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authorTimur Tabi <timur@freescale.com>2012-10-17 02:33:50 +0400
committerTimur Tabi <timur@freescale.com>2012-11-26 23:41:20 +0400
commite7b427187547bff5b845f3a7137312c6d1ae8153 (patch)
tree85a824fecefe7b208690ca5bb20e8ead446965b0 /tools/perf/scripts/python
parentceb001b077af64b20a8027132cfe015c80f4319d (diff)
downloadlinux-e7b427187547bff5b845f3a7137312c6d1ae8153.tar.xz
drivers/video: fsl-diu-fb: store EDID data in the global object
Although the DIU driver creates five framebuffer devices, only the first one controls the physical display. The remaining four are virtual "AOIs". Therefore, the EDID data should be stored in the global fsl_diu_data object, instead of the per-framebuffer object. Signed-off-by: Timur Tabi <timur@freescale.com>
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