diff options
author | Jason A. Donenfeld <Jason@zx2c4.com> | 2022-11-18 19:23:34 +0300 |
---|---|---|
committer | Jason A. Donenfeld <Jason@zx2c4.com> | 2024-07-19 21:22:12 +0300 |
commit | 4ad10a5f5f78a5b3e525a63bd075a4eb1139dde1 (patch) | |
tree | 274d4e0562bf05bc935cff8969fa3b1b0f8280f3 /include/uapi | |
parent | 9651fcedf7b92d3f7f1ab179e8ab55b85ee10fc1 (diff) | |
download | linux-4ad10a5f5f78a5b3e525a63bd075a4eb1139dde1.tar.xz |
random: introduce generic vDSO getrandom() implementation
Provide a generic C vDSO getrandom() implementation, which operates on
an opaque state returned by vgetrandom_alloc() and produces random bytes
the same way as getrandom(). This has the following API signature:
ssize_t vgetrandom(void *buffer, size_t len, unsigned int flags,
void *opaque_state, size_t opaque_len);
The return value and the first three arguments are the same as ordinary
getrandom(), while the last two arguments are a pointer to the opaque
allocated state and its size. Were all five arguments passed to the
getrandom() syscall, nothing different would happen, and the functions
would have the exact same behavior.
The actual vDSO RNG algorithm implemented is the same one implemented by
drivers/char/random.c, using the same fast-erasure techniques as that.
Should the in-kernel implementation change, so too will the vDSO one.
It requires an implementation of ChaCha20 that does not use any stack,
in order to maintain forward secrecy if a multi-threaded program forks
(though this does not account for a similar issue with SA_SIGINFO
copying registers to the stack), so this is left as an
architecture-specific fill-in. Stack-less ChaCha20 is an easy algorithm
to implement on a variety of architectures, so this shouldn't be too
onerous.
Initially, the state is keyless, and so the first call makes a
getrandom() syscall to generate that key, and then uses it for
subsequent calls. By keeping track of a generation counter, it knows
when its key is invalidated and it should fetch a new one using the
syscall. Later, more than just a generation counter might be used.
Since MADV_WIPEONFORK is set on the opaque state, the key and related
state is wiped during a fork(), so secrets don't roll over into new
processes, and the same state doesn't accidentally generate the same
random stream. The generation counter, as well, is always >0, so that
the 0 counter is a useful indication of a fork() or otherwise
uninitialized state.
If the kernel RNG is not yet initialized, then the vDSO always calls the
syscall, because that behavior cannot be emulated in userspace, but
fortunately that state is short lived and only during early boot. If it
has been initialized, then there is no need to inspect the `flags`
argument, because the behavior does not change post-initialization
regardless of the `flags` value.
Since the opaque state passed to it is mutated, vDSO getrandom() is not
reentrant, when used with the same opaque state, which libc should be
mindful of.
The function works over an opaque per-thread state of a particular size,
which must be marked VM_WIPEONFORK, VM_DONTDUMP, VM_NORESERVE, and
VM_DROPPABLE for proper operation. Over time, the nuances of these
allocations may change or grow or even differ based on architectural
features.
The opaque state passed to vDSO getrandom() must be allocated using the
mmap_flags and mmap_prot parameters provided by the vgetrandom_opaque_params
struct, which also contains the size of each state. That struct can be
obtained with a call to vgetrandom(NULL, 0, 0, ¶ms, ~0UL). Then,
libc can call mmap(2) and slice up the returned array into a state per
each thread, while ensuring that no single state straddles a page
boundary. Libc is expected to allocate a chunk of these on first use,
and then dole them out to threads as they're created, allocating more
when needed.
vDSO getrandom() provides the ability for userspace to generate random
bytes quickly and safely, and is intended to be integrated into libc's
thread management. As an illustrative example, the introduced code in
the vdso_test_getrandom self test later in this series might be used to
do the same outside of libc. In a libc the various pthread-isms are
expected to be elided into libc internals.
Reviewed-by: Thomas Gleixner <tglx@linutronix.de>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Diffstat (limited to 'include/uapi')
-rw-r--r-- | include/uapi/linux/random.h | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/include/uapi/linux/random.h b/include/uapi/linux/random.h index e744c23582eb..2a3fe4c2cdc9 100644 --- a/include/uapi/linux/random.h +++ b/include/uapi/linux/random.h @@ -55,4 +55,19 @@ struct rand_pool_info { #define GRND_RANDOM 0x0002 #define GRND_INSECURE 0x0004 +/** + * struct vgetrandom_opaque_params - arguments for allocating memory for vgetrandom + * + * @size_per_opaque_state: Size of each state that is to be passed to vgetrandom(). + * @mmap_prot: Value of the prot argument in mmap(2). + * @mmap_flags: Value of the flags argument in mmap(2). + * @reserved: Reserved for future use. + */ +struct vgetrandom_opaque_params { + __u32 size_of_opaque_state; + __u32 mmap_prot; + __u32 mmap_flags; + __u32 reserved[13]; +}; + #endif /* _UAPI_LINUX_RANDOM_H */ |