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authorAl Viro <viro@zeniv.linux.org.uk>2019-07-05 22:14:16 +0300
committerDavid S. Miller <davem@davemloft.net>2019-07-09 05:25:19 +0300
commit333f7909a8573145811c4ab7d8c9092301707721 (patch)
tree313fbf52f203f67375d0d378198a70a4de732a93 /include/net/sock.h
parent6d7855c54e1e269275d7c504f8f62a0b7a5b3f18 (diff)
downloadlinux-333f7909a8573145811c4ab7d8c9092301707721.tar.xz
coallocate socket_wq with socket itself
socket->wq is assign-once, set when we are initializing both struct socket it's in and struct socket_wq it points to. As the matter of fact, the only reason for separate allocation was the ability to RCU-delay freeing of socket_wq. RCU-delaying the freeing of socket itself gets rid of that need, so we can just fold struct socket_wq into the end of struct socket and simplify the life both for sock_alloc_inode() (one allocation instead of two) and for tun/tap oddballs, where we used to embed struct socket and struct socket_wq into the same structure (now - embedding just the struct socket). Note that reference to struct socket_wq in struct sock does remain a reference - that's unchanged. Signed-off-by: Al Viro <viro@zeniv.linux.org.uk> Signed-off-by: David S. Miller <davem@davemloft.net>
Diffstat (limited to 'include/net/sock.h')
-rw-r--r--include/net/sock.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/include/net/sock.h b/include/net/sock.h
index 6cbc16136357..228db3998e46 100644
--- a/include/net/sock.h
+++ b/include/net/sock.h
@@ -1822,7 +1822,7 @@ static inline void sock_graft(struct sock *sk, struct socket *parent)
{
WARN_ON(parent->sk);
write_lock_bh(&sk->sk_callback_lock);
- rcu_assign_pointer(sk->sk_wq, parent->wq);
+ rcu_assign_pointer(sk->sk_wq, &parent->wq);
parent->sk = sk;
sk_set_socket(sk, parent);
sk->sk_uid = SOCK_INODE(parent)->i_uid;
@@ -2100,7 +2100,7 @@ static inline void sock_poll_wait(struct file *filp, struct socket *sock,
poll_table *p)
{
if (!poll_does_not_wait(p)) {
- poll_wait(filp, &sock->wq->wait, p);
+ poll_wait(filp, &sock->wq.wait, p);
/* We need to be sure we are in sync with the
* socket flags modification.
*