 0x03, + RADEON_INIT_R300_CP = 0x04 + } func; + unsigned long sarea_priv_offset; + int is_pci; + int cp_mode; + int gart_size; + int ring_size; + int usec_timeout; + + unsigned int fb_bpp; + unsigned int front_offset, front_pitch; + unsigned int back_offset, back_pitch; + unsigned int depth_bpp; + unsigned int depth_offset, depth_pitch; + + unsigned long fb_offset; + unsigned long mmio_offset; + unsigned long ring_offset; + unsigned long ring_rptr_offset; + unsigned long buffers_offset; + unsigned long gart_textures_offset; +} drm_radeon_init_t; + +typedef struct drm_radeon_cp_stop { + int flush; + int idle; +} drm_radeon_cp_stop_t; + +typedef struct drm_radeon_fullscreen { + enum { + RADEON_INIT_FULLSCREEN = 0x01, + RADEON_CLEANUP_FULLSCREEN = 0x02 + } func; +} drm_radeon_fullscreen_t; + +#define CLEAR_X1 0 +#define CLEAR_Y1 1 +#define CLEAR_X2 2 +#define CLEAR_Y2 3 +#define CLEAR_DEPTH 4 + +typedef union drm_radeon_clear_rect { + float f[5]; + unsigned int ui[5]; +} drm_radeon_clear_rect_t; + +typedef struct drm_radeon_clear { + unsigned int flags; + unsigned int clear_color; + unsigned int clear_depth; + unsigned int color_mask; + unsigned int depth_mask; /* misnamed field: should be stencil */ + drm_radeon_clear_rect_t __user *depth_boxes; +} drm_radeon_clear_t; + +typedef struct drm_radeon_vertex { + int prim; + int idx; /* Index of vertex buffer */ + int count; /* Number of vertices in buffer */ + int discard; /* Client finished with buffer? */ +} drm_radeon_vertex_t; + +typedef struct drm_radeon_indices { + int prim; + int idx; + int start; + int end; + int discard; /* Client finished with buffer? */ +} drm_radeon_indices_t; + +/* v1.2 - obsoletes drm_radeon_vertex and drm_radeon_indices + * - allows multiple primitives and state changes in a single ioctl + * - supports driver change to emit native primitives + */ +typedef struct drm_radeon_vertex2 { + int idx; /* Index of vertex buffer */ + int discard; /* Client finished with buffer? */ + int nr_states; + drm_radeon_state_t __user *state; + int nr_prims; + drm_radeon_prim_t __user *prim; +} drm_radeon_vertex2_t; + +/* v1.3 - obsoletes drm_radeon_vertex2 + * - allows arbitarily large cliprect list + * - allows updating of tcl packet, vector and scalar state + * - allows memory-efficient description of state updates + * - allows state to be emitted without a primitive + * (for clears, ctx switches) + * - allows more than one dma buffer to be referenced per ioctl + * - supports tcl driver + * - may be extended in future versions with new cmd types, packets + */ +typedef struct drm_radeon_cmd_buffer { + int bufsz; + char __user *buf; + int nbox; + drm_clip_rect_t __user *boxes; +} drm_radeon_cmd_buffer_t; + +typedef struct drm_radeon_tex_image { + unsigned int x, y; /* Blit coordinates */ + unsigned int width, height; + const void __user *data; +} drm_radeon_tex_image_t; + +typedef struct drm_radeon_texture { + unsigned int offset; + int pitch; + int format; + int width; /* Texture image coordinates */ + int height; + drm_radeon_tex_image_t __user *image; +} drm_radeon_texture_t; + +typedef struct drm_radeon_stipple { + unsigned int __user *mask; +} drm_radeon_stipple_t; + +typedef struct drm_radeon_indirect { + int idx; + int start; + int end; + int discard; +} drm_radeon_indirect_t; + + +/* 1.3: An ioctl to get parameters that aren't available to the 3d + * client any other way. + */ +#define RADEON_PARAM_GART_BUFFER_OFFSET 1 /* card offset of 1st GART buffer */ +#define RADEON_PARAM_LAST_FRAME 2 +#define RADEON_PARAM_LAST_DISPATCH 3 +#define RADEON_PARAM_LAST_CLEAR 4 +/* Added with DRM version 1.6. */ +#define RADEON_PARAM_IRQ_NR 5 +#define RADEON_PARAM_GART_BASE 6 /* card offset of GART base */ +/* Added with DRM version 1.8. */ +#define RADEON_PARAM_REGISTER_HANDLE 7 /* for drmMap() */ +#define RADEON_PARAM_STATUS_HANDLE 8 +#define RADEON_PARAM_SAREA_HANDLE 9 +#define RADEON_PARAM_GART_TEX_HANDLE 10 +#define RADEON_PARAM_SCRATCH_OFFSET 11 + +typedef struct drm_radeon_getparam { + int param; + void __user *value; +} drm_radeon_getparam_t; + +/* 1.6: Set up a memory manager for regions of shared memory: + */ +#define RADEON_MEM_REGION_GART 1 +#define RADEON_MEM_REGION_FB 2 + +typedef struct drm_radeon_mem_alloc { + int region; + int alignment; + int size; + int __user *region_offset; /* offset from start of fb or GART */ +} drm_radeon_mem_alloc_t; + +typedef struct drm_radeon_mem_free { + int region; + int region_offset; +} drm_radeon_mem_free_t; + +typedef struct drm_radeon_mem_init_heap { + int region; + int size; + int start; +} drm_radeon_mem_init_heap_t; + + +/* 1.6: Userspace can request & wait on irq's: + */ +typedef struct drm_radeon_irq_emit { + int __user *irq_seq; +} drm_radeon_irq_emit_t; + +typedef struct drm_radeon_irq_wait { + int irq_seq; +} drm_radeon_irq_wait_t; + + +/* 1.10: Clients tell the DRM where they think the framebuffer is located in + * the card's address space, via a new generic ioctl to set parameters + */ + +typedef struct drm_radeon_setparam { + unsigned int param; + int64_t value; +} drm_radeon_setparam_t; + +#define RADEON_SETPARAM_FB_LOCATION 1 /* determined framebuffer location */ +#define RADEON_SETPARAM_SWITCH_TILING 2 /* enable/disable color tiling */ + +/* 1.14: Clients can allocate/free a surface + */ +typedef struct drm_radeon_surface_alloc { + unsigned int address; + unsigned int size; + unsigned int flags; +} drm_radeon_surface_alloc_t; + +typedef struct drm_radeon_surface_free { + unsigned int address; +} drm_radeon_surface_free_t; + +#endif |