diff options
Diffstat (limited to 'arch/x86/kernel/fpu/signal.c')
-rw-r--r-- | arch/x86/kernel/fpu/signal.c | 404 |
1 files changed, 404 insertions, 0 deletions
diff --git a/arch/x86/kernel/fpu/signal.c b/arch/x86/kernel/fpu/signal.c new file mode 100644 index 000000000000..50ec9af1bd51 --- /dev/null +++ b/arch/x86/kernel/fpu/signal.c @@ -0,0 +1,404 @@ +/* + * FPU signal frame handling routines. + */ + +#include <linux/compat.h> +#include <linux/cpu.h> + +#include <asm/fpu/internal.h> +#include <asm/fpu/signal.h> +#include <asm/fpu/regset.h> + +#include <asm/sigframe.h> + +static struct _fpx_sw_bytes fx_sw_reserved, fx_sw_reserved_ia32; + +/* + * Check for the presence of extended state information in the + * user fpstate pointer in the sigcontext. + */ +static inline int check_for_xstate(struct fxregs_state __user *buf, + void __user *fpstate, + struct _fpx_sw_bytes *fx_sw) +{ + int min_xstate_size = sizeof(struct fxregs_state) + + sizeof(struct xstate_header); + unsigned int magic2; + + if (__copy_from_user(fx_sw, &buf->sw_reserved[0], sizeof(*fx_sw))) + return -1; + + /* Check for the first magic field and other error scenarios. */ + if (fx_sw->magic1 != FP_XSTATE_MAGIC1 || + fx_sw->xstate_size < min_xstate_size || + fx_sw->xstate_size > xstate_size || + fx_sw->xstate_size > fx_sw->extended_size) + return -1; + + /* + * Check for the presence of second magic word at the end of memory + * layout. This detects the case where the user just copied the legacy + * fpstate layout with out copying the extended state information + * in the memory layout. + */ + if (__get_user(magic2, (__u32 __user *)(fpstate + fx_sw->xstate_size)) + || magic2 != FP_XSTATE_MAGIC2) + return -1; + + return 0; +} + +/* + * Signal frame handlers. + */ +static inline int save_fsave_header(struct task_struct *tsk, void __user *buf) +{ + if (use_fxsr()) { + struct xregs_state *xsave = &tsk->thread.fpu.state.xsave; + struct user_i387_ia32_struct env; + struct _fpstate_ia32 __user *fp = buf; + + convert_from_fxsr(&env, tsk); + + if (__copy_to_user(buf, &env, sizeof(env)) || + __put_user(xsave->i387.swd, &fp->status) || + __put_user(X86_FXSR_MAGIC, &fp->magic)) + return -1; + } else { + struct fregs_state __user *fp = buf; + u32 swd; + if (__get_user(swd, &fp->swd) || __put_user(swd, &fp->status)) + return -1; + } + + return 0; +} + +static inline int save_xstate_epilog(void __user *buf, int ia32_frame) +{ + struct xregs_state __user *x = buf; + struct _fpx_sw_bytes *sw_bytes; + u32 xfeatures; + int err; + + /* Setup the bytes not touched by the [f]xsave and reserved for SW. */ + sw_bytes = ia32_frame ? &fx_sw_reserved_ia32 : &fx_sw_reserved; + err = __copy_to_user(&x->i387.sw_reserved, sw_bytes, sizeof(*sw_bytes)); + + if (!use_xsave()) + return err; + + err |= __put_user(FP_XSTATE_MAGIC2, (__u32 *)(buf + xstate_size)); + + /* + * Read the xfeatures which we copied (directly from the cpu or + * from the state in task struct) to the user buffers. + */ + err |= __get_user(xfeatures, (__u32 *)&x->header.xfeatures); + + /* + * For legacy compatible, we always set FP/SSE bits in the bit + * vector while saving the state to the user context. This will + * enable us capturing any changes(during sigreturn) to + * the FP/SSE bits by the legacy applications which don't touch + * xfeatures in the xsave header. + * + * xsave aware apps can change the xfeatures in the xsave + * header as well as change any contents in the memory layout. + * xrestore as part of sigreturn will capture all the changes. + */ + xfeatures |= XSTATE_FPSSE; + + err |= __put_user(xfeatures, (__u32 *)&x->header.xfeatures); + + return err; +} + +static inline int copy_fpregs_to_sigframe(struct xregs_state __user *buf) +{ + int err; + + if (use_xsave()) + err = copy_xregs_to_user(buf); + else if (use_fxsr()) + err = copy_fxregs_to_user((struct fxregs_state __user *) buf); + else + err = copy_fregs_to_user((struct fregs_state __user *) buf); + + if (unlikely(err) && __clear_user(buf, xstate_size)) + err = -EFAULT; + return err; +} + +/* + * Save the fpu, extended register state to the user signal frame. + * + * 'buf_fx' is the 64-byte aligned pointer at which the [f|fx|x]save + * state is copied. + * 'buf' points to the 'buf_fx' or to the fsave header followed by 'buf_fx'. + * + * buf == buf_fx for 64-bit frames and 32-bit fsave frame. + * buf != buf_fx for 32-bit frames with fxstate. + * + * If the fpu, extended register state is live, save the state directly + * to the user frame pointed by the aligned pointer 'buf_fx'. Otherwise, + * copy the thread's fpu state to the user frame starting at 'buf_fx'. + * + * If this is a 32-bit frame with fxstate, put a fsave header before + * the aligned state at 'buf_fx'. + * + * For [f]xsave state, update the SW reserved fields in the [f]xsave frame + * indicating the absence/presence of the extended state to the user. + */ +int copy_fpstate_to_sigframe(void __user *buf, void __user *buf_fx, int size) +{ + struct xregs_state *xsave = ¤t->thread.fpu.state.xsave; + struct task_struct *tsk = current; + int ia32_fxstate = (buf != buf_fx); + + ia32_fxstate &= (config_enabled(CONFIG_X86_32) || + config_enabled(CONFIG_IA32_EMULATION)); + + if (!access_ok(VERIFY_WRITE, buf, size)) + return -EACCES; + + if (!static_cpu_has(X86_FEATURE_FPU)) + return fpregs_soft_get(current, NULL, 0, + sizeof(struct user_i387_ia32_struct), NULL, + (struct _fpstate_ia32 __user *) buf) ? -1 : 1; + + if (fpregs_active()) { + /* Save the live register state to the user directly. */ + if (copy_fpregs_to_sigframe(buf_fx)) + return -1; + /* Update the thread's fxstate to save the fsave header. */ + if (ia32_fxstate) + copy_fxregs_to_kernel(&tsk->thread.fpu); + } else { + fpstate_sanitize_xstate(&tsk->thread.fpu); + if (__copy_to_user(buf_fx, xsave, xstate_size)) + return -1; + } + + /* Save the fsave header for the 32-bit frames. */ + if ((ia32_fxstate || !use_fxsr()) && save_fsave_header(tsk, buf)) + return -1; + + if (use_fxsr() && save_xstate_epilog(buf_fx, ia32_fxstate)) + return -1; + + return 0; +} + +static inline void +sanitize_restored_xstate(struct task_struct *tsk, + struct user_i387_ia32_struct *ia32_env, + u64 xfeatures, int fx_only) +{ + struct xregs_state *xsave = &tsk->thread.fpu.state.xsave; + struct xstate_header *header = &xsave->header; + + if (use_xsave()) { + /* These bits must be zero. */ + memset(header->reserved, 0, 48); + + /* + * Init the state that is not present in the memory + * layout and not enabled by the OS. + */ + if (fx_only) + header->xfeatures = XSTATE_FPSSE; + else + header->xfeatures &= (xfeatures_mask & xfeatures); + } + + if (use_fxsr()) { + /* + * mscsr reserved bits must be masked to zero for security + * reasons. + */ + xsave->i387.mxcsr &= mxcsr_feature_mask; + + convert_to_fxsr(tsk, ia32_env); + } +} + +/* + * Restore the extended state if present. Otherwise, restore the FP/SSE state. + */ +static inline int copy_user_to_fpregs_zeroing(void __user *buf, u64 xbv, int fx_only) +{ + if (use_xsave()) { + if ((unsigned long)buf % 64 || fx_only) { + u64 init_bv = xfeatures_mask & ~XSTATE_FPSSE; + copy_kernel_to_xregs(&init_fpstate.xsave, init_bv); + return copy_user_to_fxregs(buf); + } else { + u64 init_bv = xfeatures_mask & ~xbv; + if (unlikely(init_bv)) + copy_kernel_to_xregs(&init_fpstate.xsave, init_bv); + return copy_user_to_xregs(buf, xbv); + } + } else if (use_fxsr()) { + return copy_user_to_fxregs(buf); + } else + return copy_user_to_fregs(buf); +} + +static int __fpu__restore_sig(void __user *buf, void __user *buf_fx, int size) +{ + int ia32_fxstate = (buf != buf_fx); + struct task_struct *tsk = current; + struct fpu *fpu = &tsk->thread.fpu; + int state_size = xstate_size; + u64 xfeatures = 0; + int fx_only = 0; + + ia32_fxstate &= (config_enabled(CONFIG_X86_32) || + config_enabled(CONFIG_IA32_EMULATION)); + + if (!buf) { + fpu__clear(fpu); + return 0; + } + + if (!access_ok(VERIFY_READ, buf, size)) + return -EACCES; + + fpu__activate_curr(fpu); + + if (!static_cpu_has(X86_FEATURE_FPU)) + return fpregs_soft_set(current, NULL, + 0, sizeof(struct user_i387_ia32_struct), + NULL, buf) != 0; + + if (use_xsave()) { + struct _fpx_sw_bytes fx_sw_user; + if (unlikely(check_for_xstate(buf_fx, buf_fx, &fx_sw_user))) { + /* + * Couldn't find the extended state information in the + * memory layout. Restore just the FP/SSE and init all + * the other extended state. + */ + state_size = sizeof(struct fxregs_state); + fx_only = 1; + } else { + state_size = fx_sw_user.xstate_size; + xfeatures = fx_sw_user.xfeatures; + } + } + + if (ia32_fxstate) { + /* + * For 32-bit frames with fxstate, copy the user state to the + * thread's fpu state, reconstruct fxstate from the fsave + * header. Sanitize the copied state etc. + */ + struct fpu *fpu = &tsk->thread.fpu; + struct user_i387_ia32_struct env; + int err = 0; + + /* + * Drop the current fpu which clears fpu->fpstate_active. This ensures + * that any context-switch during the copy of the new state, + * avoids the intermediate state from getting restored/saved. + * Thus avoiding the new restored state from getting corrupted. + * We will be ready to restore/save the state only after + * fpu->fpstate_active is again set. + */ + fpu__drop(fpu); + + if (__copy_from_user(&fpu->state.xsave, buf_fx, state_size) || + __copy_from_user(&env, buf, sizeof(env))) { + fpstate_init(&fpu->state); + err = -1; + } else { + sanitize_restored_xstate(tsk, &env, xfeatures, fx_only); + } + + fpu->fpstate_active = 1; + if (use_eager_fpu()) { + preempt_disable(); + fpu__restore(fpu); + preempt_enable(); + } + + return err; + } else { + /* + * For 64-bit frames and 32-bit fsave frames, restore the user + * state to the registers directly (with exceptions handled). + */ + user_fpu_begin(); + if (copy_user_to_fpregs_zeroing(buf_fx, xfeatures, fx_only)) { + fpu__clear(fpu); + return -1; + } + } + + return 0; +} + +static inline int xstate_sigframe_size(void) +{ + return use_xsave() ? xstate_size + FP_XSTATE_MAGIC2_SIZE : xstate_size; +} + +/* + * Restore FPU state from a sigframe: + */ +int fpu__restore_sig(void __user *buf, int ia32_frame) +{ + void __user *buf_fx = buf; + int size = xstate_sigframe_size(); + + if (ia32_frame && use_fxsr()) { + buf_fx = buf + sizeof(struct fregs_state); + size += sizeof(struct fregs_state); + } + + return __fpu__restore_sig(buf, buf_fx, size); +} + +unsigned long +fpu__alloc_mathframe(unsigned long sp, int ia32_frame, + unsigned long *buf_fx, unsigned long *size) +{ + unsigned long frame_size = xstate_sigframe_size(); + + *buf_fx = sp = round_down(sp - frame_size, 64); + if (ia32_frame && use_fxsr()) { + frame_size += sizeof(struct fregs_state); + sp -= sizeof(struct fregs_state); + } + + *size = frame_size; + + return sp; +} +/* + * Prepare the SW reserved portion of the fxsave memory layout, indicating + * the presence of the extended state information in the memory layout + * pointed by the fpstate pointer in the sigcontext. + * This will be saved when ever the FP and extended state context is + * saved on the user stack during the signal handler delivery to the user. + */ +void fpu__init_prepare_fx_sw_frame(void) +{ + int fsave_header_size = sizeof(struct fregs_state); + int size = xstate_size + FP_XSTATE_MAGIC2_SIZE; + + if (config_enabled(CONFIG_X86_32)) + size += fsave_header_size; + + fx_sw_reserved.magic1 = FP_XSTATE_MAGIC1; + fx_sw_reserved.extended_size = size; + fx_sw_reserved.xfeatures = xfeatures_mask; + fx_sw_reserved.xstate_size = xstate_size; + + if (config_enabled(CONFIG_IA32_EMULATION)) { + fx_sw_reserved_ia32 = fx_sw_reserved; + fx_sw_reserved_ia32.extended_size += fsave_header_size; + } +} + |