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author | Thierry Reding <treding@nvidia.com> | 2018-06-18 15:01:51 +0300 |
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committer | Thierry Reding <treding@nvidia.com> | 2019-10-28 13:18:33 +0300 |
commit | caccddcfc4b4de75930df2e8f7fd0c66556b13ff (patch) | |
tree | bac6706f2105a3557acea1b2a634bc0e99c0fa21 /include/linux/host1x.h | |
parent | 8f45f5071ad2be6ace6f77892e0015e89fd42028 (diff) | |
download | linux-caccddcfc4b4de75930df2e8f7fd0c66556b13ff.tar.xz |
gpu: host1x: Request channels for clients, not devices
A struct device doesn't carry much information that a channel might be
interested in, but the client very much does. Request channels for the
clients rather than their parent devices and store a pointer to them
in order to have that information available when needed.
Signed-off-by: Thierry Reding <treding@nvidia.com>
Diffstat (limited to 'include/linux/host1x.h')
-rw-r--r-- | include/linux/host1x.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/include/linux/host1x.h b/include/linux/host1x.h index e6eea45e1154..4396cd566a33 100644 --- a/include/linux/host1x.h +++ b/include/linux/host1x.h @@ -158,7 +158,7 @@ u32 host1x_syncpt_base_id(struct host1x_syncpt_base *base); struct host1x_channel; struct host1x_job; -struct host1x_channel *host1x_channel_request(struct device *dev); +struct host1x_channel *host1x_channel_request(struct host1x_client *client); struct host1x_channel *host1x_channel_get(struct host1x_channel *channel); void host1x_channel_put(struct host1x_channel *channel); int host1x_job_submit(struct host1x_job *job); |