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author | Ben Dooks <ben-linux@fluff.org> | 2008-06-10 01:00:49 +0400 |
---|---|---|
committer | Richard Purdie <rpurdie@rpsys.net> | 2008-07-23 12:49:56 +0400 |
commit | dd1160dc1842ae172495a6da274a77e35c593ed8 (patch) | |
tree | 0b3748e950f74d0297ff201edebea3be30324e23 /drivers/leds/leds-h1940.c | |
parent | 781a54e7664cc0089287a90d27086e9656ac68a1 (diff) | |
download | linux-dd1160dc1842ae172495a6da274a77e35c593ed8.tar.xz |
leds: Fix sparse warnings in leds-h1940 driver
Fixes the following sparse errors:
drivers/leds/leds-h1940.c:26:6: warning: symbol 'h1940_greenled_set' was not declared. Should it be static?
drivers/leds/leds-h1940.c:55:6: warning: symbol 'h1940_redled_set' was not declared. Should it be static?
drivers/leds/leds-h1940.c:85:6: warning: symbol 'h1940_blueled_set' was not declared. Should it be static?
Signed-off-by: Ben Dooks <ben-linux@fluff.org>
Signed-off-by: Richard Purdie <rpurdie@rpsys.net>
Diffstat (limited to 'drivers/leds/leds-h1940.c')
-rw-r--r-- | drivers/leds/leds-h1940.c | 9 |
1 files changed, 6 insertions, 3 deletions
diff --git a/drivers/leds/leds-h1940.c b/drivers/leds/leds-h1940.c index bcec42230389..73c705021686 100644 --- a/drivers/leds/leds-h1940.c +++ b/drivers/leds/leds-h1940.c @@ -23,7 +23,8 @@ /* * Green led. */ -void h1940_greenled_set(struct led_classdev *led_dev, enum led_brightness value) +static void h1940_greenled_set(struct led_classdev *led_dev, + enum led_brightness value) { switch (value) { case LED_HALF: @@ -52,7 +53,8 @@ static struct led_classdev h1940_greenled = { /* * Red led. */ -void h1940_redled_set(struct led_classdev *led_dev, enum led_brightness value) +static void h1940_redled_set(struct led_classdev *led_dev, + enum led_brightness value) { switch (value) { case LED_HALF: @@ -82,7 +84,8 @@ static struct led_classdev h1940_redled = { * Blue led. * (it can only be blue flashing led) */ -void h1940_blueled_set(struct led_classdev *led_dev, enum led_brightness value) +static void h1940_blueled_set(struct led_classdev *led_dev, + enum led_brightness value) { if (value) { /* flashing Blue */ |