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diff --git a/Documentation/livepatch/shadow-vars.txt b/Documentation/livepatch/shadow-vars.txt new file mode 100644 index 000000000000..89c66634d600 --- /dev/null +++ b/Documentation/livepatch/shadow-vars.txt @@ -0,0 +1,192 @@ +================ +Shadow Variables +================ + +Shadow variables are a simple way for livepatch modules to associate +additional "shadow" data with existing data structures. Shadow data is +allocated separately from parent data structures, which are left +unmodified. The shadow variable API described in this document is used +to allocate/add and remove/free shadow variables to/from their parents. + +The implementation introduces a global, in-kernel hashtable that +associates pointers to parent objects and a numeric identifier of the +shadow data. The numeric identifier is a simple enumeration that may be +used to describe shadow variable version, class or type, etc. More +specifically, the parent pointer serves as the hashtable key while the +numeric id subsequently filters hashtable queries. Multiple shadow +variables may attach to the same parent object, but their numeric +identifier distinguishes between them. + + +1. Brief API summary +==================== + +(See the full API usage docbook notes in livepatch/shadow.c.) + +A hashtable references all shadow variables. These references are +stored and retrieved through a <obj, id> pair. + +* The klp_shadow variable data structure encapsulates both tracking +meta-data and shadow-data: + - meta-data + - obj - pointer to parent object + - id - data identifier + - data[] - storage for shadow data + +It is important to note that the klp_shadow_alloc() and +klp_shadow_get_or_alloc() calls, described below, store a *copy* of the +data that the functions are provided. Callers should provide whatever +mutual exclusion is required of the shadow data. + +* klp_shadow_get() - retrieve a shadow variable data pointer + - search hashtable for <obj, id> pair + +* klp_shadow_alloc() - allocate and add a new shadow variable + - search hashtable for <obj, id> pair + - if exists + - WARN and return NULL + - if <obj, id> doesn't already exist + - allocate a new shadow variable + - copy data into the new shadow variable + - add <obj, id> to the global hashtable + +* klp_shadow_get_or_alloc() - get existing or alloc a new shadow variable + - search hashtable for <obj, id> pair + - if exists + - return existing shadow variable + - if <obj, id> doesn't already exist + - allocate a new shadow variable + - copy data into the new shadow variable + - add <obj, id> pair to the global hashtable + +* klp_shadow_free() - detach and free a <obj, id> shadow variable + - find and remove a <obj, id> reference from global hashtable + - if found, free shadow variable + +* klp_shadow_free_all() - detach and free all <*, id> shadow variables + - find and remove any <*, id> references from global hashtable + - if found, free shadow variable + + +2. Use cases +============ + +(See the example shadow variable livepatch modules in samples/livepatch/ +for full working demonstrations.) + +For the following use-case examples, consider commit 1d147bfa6429 +("mac80211: fix AP powersave TX vs. wakeup race"), which added a +spinlock to net/mac80211/sta_info.h :: struct sta_info. Each use-case +example can be considered a stand-alone livepatch implementation of this +fix. + + +Matching parent's lifecycle +--------------------------- + +If parent data structures are frequently created and destroyed, it may +be easiest to align their shadow variables lifetimes to the same +allocation and release functions. In this case, the parent data +structure is typically allocated, initialized, then registered in some +manner. Shadow variable allocation and setup can then be considered +part of the parent's initialization and should be completed before the +parent "goes live" (ie, any shadow variable get-API requests are made +for this <obj, id> pair.) + +For commit 1d147bfa6429, when a parent sta_info structure is allocated, +allocate a shadow copy of the ps_lock pointer, then initialize it: + +#define PS_LOCK 1 +struct sta_info *sta_info_alloc(struct ieee80211_sub_if_data *sdata, + const u8 *addr, gfp_t gfp) +{ + struct sta_info *sta; + spinlock_t *ps_lock; + + /* Parent structure is created */ + sta = kzalloc(sizeof(*sta) + hw->sta_data_size, gfp); + + /* Attach a corresponding shadow variable, then initialize it */ + ps_lock = klp_shadow_alloc(sta, PS_LOCK, NULL, sizeof(*ps_lock), gfp); + if (!ps_lock) + goto shadow_fail; + spin_lock_init(ps_lock); + ... + +When requiring a ps_lock, query the shadow variable API to retrieve one +for a specific struct sta_info: + +void ieee80211_sta_ps_deliver_wakeup(struct sta_info *sta) +{ + spinlock_t *ps_lock; + + /* sync with ieee80211_tx_h_unicast_ps_buf */ + ps_lock = klp_shadow_get(sta, PS_LOCK); + if (ps_lock) + spin_lock(ps_lock); + ... + +When the parent sta_info structure is freed, first free the shadow +variable: + +void sta_info_free(struct ieee80211_local *local, struct sta_info *sta) +{ + klp_shadow_free(sta, PS_LOCK); + kfree(sta); + ... + + +In-flight parent objects +------------------------ + +Sometimes it may not be convenient or possible to allocate shadow +variables alongside their parent objects. Or a livepatch fix may +require shadow varibles to only a subset of parent object instances. In +these cases, the klp_shadow_get_or_alloc() call can be used to attach +shadow variables to parents already in-flight. + +For commit 1d147bfa6429, a good spot to allocate a shadow spinlock is +inside ieee80211_sta_ps_deliver_wakeup(): + +#define PS_LOCK 1 +void ieee80211_sta_ps_deliver_wakeup(struct sta_info *sta) +{ + DEFINE_SPINLOCK(ps_lock_fallback); + spinlock_t *ps_lock; + + /* sync with ieee80211_tx_h_unicast_ps_buf */ + ps_lock = klp_shadow_get_or_alloc(sta, PS_LOCK, + &ps_lock_fallback, sizeof(ps_lock_fallback), + GFP_ATOMIC); + if (ps_lock) + spin_lock(ps_lock); + ... + +This usage will create a shadow variable, only if needed, otherwise it +will use one that was already created for this <obj, id> pair. + +Like the previous use-case, the shadow spinlock needs to be cleaned up. +A shadow variable can be freed just before its parent object is freed, +or even when the shadow variable itself is no longer required. + + +Other use-cases +--------------- + +Shadow variables can also be used as a flag indicating that a data +structure was allocated by new, livepatched code. In this case, it +doesn't matter what data value the shadow variable holds, its existence +suggests how to handle the parent object. + + +3. References +============= + +* https://github.com/dynup/kpatch +The livepatch implementation is based on the kpatch version of shadow +variables. + +* http://files.mkgnu.net/files/dynamos/doc/papers/dynamos_eurosys_07.pdf +Dynamic and Adaptive Updates of Non-Quiescent Subsystems in Commodity +Operating System Kernels (Kritis Makris, Kyung Dong Ryu 2007) presented +a datatype update technique called "shadow data structures". |