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author | Adrian Bunk <bunk@stusta.de> | 2006-03-14 08:13:34 +0300 |
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committer | Dmitry Torokhov <dtor_core@ameritech.net> | 2006-03-14 08:13:34 +0300 |
commit | 642fde17dceceb56c7ba2762733ac688666ae657 (patch) | |
tree | 9270c7956ba5c3cfe82c2fc3ec380a6d673e668f /drivers/input | |
parent | 9d921116cc5e27c1950b7e7508fdefec04a69963 (diff) | |
download | linux-642fde17dceceb56c7ba2762733ac688666ae657.tar.xz |
Input: gameport - fix memory leak
Signed-off-by: Adrian Bunk <bunk@stusta.de>
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
Diffstat (limited to 'drivers/input')
-rw-r--r-- | drivers/input/gameport/gameport.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/drivers/input/gameport/gameport.c b/drivers/input/gameport/gameport.c index bcfd700829a1..36644bff379d 100644 --- a/drivers/input/gameport/gameport.c +++ b/drivers/input/gameport/gameport.c @@ -266,6 +266,7 @@ static void gameport_queue_event(void *object, struct module *owner, if ((event = kmalloc(sizeof(struct gameport_event), GFP_ATOMIC))) { if (!try_module_get(owner)) { printk(KERN_WARNING "gameport: Can't get module reference, dropping event %d\n", event_type); + kfree(event); goto out; } |