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authorAntonio Quartulli <a@unstable.cc>2016-10-24 15:32:57 +0300
committerDavid S. Miller <davem@davemloft.net>2016-10-27 23:07:25 +0300
commit4fe77d82ef80c77031c9c6f8554cd0dee2aa423a (patch)
tree2fe5567112b6865494cc91eb13bd391954827e50 /include/uapi/linux
parent6edf10173a1feb1078f2fc8c655baf9614e83493 (diff)
downloadlinux-4fe77d82ef80c77031c9c6f8554cd0dee2aa423a.tar.xz
skbedit: allow the user to specify bitmask for mark
The user may want to use only some bits of the skb mark in his skbedit rules because the remaining part might be used by something else. Introduce the "mask" parameter to the skbedit actor in order to implement such functionality. When the mask is specified, only those bits selected by the latter are altered really changed by the actor, while the rest is left untouched. Signed-off-by: Antonio Quartulli <antonio@open-mesh.com> Signed-off-by: Jamal Hadi Salim <jhs@mojatatu.com> Signed-off-by: David S. Miller <davem@davemloft.net>
Diffstat (limited to 'include/uapi/linux')
-rw-r--r--include/uapi/linux/tc_act/tc_skbedit.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/include/uapi/linux/tc_act/tc_skbedit.h b/include/uapi/linux/tc_act/tc_skbedit.h
index a4d00c608d8f..2884425738ce 100644
--- a/include/uapi/linux/tc_act/tc_skbedit.h
+++ b/include/uapi/linux/tc_act/tc_skbedit.h
@@ -28,6 +28,7 @@
#define SKBEDIT_F_QUEUE_MAPPING 0x2
#define SKBEDIT_F_MARK 0x4
#define SKBEDIT_F_PTYPE 0x8
+#define SKBEDIT_F_MASK 0x10
struct tc_skbedit {
tc_gen;
@@ -42,6 +43,7 @@ enum {
TCA_SKBEDIT_MARK,
TCA_SKBEDIT_PAD,
TCA_SKBEDIT_PTYPE,
+ TCA_SKBEDIT_MASK,
__TCA_SKBEDIT_MAX
};
#define TCA_SKBEDIT_MAX (__TCA_SKBEDIT_MAX - 1)