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author | Rafael J. Wysocki <rafael.j.wysocki@intel.com> | 2015-02-13 01:33:15 +0300 |
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committer | Rafael J. Wysocki <rafael.j.wysocki@intel.com> | 2015-02-14 01:49:36 +0300 |
commit | 3810631332465d967ba5e27ea2c7dff2c9afac6c (patch) | |
tree | 9000632cbf95f7d3f1e03640195708b3146c64dc /include/linux/cpuidle.h | |
parent | 18320f2a6871aaf2522f793fee4a67eccf5e131a (diff) | |
download | linux-3810631332465d967ba5e27ea2c7dff2c9afac6c.tar.xz |
PM / sleep: Re-implement suspend-to-idle handling
In preparation for adding support for quiescing timers in the final
stage of suspend-to-idle transitions, rework the freeze_enter()
function making the system wait on a wakeup event, the freeze_wake()
function terminating the suspend-to-idle loop and the mechanism by
which deep idle states are entered during suspend-to-idle.
First of all, introduce a simple state machine for suspend-to-idle
and make the code in question use it.
Second, prevent freeze_enter() from losing wakeup events due to race
conditions and ensure that the number of online CPUs won't change
while it is being executed. In addition to that, make it force
all of the CPUs re-enter the idle loop in case they are in idle
states already (so they can enter deeper idle states if possible).
Next, drop cpuidle_use_deepest_state() and replace use_deepest_state
checks in cpuidle_select() and cpuidle_reflect() with a single
suspend-to-idle state check in cpuidle_idle_call().
Finally, introduce cpuidle_enter_freeze() that will simply find the
deepest idle state available to the given CPU and enter it using
cpuidle_enter().
Signed-off-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com>
Acked-by: Peter Zijlstra (Intel) <peterz@infradead.org>
Diffstat (limited to 'include/linux/cpuidle.h')
-rw-r--r-- | include/linux/cpuidle.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/include/linux/cpuidle.h b/include/linux/cpuidle.h index ab70f3bc44ad..f63aabf4ee90 100644 --- a/include/linux/cpuidle.h +++ b/include/linux/cpuidle.h @@ -141,7 +141,7 @@ extern void cpuidle_resume(void); extern int cpuidle_enable_device(struct cpuidle_device *dev); extern void cpuidle_disable_device(struct cpuidle_device *dev); extern int cpuidle_play_dead(void); -extern void cpuidle_use_deepest_state(bool enable); +extern void cpuidle_enter_freeze(void); extern struct cpuidle_driver *cpuidle_get_cpu_driver(struct cpuidle_device *dev); #else @@ -174,7 +174,7 @@ static inline int cpuidle_enable_device(struct cpuidle_device *dev) {return -ENODEV; } static inline void cpuidle_disable_device(struct cpuidle_device *dev) { } static inline int cpuidle_play_dead(void) {return -ENODEV; } -static inline void cpuidle_use_deepest_state(bool enable) {} +static inline void cpuidle_enter_freeze(void) { } static inline struct cpuidle_driver *cpuidle_get_cpu_driver( struct cpuidle_device *dev) {return NULL; } #endif |