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author | Elias Vanderstuyft <elias.vds@gmail.com> | 2015-10-15 03:29:37 +0300 |
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committer | Dmitry Torokhov <dmitry.torokhov@gmail.com> | 2015-10-17 01:32:16 +0300 |
commit | 33b96d934902f96e901b72ac18bbc47afad1ac20 (patch) | |
tree | 5dcd2df3497f413de865e0f219905021effd49d7 /include/asm-generic/Kbuild.asm | |
parent | 52a9266788324edbbfd45f02cf23440c01ee0432 (diff) | |
download | linux-33b96d934902f96e901b72ac18bbc47afad1ac20.tar.xz |
Input: document and check on implicitly defined FF_MAX_EFFECTS
There is an undocumented upper bound for the total number of ff effects:
FF_GAIN (= 96).
This can be found as follows:
- user: write(EV_FF, effect_id, iterations)
calls kernel: ff->playback(effect_id, ...): starts effect "effect_id"
- user: write(EV_FF, FF_GAIN, gain)
calls kernel: ff->set_gain(gain, ...): sets gain
A collision occurs when effect_id equals FF_GAIN.
According to input_ff_event(),
FF_GAIN is the smallest value where a collision occurs.
Therefore the greatest safe value for effect_id is FF_GAIN - 1,
and thus the total number of effects should never exceed FF_GAIN.
Define FF_MAX_EFFECTS as FF_GAIN and check on this limit in ff-core.
Signed-off-by: Elias Vanderstuyft <elias.vds@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
Diffstat (limited to 'include/asm-generic/Kbuild.asm')
0 files changed, 0 insertions, 0 deletions