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-rw-r--r--include/uapi/drm/drm_fourcc.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/include/uapi/drm/drm_fourcc.h b/include/uapi/drm/drm_fourcc.h
index f1972154a594..c1b4cfda7507 100644
--- a/include/uapi/drm/drm_fourcc.h
+++ b/include/uapi/drm/drm_fourcc.h
@@ -559,7 +559,7 @@ extern "C" {
*
* The main surface is Y-tiled and is at plane index 0 whereas CCS is linear
* and at index 1. The clear color is stored at index 2, and the pitch should
- * be ignored. The clear color structure is 256 bits. The first 128 bits
+ * be 64 bytes aligned. The clear color structure is 256 bits. The first 128 bits
* represents Raw Clear Color Red, Green, Blue and Alpha color each represented
* by 32 bits. The raw clear color is consumed by the 3d engine and generates
* the converted clear color of size 64 bits. The first 32 bits store the Lower
@@ -612,9 +612,9 @@ extern "C" {
* outside of the GEM object in a reserved memory area dedicated for the
* storage of the CCS data for all RC/RC_CC/MC compressible GEM objects. The
* main surface pitch is required to be a multiple of four Tile 4 widths. The
- * clear color is stored at plane index 1 and the pitch should be ignored. The
- * format of the 256 bits of clear color data matches the one used for the
- * I915_FORMAT_MOD_Y_TILED_GEN12_RC_CCS_CC modifier, see its description
+ * clear color is stored at plane index 1 and the pitch should be 64 bytes
+ * aligned. The format of the 256 bits of clear color data matches the one used
+ * for the I915_FORMAT_MOD_Y_TILED_GEN12_RC_CCS_CC modifier, see its description
* for details.
*/
#define I915_FORMAT_MOD_4_TILED_DG2_RC_CCS_CC fourcc_mod_code(INTEL, 12)