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author | Rasmus Villemoes <rasmus.villemoes@prevas.dk> | 2021-01-25 15:41:16 +0300 |
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committer | Jakub Kicinski <kuba@kernel.org> | 2021-01-28 03:41:59 +0300 |
commit | 20776b465c0c249f5e5b5b4fe077cd24ef1cda86 (patch) | |
tree | 3348ab77f470e84f5ba96c4221292d3bde19f0c0 /net | |
parent | 2bd29748fca137e4fc01f1a40819e010d9d9cc2e (diff) | |
download | linux-20776b465c0c249f5e5b5b4fe077cd24ef1cda86.tar.xz |
net: switchdev: don't set port_obj_info->handled true when -EOPNOTSUPP
It's not true that switchdev_port_obj_notify() only inspects the
->handled field of "struct switchdev_notifier_port_obj_info" if
call_switchdev_blocking_notifiers() returns 0 - there's a WARN_ON()
triggering for a non-zero return combined with ->handled not being
true. But the real problem here is that -EOPNOTSUPP is not being
properly handled.
The wrapper functions switchdev_handle_port_obj_add() et al change a
return value of -EOPNOTSUPP to 0, and the treatment of ->handled in
switchdev_port_obj_notify() seems to be designed to change that back
to -EOPNOTSUPP in case nobody actually acted on the notifier (i.e.,
everybody returned -EOPNOTSUPP).
Currently, as soon as some device down the stack passes the check_cb()
check, ->handled gets set to true, which means that
switchdev_port_obj_notify() cannot actually ever return -EOPNOTSUPP.
This, for example, means that the detection of hardware offload
support in the MRP code is broken: switchdev_port_obj_add() used by
br_mrp_switchdev_send_ring_test() always returns 0, so since the MRP
code thinks the generation of MRP test frames has been offloaded, no
such frames are actually put on the wire. Similarly,
br_mrp_switchdev_set_ring_role() also always returns 0, causing
mrp->ring_role_offloaded to be set to 1.
To fix this, continue to set ->handled true if any callback returns
success or any error distinct from -EOPNOTSUPP. But if all the
callbacks return -EOPNOTSUPP, make sure that ->handled stays false, so
the logic in switchdev_port_obj_notify() can propagate that
information.
Fixes: 9a9f26e8f7ea ("bridge: mrp: Connect MRP API with the switchdev API")
Fixes: f30f0601eb93 ("switchdev: Add helpers to aid traversal through lower devices")
Reviewed-by: Petr Machata <petrm@nvidia.com>
Signed-off-by: Rasmus Villemoes <rasmus.villemoes@prevas.dk>
Link: https://lore.kernel.org/r/20210125124116.102928-1-rasmus.villemoes@prevas.dk
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
Diffstat (limited to 'net')
-rw-r--r-- | net/switchdev/switchdev.c | 23 |
1 files changed, 13 insertions, 10 deletions
diff --git a/net/switchdev/switchdev.c b/net/switchdev/switchdev.c index 23d868545362..2c1ffc9ba2eb 100644 --- a/net/switchdev/switchdev.c +++ b/net/switchdev/switchdev.c @@ -460,10 +460,11 @@ static int __switchdev_handle_port_obj_add(struct net_device *dev, extack = switchdev_notifier_info_to_extack(&port_obj_info->info); if (check_cb(dev)) { - /* This flag is only checked if the return value is success. */ - port_obj_info->handled = true; - return add_cb(dev, port_obj_info->obj, port_obj_info->trans, - extack); + err = add_cb(dev, port_obj_info->obj, port_obj_info->trans, + extack); + if (err != -EOPNOTSUPP) + port_obj_info->handled = true; + return err; } /* Switch ports might be stacked under e.g. a LAG. Ignore the @@ -515,9 +516,10 @@ static int __switchdev_handle_port_obj_del(struct net_device *dev, int err = -EOPNOTSUPP; if (check_cb(dev)) { - /* This flag is only checked if the return value is success. */ - port_obj_info->handled = true; - return del_cb(dev, port_obj_info->obj); + err = del_cb(dev, port_obj_info->obj); + if (err != -EOPNOTSUPP) + port_obj_info->handled = true; + return err; } /* Switch ports might be stacked under e.g. a LAG. Ignore the @@ -568,9 +570,10 @@ static int __switchdev_handle_port_attr_set(struct net_device *dev, int err = -EOPNOTSUPP; if (check_cb(dev)) { - port_attr_info->handled = true; - return set_cb(dev, port_attr_info->attr, - port_attr_info->trans); + err = set_cb(dev, port_attr_info->attr, port_attr_info->trans); + if (err != -EOPNOTSUPP) + port_attr_info->handled = true; + return err; } /* Switch ports might be stacked under e.g. a LAG. Ignore the |