diff options
author | Takashi Iwai <tiwai@suse.de> | 2014-02-25 17:04:46 +0400 |
---|---|---|
committer | Takashi Iwai <tiwai@suse.de> | 2014-02-26 19:45:14 +0400 |
commit | 4a8d9d717f9498fb80f8e34d5c779a2bf62379f1 (patch) | |
tree | 25a9f9bdb9b3d4891e9ff1e1bc5e22fa95f3cdab /sound/pci/azt3328.c | |
parent | 4162cd3843af8a93e70847ff20e65d25ee451e8a (diff) | |
download | linux-4a8d9d717f9498fb80f8e34d5c779a2bf62379f1.tar.xz |
ALSA: azt3328: Use standard printk helpers
Convert with dev_err() and co from snd_printk(), etc.
All debug print macros have been replaced with dev_dbg(), too.
Also, added the missing definition of snd_azf3328_ctrl_inw().
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Diffstat (limited to 'sound/pci/azt3328.c')
-rw-r--r-- | sound/pci/azt3328.c | 288 |
1 files changed, 124 insertions, 164 deletions
diff --git a/sound/pci/azt3328.c b/sound/pci/azt3328.c index d5a00f337ab9..c9216c0a9c8b 100644 --- a/sound/pci/azt3328.c +++ b/sound/pci/azt3328.c @@ -238,51 +238,6 @@ MODULE_SUPPORTED_DEVICE("{{Aztech,AZF3328}}"); 2>/dev/null */ -#define DEBUG_MISC 0 -#define DEBUG_CALLS 0 -#define DEBUG_MIXER 0 -#define DEBUG_CODEC 0 -#define DEBUG_TIMER 0 -#define DEBUG_GAME 0 -#define DEBUG_PM 0 -#define MIXER_TESTING 0 - -#if DEBUG_MISC -#define snd_azf3328_dbgmisc(format, args...) printk(KERN_DEBUG format, ##args) -#else -#define snd_azf3328_dbgmisc(format, args...) -#endif - -#if DEBUG_MIXER -#define snd_azf3328_dbgmixer(format, args...) printk(KERN_DEBUG format, ##args) -#else -#define snd_azf3328_dbgmixer(format, args...) -#endif - -#if DEBUG_CODEC -#define snd_azf3328_dbgcodec(format, args...) printk(KERN_DEBUG format, ##args) -#else -#define snd_azf3328_dbgcodec(format, args...) -#endif - -#if DEBUG_MISC -#define snd_azf3328_dbgtimer(format, args...) printk(KERN_DEBUG format, ##args) -#else -#define snd_azf3328_dbgtimer(format, args...) -#endif - -#if DEBUG_GAME -#define snd_azf3328_dbggame(format, args...) printk(KERN_DEBUG format, ##args) -#else -#define snd_azf3328_dbggame(format, args...) -#endif - -#if DEBUG_PM -#define snd_azf3328_dbgpm(format, args...) printk(KERN_DEBUG format, ##args) -#else -#define snd_azf3328_dbgpm(format, args...) -#endif - static int index[SNDRV_CARDS] = SNDRV_DEFAULT_IDX; /* Index 0-MAX */ module_param_array(index, int, NULL, 0444); MODULE_PARM_DESC(index, "Index value for AZF3328 soundcard."); @@ -465,6 +420,12 @@ snd_azf3328_ctrl_inb(const struct snd_azf3328 *chip, unsigned reg) return inb(chip->ctrl_io + reg); } +static inline u16 +snd_azf3328_ctrl_inw(const struct snd_azf3328 *chip, unsigned reg) +{ + return inw(chip->ctrl_io + reg); +} + static inline void snd_azf3328_ctrl_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value) { @@ -568,11 +529,12 @@ snd_azf3328_mixer_reset(const struct snd_azf3328 *chip) #ifdef AZF_USE_AC97_LAYER static inline void -snd_azf3328_mixer_ac97_map_unsupported(unsigned short reg, const char *mode) +snd_azf3328_mixer_ac97_map_unsupported(const struct snd_azf3328 *chip, + unsigned short reg, const char *mode) { /* need to add some more or less clever emulation? */ - printk(KERN_WARNING - "azt3328: missing %s emulation for AC97 register 0x%02x!\n", + dev_warn(chip->card->dev, + "missing %s emulation for AC97 register 0x%02x!\n", mode, reg); } @@ -707,10 +669,8 @@ snd_azf3328_mixer_ac97_read(struct snd_ac97 *ac97, unsigned short reg_ac97) unsigned short reg_val = 0; bool unsupported = false; - snd_azf3328_dbgmixer( - "snd_azf3328_mixer_ac97_read reg_ac97 %u\n", - reg_ac97 - ); + dev_dbg(chip->card->dev, "snd_azf3328_mixer_ac97_read reg_ac97 %u\n", + reg_ac97); if (reg_azf & AZF_AC97_REG_UNSUPPORTED) unsupported = true; else { @@ -755,7 +715,7 @@ snd_azf3328_mixer_ac97_read(struct snd_ac97 *ac97, unsigned short reg_ac97) } } if (unsupported) - snd_azf3328_mixer_ac97_map_unsupported(reg_ac97, "read"); + snd_azf3328_mixer_ac97_map_unsupported(chip, reg_ac97, "read"); return reg_val; } @@ -768,10 +728,9 @@ snd_azf3328_mixer_ac97_write(struct snd_ac97 *ac97, unsigned short reg_azf = snd_azf3328_mixer_ac97_map_reg_idx(reg_ac97); bool unsupported = false; - snd_azf3328_dbgmixer( + dev_dbg(chip->card->dev, "snd_azf3328_mixer_ac97_write reg_ac97 %u val %u\n", - reg_ac97, val - ); + reg_ac97, val); if (reg_azf & AZF_AC97_REG_UNSUPPORTED) unsupported = true; else { @@ -804,7 +763,7 @@ snd_azf3328_mixer_ac97_write(struct snd_ac97 *ac97, } } if (unsupported) - snd_azf3328_mixer_ac97_map_unsupported(reg_ac97, "write"); + snd_azf3328_mixer_ac97_map_unsupported(chip, reg_ac97, "write"); } static int @@ -840,7 +799,7 @@ snd_azf3328_mixer_new(struct snd_azf3328 *chip) * due to this card being a very quirky AC97 "lookalike". */ if (rc) - printk(KERN_ERR "azt3328: AC97 init failed, err %d!\n", rc); + dev_err(chip->card->dev, "AC97 init failed, err %d!\n", rc); /* If we return an error here, then snd_card_free() should * free up any ac97 codecs that got created, as well as the bus. @@ -1007,8 +966,8 @@ snd_azf3328_get_mixer(struct snd_kcontrol *kcontrol, val = reg.mask - val; ucontrol->value.integer.value[1] = val; } - snd_azf3328_dbgmixer("get: %02x is %04x -> vol %02lx|%02lx " - "(shift %02d|%02d, mask %02x, inv. %d, stereo %d)\n", + dev_dbg(chip->card->dev, + "get: %02x is %04x -> vol %02lx|%02lx (shift %02d|%02d, mask %02x, inv. %d, stereo %d)\n", reg.reg, oreg, ucontrol->value.integer.value[0], ucontrol->value.integer.value[1], reg.lchan_shift, reg.rchan_shift, reg.mask, reg.invert, reg.stereo); @@ -1046,8 +1005,8 @@ snd_azf3328_put_mixer(struct snd_kcontrol *kcontrol, else snd_azf3328_mixer_outw(chip, reg.reg, nreg); - snd_azf3328_dbgmixer("put: %02x to %02lx|%02lx, " - "oreg %04x; shift %02d|%02d -> nreg %04x; after: %04x\n", + dev_dbg(chip->card->dev, + "put: %02x to %02lx|%02lx, oreg %04x; shift %02d|%02d -> nreg %04x; after: %04x\n", reg.reg, ucontrol->value.integer.value[0], ucontrol->value.integer.value[1], oreg, reg.lchan_shift, reg.rchan_shift, nreg, snd_azf3328_mixer_inw(chip, reg.reg)); @@ -1116,7 +1075,8 @@ snd_azf3328_get_mixer_enum(struct snd_kcontrol *kcontrol, } else ucontrol->value.enumerated.item[0] = (val >> reg.lchan_shift) & (reg.enum_c - 1); - snd_azf3328_dbgmixer("get_enum: %02x is %04x -> %d|%d (shift %02d, enum_c %d)\n", + dev_dbg(chip->card->dev, + "get_enum: %02x is %04x -> %d|%d (shift %02d, enum_c %d)\n", reg.reg, val, ucontrol->value.enumerated.item[0], ucontrol->value.enumerated.item[1], reg.lchan_shift, reg.enum_c); return 0; @@ -1148,7 +1108,8 @@ snd_azf3328_put_mixer_enum(struct snd_kcontrol *kcontrol, snd_azf3328_mixer_outw(chip, reg.reg, val); nreg = val; - snd_azf3328_dbgmixer("put_enum: %02x to %04x, oreg %04x\n", reg.reg, val, oreg); + dev_dbg(chip->card->dev, + "put_enum: %02x to %04x, oreg %04x\n", reg.reg, val, oreg); return (nreg != oreg); } @@ -1375,15 +1336,16 @@ snd_azf3328_ctrl_reg_6AH_update(struct snd_azf3328 *chip, chip->shadow_reg_ctrl_6AH |= bitmask; else chip->shadow_reg_ctrl_6AH &= ~bitmask; - snd_azf3328_dbgcodec("6AH_update mask 0x%04x do_mask %d: val 0x%04x\n", - bitmask, do_mask, chip->shadow_reg_ctrl_6AH); + dev_dbg(chip->card->dev, + "6AH_update mask 0x%04x do_mask %d: val 0x%04x\n", + bitmask, do_mask, chip->shadow_reg_ctrl_6AH); snd_azf3328_ctrl_outw(chip, IDX_IO_6AH, chip->shadow_reg_ctrl_6AH); } static inline void snd_azf3328_ctrl_enable_codecs(struct snd_azf3328 *chip, bool enable) { - snd_azf3328_dbgcodec("codec_enable %d\n", enable); + dev_dbg(chip->card->dev, "codec_enable %d\n", enable); /* no idea what exactly is being done here, but I strongly assume it's * PM related */ snd_azf3328_ctrl_reg_6AH_update( @@ -1400,7 +1362,7 @@ snd_azf3328_ctrl_codec_activity(struct snd_azf3328 *chip, struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type]; bool need_change = (codec->running != enable); - snd_azf3328_dbgcodec( + dev_dbg(chip->card->dev, "codec_activity: %s codec, enable %d, need_change %d\n", codec->name, enable, need_change ); @@ -1441,10 +1403,11 @@ snd_azf3328_ctrl_codec_activity(struct snd_azf3328 *chip, } static void -snd_azf3328_codec_setdmaa(struct snd_azf3328_codec_data *codec, - unsigned long addr, - unsigned int period_bytes, - unsigned int buffer_bytes +snd_azf3328_codec_setdmaa(struct snd_azf3328 *chip, + struct snd_azf3328_codec_data *codec, + unsigned long addr, + unsigned int period_bytes, + unsigned int buffer_bytes ) { WARN_ONCE(period_bytes & 1, "odd period length!?\n"); @@ -1469,7 +1432,7 @@ snd_azf3328_codec_setdmaa(struct snd_azf3328_codec_data *codec, setup_io.dma_start_1 = addr; setup_io.dma_start_2 = addr+area_length; - snd_azf3328_dbgcodec( + dev_dbg(chip->card->dev, "setdma: buffers %08x[%u] / %08x[%u], %u, %u\n", setup_io.dma_start_1, area_length, setup_io.dma_start_2, area_length, @@ -1511,7 +1474,7 @@ snd_azf3328_pcm_prepare(struct snd_pcm_substream *substream) runtime->rate, snd_pcm_format_width(runtime->format), runtime->channels); - snd_azf3328_codec_setdmaa(codec, + snd_azf3328_codec_setdmaa(chip, codec, runtime->dma_addr, count, size); #endif return 0; @@ -1530,7 +1493,7 @@ snd_azf3328_pcm_trigger(struct snd_pcm_substream *substream, int cmd) switch (cmd) { case SNDRV_PCM_TRIGGER_START: - snd_azf3328_dbgcodec("START %s\n", codec->name); + dev_dbg(chip->card->dev, "START PCM %s\n", codec->name); if (is_main_mixer_playback_codec) { /* mute WaveOut (avoid clicking during setup) */ @@ -1557,7 +1520,7 @@ snd_azf3328_pcm_trigger(struct snd_pcm_substream *substream, int cmd) snd_azf3328_codec_outw(codec, IDX_IO_CODEC_IRQTYPE, 0xffff); spin_unlock(codec->lock); - snd_azf3328_codec_setdmaa(codec, runtime->dma_addr, + snd_azf3328_codec_setdmaa(chip, codec, runtime->dma_addr, snd_pcm_lib_period_bytes(substream), snd_pcm_lib_buffer_bytes(substream) ); @@ -1597,10 +1560,10 @@ snd_azf3328_pcm_trigger(struct snd_pcm_substream *substream, int cmd) ); } - snd_azf3328_dbgcodec("STARTED %s\n", codec->name); + dev_dbg(chip->card->dev, "PCM STARTED %s\n", codec->name); break; case SNDRV_PCM_TRIGGER_RESUME: - snd_azf3328_dbgcodec("RESUME %s\n", codec->name); + dev_dbg(chip->card->dev, "PCM RESUME %s\n", codec->name); /* resume codec if we were active */ spin_lock(codec->lock); if (codec->running) @@ -1612,7 +1575,7 @@ snd_azf3328_pcm_trigger(struct snd_pcm_substream *substream, int cmd) spin_unlock(codec->lock); break; case SNDRV_PCM_TRIGGER_STOP: - snd_azf3328_dbgcodec("STOP %s\n", codec->name); + dev_dbg(chip->card->dev, "PCM STOP %s\n", codec->name); if (is_main_mixer_playback_codec) { /* mute WaveOut (avoid clicking during setup) */ @@ -1648,10 +1611,10 @@ snd_azf3328_pcm_trigger(struct snd_pcm_substream *substream, int cmd) ); } - snd_azf3328_dbgcodec("STOPPED %s\n", codec->name); + dev_dbg(chip->card->dev, "PCM STOPPED %s\n", codec->name); break; case SNDRV_PCM_TRIGGER_SUSPEND: - snd_azf3328_dbgcodec("SUSPEND %s\n", codec->name); + dev_dbg(chip->card->dev, "PCM SUSPEND %s\n", codec->name); /* make sure codec is stopped */ snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, snd_azf3328_codec_inw( @@ -1660,13 +1623,13 @@ snd_azf3328_pcm_trigger(struct snd_pcm_substream *substream, int cmd) ); break; case SNDRV_PCM_TRIGGER_PAUSE_PUSH: - snd_printk(KERN_ERR "FIXME: SNDRV_PCM_TRIGGER_PAUSE_PUSH NIY!\n"); + WARN(1, "FIXME: SNDRV_PCM_TRIGGER_PAUSE_PUSH NIY!\n"); break; case SNDRV_PCM_TRIGGER_PAUSE_RELEASE: - snd_printk(KERN_ERR "FIXME: SNDRV_PCM_TRIGGER_PAUSE_RELEASE NIY!\n"); + WARN(1, "FIXME: SNDRV_PCM_TRIGGER_PAUSE_RELEASE NIY!\n"); break; default: - snd_printk(KERN_ERR "FIXME: unknown trigger mode!\n"); + WARN(1, "FIXME: unknown trigger mode!\n"); return -EINVAL; } @@ -1691,8 +1654,8 @@ snd_azf3328_pcm_pointer(struct snd_pcm_substream *substream result -= codec->dma_base; #endif frmres = bytes_to_frames( substream->runtime, result); - snd_azf3328_dbgcodec("%08li %s @ 0x%8lx, frames %8ld\n", - jiffies, codec->name, result, frmres); + dev_dbg(substream->pcm->card->dev, "%08li %s @ 0x%8lx, frames %8ld\n", + jiffies, codec->name, result, frmres); return frmres; } @@ -1755,7 +1718,7 @@ snd_azf3328_gameport_interrupt(struct snd_azf3328 *chip) * skeleton handler only * (we do not want axis reading in interrupt handler - too much load!) */ - snd_azf3328_dbggame("gameport irq\n"); + dev_dbg(chip->card->dev, "gameport irq\n"); /* this should ACK the gameport IRQ properly, hopefully. */ snd_azf3328_game_inw(chip, IDX_GAME_AXIS_VALUE); @@ -1767,7 +1730,7 @@ snd_azf3328_gameport_open(struct gameport *gameport, int mode) struct snd_azf3328 *chip = gameport_get_port_data(gameport); int res; - snd_azf3328_dbggame("gameport_open, mode %d\n", mode); + dev_dbg(chip->card->dev, "gameport_open, mode %d\n", mode); switch (mode) { case GAMEPORT_MODE_COOKED: case GAMEPORT_MODE_RAW: @@ -1790,7 +1753,7 @@ snd_azf3328_gameport_close(struct gameport *gameport) { struct snd_azf3328 *chip = gameport_get_port_data(gameport); - snd_azf3328_dbggame("gameport_close\n"); + dev_dbg(chip->card->dev, "gameport_close\n"); snd_azf3328_gameport_set_counter_frequency(chip, GAME_HWCFG_ADC_COUNTER_FREQ_1_200); snd_azf3328_gameport_axis_circuit_enable(chip, 0); @@ -1855,9 +1818,8 @@ snd_azf3328_gameport_cooked_read(struct gameport *gameport, axes[i] = -1; } - snd_azf3328_dbggame("cooked_read: axes %d %d %d %d buttons %d\n", - axes[0], axes[1], axes[2], axes[3], *buttons - ); + dev_dbg(chip->card->dev, "cooked_read: axes %d %d %d %d buttons %d\n", + axes[0], axes[1], axes[2], axes[3], *buttons); return 0; } @@ -1869,7 +1831,7 @@ snd_azf3328_gameport(struct snd_azf3328 *chip, int dev) chip->gameport = gp = gameport_allocate_port(); if (!gp) { - printk(KERN_ERR "azt3328: cannot alloc memory for gameport\n"); + dev_err(chip->card->dev, "cannot alloc memory for gameport\n"); return -ENOMEM; } @@ -1913,23 +1875,23 @@ snd_azf3328_gameport_free(struct snd_azf3328 *chip) { } static inline void snd_azf3328_gameport_interrupt(struct snd_azf3328 *chip) { - printk(KERN_WARNING "huh, game port IRQ occurred!?\n"); + dev_warn(chip->card->dev, "huh, game port IRQ occurred!?\n"); } #endif /* SUPPORT_GAMEPORT */ /******************************************************************/ static inline void -snd_azf3328_irq_log_unknown_type(u8 which) +snd_azf3328_irq_log_unknown_type(struct snd_azf3328 *chip, u8 which) { - snd_azf3328_dbgcodec( - "azt3328: unknown IRQ type (%x) occurred, please report!\n", - which - ); + dev_dbg(chip->card->dev, + "unknown IRQ type (%x) occurred, please report!\n", + which); } static inline void -snd_azf3328_pcm_interrupt(const struct snd_azf3328_codec_data *first_codec, +snd_azf3328_pcm_interrupt(struct snd_azf3328 *chip, + const struct snd_azf3328_codec_data *first_codec, u8 status ) { @@ -1953,17 +1915,15 @@ snd_azf3328_pcm_interrupt(const struct snd_azf3328_codec_data *first_codec, if (codec->substream) { snd_pcm_period_elapsed(codec->substream); - snd_azf3328_dbgcodec("%s period done (#%x), @ %x\n", + dev_dbg(chip->card->dev, "%s period done (#%x), @ %x\n", codec->name, which, snd_azf3328_codec_inl( - codec, IDX_IO_CODEC_DMA_CURRPOS - ) - ); + codec, IDX_IO_CODEC_DMA_CURRPOS)); } else - printk(KERN_WARNING "azt3328: irq handler problem!\n"); + dev_warn(chip->card->dev, "irq handler problem!\n"); if (which & IRQ_SOMETHING) - snd_azf3328_irq_log_unknown_type(which); + snd_azf3328_irq_log_unknown_type(chip, which); } } @@ -1972,9 +1932,7 @@ snd_azf3328_interrupt(int irq, void *dev_id) { struct snd_azf3328 *chip = dev_id; u8 status; -#if DEBUG_CODEC static unsigned long irq_count; -#endif status = snd_azf3328_ctrl_inb(chip, IDX_IO_IRQSTATUS); @@ -1985,14 +1943,13 @@ snd_azf3328_interrupt(int irq, void *dev_id) )) return IRQ_NONE; /* must be interrupt for another device */ - snd_azf3328_dbgcodec( + dev_dbg(chip->card->dev, "irq_count %ld! IDX_IO_IRQSTATUS %04x\n", irq_count++ /* debug-only */, - status - ); + status); if (status & IRQ_TIMER) { - /* snd_azf3328_dbgcodec("timer %ld\n", + /* dev_dbg(chip->card->dev, "timer %ld\n", snd_azf3328_codec_inl(chip, IDX_IO_TIMER_VALUE) & TIMER_VALUE_MASK ); */ @@ -2002,11 +1959,11 @@ snd_azf3328_interrupt(int irq, void *dev_id) spin_lock(&chip->reg_lock); snd_azf3328_ctrl_outb(chip, IDX_IO_TIMER_VALUE + 3, 0x07); spin_unlock(&chip->reg_lock); - snd_azf3328_dbgcodec("azt3328: timer IRQ\n"); + dev_dbg(chip->card->dev, "timer IRQ\n"); } if (status & (IRQ_PLAYBACK|IRQ_RECORDING|IRQ_I2S_OUT)) - snd_azf3328_pcm_interrupt(chip->codecs, status); + snd_azf3328_pcm_interrupt(chip, chip->codecs, status); if (status & IRQ_GAMEPORT) snd_azf3328_gameport_interrupt(chip); @@ -2018,7 +1975,7 @@ snd_azf3328_interrupt(int irq, void *dev_id) /* hmm, do we have to ack the IRQ here somehow? * If so, then I don't know how yet... */ - snd_azf3328_dbgcodec("azt3328: MPU401 IRQ\n"); + dev_dbg(chip->card->dev, "MPU401 IRQ\n"); } return IRQ_HANDLED; } @@ -2244,10 +2201,10 @@ snd_azf3328_timer_start(struct snd_timer *timer) * this timing tweak * (we need to do it to avoid a lockup, though) */ - snd_azf3328_dbgtimer("delay was too low (%d)!\n", delay); + dev_dbg(chip->card->dev, "delay was too low (%d)!\n", delay); delay = 49; /* minimum time is 49 ticks */ } - snd_azf3328_dbgtimer("setting timer countdown value %d\n", delay); + dev_dbg(chip->card->dev, "setting timer countdown value %d\n", delay); delay |= TIMER_COUNTDOWN_ENABLE | TIMER_IRQ_ENABLE; spin_lock_irqsave(&chip->reg_lock, flags); snd_azf3328_ctrl_outl(chip, IDX_IO_TIMER_VALUE, delay); @@ -2386,34 +2343,34 @@ snd_azf3328_test_bit(unsigned unsigned reg, int bit) static inline void snd_azf3328_debug_show_ports(const struct snd_azf3328 *chip) { -#if DEBUG_MISC u16 tmp; - snd_azf3328_dbgmisc( + dev_dbg(chip->card->dev, "ctrl_io 0x%lx, game_io 0x%lx, mpu_io 0x%lx, " "opl3_io 0x%lx, mixer_io 0x%lx, irq %d\n", chip->ctrl_io, chip->game_io, chip->mpu_io, - chip->opl3_io, chip->mixer_io, chip->irq - ); + chip->opl3_io, chip->mixer_io, chip->irq); - snd_azf3328_dbgmisc("game %02x %02x %02x %02x %02x %02x\n", + dev_dbg(chip->card->dev, + "game %02x %02x %02x %02x %02x %02x\n", snd_azf3328_game_inb(chip, 0), snd_azf3328_game_inb(chip, 1), snd_azf3328_game_inb(chip, 2), snd_azf3328_game_inb(chip, 3), snd_azf3328_game_inb(chip, 4), - snd_azf3328_game_inb(chip, 5) - ); + snd_azf3328_game_inb(chip, 5)); for (tmp = 0; tmp < 0x07; tmp += 1) - snd_azf3328_dbgmisc("mpu_io 0x%04x\n", inb(chip->mpu_io + tmp)); + dev_dbg(chip->card->dev, + "mpu_io 0x%04x\n", inb(chip->mpu_io + tmp)); for (tmp = 0; tmp <= 0x07; tmp += 1) - snd_azf3328_dbgmisc("0x%02x: game200 0x%04x, game208 0x%04x\n", + dev_dbg(chip->card->dev, + "0x%02x: game200 0x%04x, game208 0x%04x\n", tmp, inb(0x200 + tmp), inb(0x208 + tmp)); for (tmp = 0; tmp <= 0x01; tmp += 1) - snd_azf3328_dbgmisc( + dev_dbg(chip->card->dev, "0x%02x: mpu300 0x%04x, mpu310 0x%04x, mpu320 0x%04x, " "mpu330 0x%04x opl388 0x%04x opl38c 0x%04x\n", tmp, @@ -2422,19 +2379,17 @@ snd_azf3328_debug_show_ports(const struct snd_azf3328 *chip) inb(0x320 + tmp), inb(0x330 + tmp), inb(0x388 + tmp), - inb(0x38c + tmp) - ); + inb(0x38c + tmp)); for (tmp = 0; tmp < AZF_IO_SIZE_CTRL; tmp += 2) - snd_azf3328_dbgmisc("ctrl 0x%02x: 0x%04x\n", - tmp, snd_azf3328_ctrl_inw(chip, tmp) - ); + dev_dbg(chip->card->dev, + "ctrl 0x%02x: 0x%04x\n", + tmp, snd_azf3328_ctrl_inw(chip, tmp)); for (tmp = 0; tmp < AZF_IO_SIZE_MIXER; tmp += 2) - snd_azf3328_dbgmisc("mixer 0x%02x: 0x%04x\n", - tmp, snd_azf3328_mixer_inw(chip, tmp) - ); -#endif /* DEBUG_MISC */ + dev_dbg(chip->card->dev, + "mixer 0x%02x: 0x%04x\n", + tmp, snd_azf3328_mixer_inw(chip, tmp)); } static int @@ -2471,8 +2426,8 @@ snd_azf3328_create(struct snd_card *card, /* check if we can restrict PCI DMA transfers to 24 bits */ if (pci_set_dma_mask(pci, DMA_BIT_MASK(24)) < 0 || pci_set_consistent_dma_mask(pci, DMA_BIT_MASK(24)) < 0) { - snd_printk(KERN_ERR "architecture does not support " - "24bit PCI busmaster DMA\n" + dev_err(card->dev, + "architecture does not support 24bit PCI busmaster DMA\n" ); err = -ENXIO; goto out_err; @@ -2508,7 +2463,7 @@ snd_azf3328_create(struct snd_card *card, if (request_irq(pci->irq, snd_azf3328_interrupt, IRQF_SHARED, KBUILD_MODNAME, chip)) { - snd_printk(KERN_ERR "unable to grab IRQ %d\n", pci->irq); + dev_err(card->dev, "unable to grab IRQ %d\n", pci->irq); err = -EBUSY; goto out_err; } @@ -2603,7 +2558,7 @@ snd_azf3328_probe(struct pci_dev *pci, const struct pci_device_id *pci_id) -1, &chip->rmidi ); if (err < 0) { - snd_printk(KERN_ERR "azf3328: no MPU-401 device at 0x%lx?\n", + dev_err(card->dev, "no MPU-401 device at 0x%lx?\n", chip->mpu_io ); goto out_err; @@ -2619,7 +2574,7 @@ snd_azf3328_probe(struct pci_dev *pci, const struct pci_device_id *pci_id) if (snd_opl3_create(card, chip->opl3_io, chip->opl3_io+2, OPL3_HW_AUTO, 1, &opl3) < 0) { - snd_printk(KERN_ERR "azf3328: no OPL3 device at 0x%lx-0x%lx?\n", + dev_err(card->dev, "no OPL3 device at 0x%lx-0x%lx?\n", chip->opl3_io, chip->opl3_io+2 ); } else { @@ -2641,12 +2596,15 @@ snd_azf3328_probe(struct pci_dev *pci, const struct pci_device_id *pci_id) goto out_err; #ifdef MODULE - printk(KERN_INFO -"azt3328: Sound driver for Aztech AZF3328-based soundcards such as PCI168.\n" -"azt3328: Hardware was completely undocumented, unfortunately.\n" -"azt3328: Feel free to contact andi AT lisas.de for bug reports etc.!\n" -"azt3328: User-scalable sequencer timer set to %dHz (1024000Hz / %d).\n", - 1024000 / seqtimer_scaling, seqtimer_scaling); + dev_info(card->dev, + "Sound driver for Aztech AZF3328-based soundcards such as PCI168.\n"); + dev_info(card->dev, + "Hardware was completely undocumented, unfortunately.\n"); + dev_info(card->dev, + "Feel free to contact andi AT lisas.de for bug reports etc.!\n"); + dev_info(card->dev, + "User-scalable sequencer timer set to %dHz (1024000Hz / %d).\n", + 1024000 / seqtimer_scaling, seqtimer_scaling); #endif snd_azf3328_gameport(chip, dev); @@ -2658,7 +2616,7 @@ snd_azf3328_probe(struct pci_dev *pci, const struct pci_device_id *pci_id) goto out; out_err: - snd_printk(KERN_ERR "azf3328: something failed, exiting\n"); + dev_err(card->dev, "something failed, exiting\n"); snd_card_free(card); out: @@ -2673,13 +2631,14 @@ snd_azf3328_remove(struct pci_dev *pci) #ifdef CONFIG_PM_SLEEP static inline void -snd_azf3328_suspend_regs(unsigned long io_addr, unsigned count, u32 *saved_regs) +snd_azf3328_suspend_regs(const struct snd_azf3328 *chip, + unsigned long io_addr, unsigned count, u32 *saved_regs) { unsigned reg; for (reg = 0; reg < count; ++reg) { *saved_regs = inl(io_addr); - snd_azf3328_dbgpm("suspend: io 0x%04lx: 0x%08x\n", + dev_dbg(chip->card->dev, "suspend: io 0x%04lx: 0x%08x\n", io_addr, *saved_regs); ++saved_regs; io_addr += sizeof(*saved_regs); @@ -2687,7 +2646,8 @@ snd_azf3328_suspend_regs(unsigned long io_addr, unsigned count, u32 *saved_regs) } static inline void -snd_azf3328_resume_regs(const u32 *saved_regs, +snd_azf3328_resume_regs(const struct snd_azf3328 *chip, + const u32 *saved_regs, unsigned long io_addr, unsigned count ) @@ -2696,7 +2656,8 @@ snd_azf3328_resume_regs(const u32 *saved_regs, for (reg = 0; reg < count; ++reg) { outl(*saved_regs, io_addr); - snd_azf3328_dbgpm("resume: io 0x%04lx: 0x%08x --> 0x%08x\n", + dev_dbg(chip->card->dev, + "resume: io 0x%04lx: 0x%08x --> 0x%08x\n", io_addr, *saved_regs, inl(io_addr)); ++saved_regs; io_addr += sizeof(*saved_regs); @@ -2709,7 +2670,7 @@ snd_azf3328_suspend_ac97(struct snd_azf3328 *chip) #ifdef AZF_USE_AC97_LAYER snd_ac97_suspend(chip->ac97); #else - snd_azf3328_suspend_regs(chip->mixer_io, + snd_azf3328_suspend_regs(chip, chip->mixer_io, ARRAY_SIZE(chip->saved_regs_mixer), chip->saved_regs_mixer); /* make sure to disable master volume etc. to prevent looping sound */ @@ -2724,7 +2685,7 @@ snd_azf3328_resume_ac97(const struct snd_azf3328 *chip) #ifdef AZF_USE_AC97_LAYER snd_ac97_resume(chip->ac97); #else - snd_azf3328_resume_regs(chip->saved_regs_mixer, chip->mixer_io, + snd_azf3328_resume_regs(chip, chip->saved_regs_mixer, chip->mixer_io, ARRAY_SIZE(chip->saved_regs_mixer)); /* unfortunately with 32bit transfers, IDX_MIXER_PLAY_MASTER (0x02) @@ -2751,18 +2712,18 @@ snd_azf3328_suspend(struct device *dev) snd_azf3328_suspend_ac97(chip); - snd_azf3328_suspend_regs(chip->ctrl_io, + snd_azf3328_suspend_regs(chip, chip->ctrl_io, ARRAY_SIZE(chip->saved_regs_ctrl), chip->saved_regs_ctrl); /* manually store the one currently relevant write-only reg, too */ saved_regs_ctrl_u16 = (u16 *)chip->saved_regs_ctrl; saved_regs_ctrl_u16[IDX_IO_6AH / 2] = chip->shadow_reg_ctrl_6AH; - snd_azf3328_suspend_regs(chip->game_io, + snd_azf3328_suspend_regs(chip, chip->game_io, ARRAY_SIZE(chip->saved_regs_game), chip->saved_regs_game); - snd_azf3328_suspend_regs(chip->mpu_io, + snd_azf3328_suspend_regs(chip, chip->mpu_io, ARRAY_SIZE(chip->saved_regs_mpu), chip->saved_regs_mpu); - snd_azf3328_suspend_regs(chip->opl3_io, + snd_azf3328_suspend_regs(chip, chip->opl3_io, ARRAY_SIZE(chip->saved_regs_opl3), chip->saved_regs_opl3); pci_disable_device(pci); @@ -2781,23 +2742,22 @@ snd_azf3328_resume(struct device *dev) pci_set_power_state(pci, PCI_D0); pci_restore_state(pci); if (pci_enable_device(pci) < 0) { - printk(KERN_ERR "azt3328: pci_enable_device failed, " - "disabling device\n"); + dev_err(dev, "pci_enable_device failed, disabling device\n"); snd_card_disconnect(card); return -EIO; } pci_set_master(pci); - snd_azf3328_resume_regs(chip->saved_regs_game, chip->game_io, + snd_azf3328_resume_regs(chip, chip->saved_regs_game, chip->game_io, ARRAY_SIZE(chip->saved_regs_game)); - snd_azf3328_resume_regs(chip->saved_regs_mpu, chip->mpu_io, + snd_azf3328_resume_regs(chip, chip->saved_regs_mpu, chip->mpu_io, ARRAY_SIZE(chip->saved_regs_mpu)); - snd_azf3328_resume_regs(chip->saved_regs_opl3, chip->opl3_io, + snd_azf3328_resume_regs(chip, chip->saved_regs_opl3, chip->opl3_io, ARRAY_SIZE(chip->saved_regs_opl3)); snd_azf3328_resume_ac97(chip); - snd_azf3328_resume_regs(chip->saved_regs_ctrl, chip->ctrl_io, + snd_azf3328_resume_regs(chip, chip->saved_regs_ctrl, chip->ctrl_io, ARRAY_SIZE(chip->saved_regs_ctrl)); snd_power_change_state(card, SNDRV_CTL_POWER_D0); |