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author | Dmitry Torokhov <dtor@insightbb.com> | 2006-11-03 07:27:30 +0300 |
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committer | Dmitry Torokhov <dtor@insightbb.com> | 2006-11-03 07:27:30 +0300 |
commit | b187dd7b5231bb359f587bf4d276ffd467ebc884 (patch) | |
tree | b296afbaa817b0a5a6c594aa6353e2db57fd3ca0 /drivers/input | |
parent | 1ea2a69d54f40ecebf594ce5abfa02d53682df8a (diff) | |
download | linux-b187dd7b5231bb359f587bf4d276ffd467ebc884.tar.xz |
Input: gameport - rearrange gameport_bus initialization
Initialize gameport_bus structure at compile time instead of at runtime
in gameport_init().
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
Diffstat (limited to 'drivers/input')
-rw-r--r-- | drivers/input/gameport/gameport.c | 19 |
1 files changed, 9 insertions, 10 deletions
diff --git a/drivers/input/gameport/gameport.c b/drivers/input/gameport/gameport.c index a0af97efe6ac..bba5894fcecd 100644 --- a/drivers/input/gameport/gameport.c +++ b/drivers/input/gameport/gameport.c @@ -730,12 +730,6 @@ static int gameport_driver_remove(struct device *dev) return 0; } -static struct bus_type gameport_bus = { - .name = "gameport", - .probe = gameport_driver_probe, - .remove = gameport_driver_remove, -}; - static void gameport_add_driver(struct gameport_driver *drv) { int error; @@ -781,6 +775,15 @@ static int gameport_bus_match(struct device *dev, struct device_driver *drv) return !gameport_drv->ignore; } +static struct bus_type gameport_bus = { + .name = "gameport", + .dev_attrs = gameport_device_attrs, + .drv_attrs = gameport_driver_attrs, + .match = gameport_bus_match, + .probe = gameport_driver_probe, + .remove = gameport_driver_remove, +}; + static void gameport_set_drv(struct gameport *gameport, struct gameport_driver *drv) { mutex_lock(&gameport->drv_mutex); @@ -790,7 +793,6 @@ static void gameport_set_drv(struct gameport *gameport, struct gameport_driver * int gameport_open(struct gameport *gameport, struct gameport_driver *drv, int mode) { - if (gameport->open) { if (gameport->open(gameport, mode)) { return -1; @@ -818,9 +820,6 @@ static int __init gameport_init(void) { int error; - gameport_bus.dev_attrs = gameport_device_attrs; - gameport_bus.drv_attrs = gameport_driver_attrs; - gameport_bus.match = gameport_bus_match; error = bus_register(&gameport_bus); if (error) { printk(KERN_ERR "gameport: failed to register gameport bus, error: %d\n", error); |