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author | Takashi Iwai <tiwai@suse.de> | 2014-10-15 16:06:25 +0400 |
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committer | Takashi Iwai <tiwai@suse.de> | 2014-10-18 22:25:12 +0400 |
commit | 68ab61084de3220e2fb0a698c890ba91decddc85 (patch) | |
tree | 3a39c406c22fc8a5646c27e6a27994041ef62bc0 /include/sound/seq_kernel.h | |
parent | 54841a06c54eb55918948c12ab9b5f02cacb6ab3 (diff) | |
download | linux-68ab61084de3220e2fb0a698c890ba91decddc85.tar.xz |
ALSA: seq: bind seq driver automatically
Currently the sequencer module binding is performed independently from
the card module itself. The reason behind it is to keep the sequencer
stuff optional and allow the system running without it (e.g. for using
PCM or rawmidi only). This works in most cases, but a remaining
problem is that the binding isn't done automatically when a new driver
module is probed. Typically this becomes visible when a hotplug
driver like usb audio is used.
This patch tries to address this and other potential issues. First,
the seq-binder (seq_device.c) tries to load a missing driver module at
creating a new device object. This is done asynchronously in a workq
for avoiding the deadlock (modprobe call in module init path).
This action, however, should be enabled only when the sequencer stuff
was already initialized, i.e. snd-seq module was already loaded. For
that, a new function, snd_seq_autoload_init() is introduced here; this
clears the blocking of autoloading, and also tries to load all pending
driver modules.
Reported-by: Adam Goode <agoode@chromium.org>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Diffstat (limited to 'include/sound/seq_kernel.h')
-rw-r--r-- | include/sound/seq_kernel.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/include/sound/seq_kernel.h b/include/sound/seq_kernel.h index 2398521f0998..eea5400fe373 100644 --- a/include/sound/seq_kernel.h +++ b/include/sound/seq_kernel.h @@ -108,9 +108,13 @@ int snd_seq_event_port_detach(int client, int port); #ifdef CONFIG_MODULES void snd_seq_autoload_lock(void); void snd_seq_autoload_unlock(void); +void snd_seq_autoload_init(void); +#define snd_seq_autoload_exit() snd_seq_autoload_lock() #else #define snd_seq_autoload_lock() #define snd_seq_autoload_unlock() +#define snd_seq_autoload_init() +#define snd_seq_autoload_exit() #endif #endif /* __SOUND_SEQ_KERNEL_H */ |