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author | Dmitry Torokhov <dmitry.torokhov@gmail.com> | 2023-06-27 01:18:13 +0300 |
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committer | Dmitry Torokhov <dmitry.torokhov@gmail.com> | 2023-06-27 01:18:13 +0300 |
commit | bf4ed21778f2920ca91a32fd3a1e1130e843e98f (patch) | |
tree | efb126e6d74ff3ff83913406de136305050c8a80 /drivers/input/serio | |
parent | feee70f4568650cf44c573488798ffc0a2faeea3 (diff) | |
parent | 8c9cce9cb81b5fdc6e66bf3f129727b89e8daab7 (diff) | |
download | linux-bf4ed21778f2920ca91a32fd3a1e1130e843e98f.tar.xz |
Merge branch 'next' into for-linus
Prepare input updates for 6.5 merge window.
Diffstat (limited to 'drivers/input/serio')
-rw-r--r-- | drivers/input/serio/Kconfig | 1 | ||||
-rw-r--r-- | drivers/input/serio/libps2.c | 293 |
2 files changed, 212 insertions, 82 deletions
diff --git a/drivers/input/serio/Kconfig b/drivers/input/serio/Kconfig index f39b7b3f7942..17edc1597446 100644 --- a/drivers/input/serio/Kconfig +++ b/drivers/input/serio/Kconfig @@ -148,6 +148,7 @@ config HIL_MLC config SERIO_PCIPS2 tristate "PCI PS/2 keyboard and PS/2 mouse controller" depends on PCI + depends on HAS_IOPORT help Say Y here if you have a Mobility Docking station with PS/2 keyboard and mice ports. diff --git a/drivers/input/serio/libps2.c b/drivers/input/serio/libps2.c index 3e19344eda93..6d78a1fe00c1 100644 --- a/drivers/input/serio/libps2.c +++ b/drivers/input/serio/libps2.c @@ -19,9 +19,26 @@ #define DRIVER_DESC "PS/2 driver library" -MODULE_AUTHOR("Dmitry Torokhov <dtor@mail.ru>"); -MODULE_DESCRIPTION("PS/2 driver library"); -MODULE_LICENSE("GPL"); +#define PS2_CMD_SETSCALE11 0x00e6 +#define PS2_CMD_SETRES 0x10e8 +#define PS2_CMD_EX_SETLEDS 0x20eb +#define PS2_CMD_SETLEDS 0x10ed +#define PS2_CMD_GETID 0x02f2 +#define PS2_CMD_SETREP 0x10f3 /* Set repeat rate/set report rate */ +#define PS2_CMD_RESET_BAT 0x02ff + +#define PS2_RET_BAT 0xaa +#define PS2_RET_ID 0x00 +#define PS2_RET_ACK 0xfa +#define PS2_RET_NAK 0xfe +#define PS2_RET_ERR 0xfc + +#define PS2_FLAG_ACK BIT(0) /* Waiting for ACK/NAK */ +#define PS2_FLAG_CMD BIT(1) /* Waiting for a command to finish */ +#define PS2_FLAG_CMD1 BIT(2) /* Waiting for the first byte of command response */ +#define PS2_FLAG_WAITID BIT(3) /* Command executing is GET ID */ +#define PS2_FLAG_NAK BIT(4) /* Last transmission was NAKed */ +#define PS2_FLAG_PASS_NOACK BIT(5) /* Pass non-ACK byte to receive handler */ static int ps2_do_sendbyte(struct ps2dev *ps2dev, u8 byte, unsigned int timeout, unsigned int max_attempts) @@ -76,14 +93,17 @@ static int ps2_do_sendbyte(struct ps2dev *ps2dev, u8 byte, return error; } -/* - * ps2_sendbyte() sends a byte to the device and waits for acknowledge. - * It doesn't handle retransmission, the caller is expected to handle +/** + * ps2_sendbyte - sends a byte to the device and wait for acknowledgement + * @ps2dev: a PS/2 device to send the data to + * @byte: data to be sent to the device + * @timeout: timeout for sending the data and receiving an acknowledge + * + * The function doesn't handle retransmission, the caller is expected to handle * it when needed. * * ps2_sendbyte() can only be called from a process context. */ - int ps2_sendbyte(struct ps2dev *ps2dev, u8 byte, unsigned int timeout) { int retval; @@ -99,6 +119,13 @@ int ps2_sendbyte(struct ps2dev *ps2dev, u8 byte, unsigned int timeout) } EXPORT_SYMBOL(ps2_sendbyte); +/** + * ps2_begin_command - mark beginning of execution of a complex command + * @ps2dev: a PS/2 device executing the command + * + * Serializes a complex/compound command. Once command is finished + * ps2_end_command() should be called. + */ void ps2_begin_command(struct ps2dev *ps2dev) { struct mutex *m = ps2dev->serio->ps2_cmd_mutex ?: &ps2dev->cmd_mutex; @@ -107,6 +134,10 @@ void ps2_begin_command(struct ps2dev *ps2dev) } EXPORT_SYMBOL(ps2_begin_command); +/** + * ps2_end_command - mark end of execution of a complex command + * @ps2dev: a PS/2 device executing the command + */ void ps2_end_command(struct ps2dev *ps2dev) { struct mutex *m = ps2dev->serio->ps2_cmd_mutex ?: &ps2dev->cmd_mutex; @@ -115,11 +146,13 @@ void ps2_end_command(struct ps2dev *ps2dev) } EXPORT_SYMBOL(ps2_end_command); -/* - * ps2_drain() waits for device to transmit requested number of bytes - * and discards them. +/** + * ps2_drain - waits for device to transmit requested number of bytes + * and discards them + * @ps2dev: the PS/2 device that should be drained + * @maxbytes: maximum number of bytes to be drained + * @timeout: time to drain the device */ - void ps2_drain(struct ps2dev *ps2dev, size_t maxbytes, unsigned int timeout) { if (maxbytes > sizeof(ps2dev->cmdbuf)) { @@ -142,11 +175,11 @@ void ps2_drain(struct ps2dev *ps2dev, size_t maxbytes, unsigned int timeout) } EXPORT_SYMBOL(ps2_drain); -/* - * ps2_is_keyboard_id() checks received ID byte against the list of - * known keyboard IDs. +/** + * ps2_is_keyboard_id - checks received ID byte against the list of + * known keyboard IDs + * @id_byte: data byte that should be checked */ - bool ps2_is_keyboard_id(u8 id_byte) { static const u8 keyboard_ids[] = { @@ -167,7 +200,6 @@ EXPORT_SYMBOL(ps2_is_keyboard_id); * response and tries to reduce remaining timeout to speed up command * completion. */ - static int ps2_adjust_timeout(struct ps2dev *ps2dev, unsigned int command, unsigned int timeout) { @@ -217,13 +249,19 @@ static int ps2_adjust_timeout(struct ps2dev *ps2dev, return timeout; } -/* - * ps2_command() sends a command and its parameters to the mouse, - * then waits for the response and puts it in the param array. +/** + * __ps2_command - send a command to PS/2 device + * @ps2dev: the PS/2 device that should execute the command + * @param: a buffer containing parameters to be sent along with the command, + * or place where the results of the command execution will be deposited, + * or both + * @command: command word that encodes the command itself, as well as number of + * additional parameter bytes that should be sent to the device and expected + * length of the command response * - * ps2_command() can only be called from a process context + * Not serialized. Callers should use ps2_begin_command() and ps2_end_command() + * to ensure proper serialization for complex commands. */ - int __ps2_command(struct ps2dev *ps2dev, u8 *param, unsigned int command) { unsigned int timeout; @@ -247,17 +285,38 @@ int __ps2_command(struct ps2dev *ps2dev, u8 *param, unsigned int command) serio_pause_rx(ps2dev->serio); - ps2dev->flags = command == PS2_CMD_GETID ? PS2_FLAG_WAITID : 0; ps2dev->cmdcnt = receive; - if (receive && param) - for (i = 0; i < receive; i++) - ps2dev->cmdbuf[(receive - 1) - i] = param[i]; - /* Signal that we are sending the command byte */ - ps2dev->flags |= PS2_FLAG_ACK_CMD; + switch (command) { + case PS2_CMD_GETID: + /* + * Some mice do not ACK the "get ID" command, prepare to + * handle this. + */ + ps2dev->flags = PS2_FLAG_WAITID; + break; + + case PS2_CMD_SETLEDS: + case PS2_CMD_EX_SETLEDS: + case PS2_CMD_SETREP: + ps2dev->flags = PS2_FLAG_PASS_NOACK; + break; + + default: + ps2dev->flags = 0; + break; + } + + if (receive) { + /* Indicate that we expect response to the command. */ + ps2dev->flags |= PS2_FLAG_CMD | PS2_FLAG_CMD1; + if (param) + for (i = 0; i < receive; i++) + ps2dev->cmdbuf[(receive - 1) - i] = param[i]; + } /* - * Some devices (Synaptics) peform the reset before + * Some devices (Synaptics) perform the reset before * ACKing the reset command, and so it can take a long * time before the ACK arrives. */ @@ -267,9 +326,7 @@ int __ps2_command(struct ps2dev *ps2dev, u8 *param, unsigned int command) if (rc) goto out_reset_flags; - /* Now we are sending command parameters, if any */ - ps2dev->flags &= ~PS2_FLAG_ACK_CMD; - + /* Send command parameters, if any. */ for (i = 0; i < send; i++) { rc = ps2_do_sendbyte(ps2dev, param[i], 200, 2); if (rc) @@ -327,6 +384,20 @@ int __ps2_command(struct ps2dev *ps2dev, u8 *param, unsigned int command) } EXPORT_SYMBOL(__ps2_command); +/** + * ps2_command - send a command to PS/2 device + * @ps2dev: the PS/2 device that should execute the command + * @param: a buffer containing parameters to be sent along with the command, + * or place where the results of the command execution will be deposited, + * or both + * @command: command word that encodes the command itself, as well as number of + * additional parameter bytes that should be sent to the device and expected + * length of the command response + * + * Note: ps2_command() serializes the command execution so that only one + * command can be executed at a time for either individual port or the entire + * 8042 controller. + */ int ps2_command(struct ps2dev *ps2dev, u8 *param, unsigned int command) { int rc; @@ -339,14 +410,16 @@ int ps2_command(struct ps2dev *ps2dev, u8 *param, unsigned int command) } EXPORT_SYMBOL(ps2_command); -/* - * ps2_sliced_command() sends an extended PS/2 command to the mouse - * using sliced syntax, understood by advanced devices, such as Logitech - * or Synaptics touchpads. The command is encoded as: +/** + * ps2_sliced_command - sends an extended PS/2 command to a mouse + * @ps2dev: the PS/2 device that should execute the command + * @command: command byte + * + * The command is sent using "sliced" syntax understood by advanced devices, + * such as Logitech or Synaptics touchpads. The command is encoded as: * 0xE6 0xE8 rr 0xE8 ss 0xE8 tt 0xE8 uu where (rr*64)+(ss*16)+(tt*4)+uu * is the command. */ - int ps2_sliced_command(struct ps2dev *ps2dev, u8 command) { int i; @@ -372,25 +445,60 @@ out: } EXPORT_SYMBOL(ps2_sliced_command); -/* - * ps2_init() initializes ps2dev structure +/** + * ps2_init - initializes ps2dev structure + * @ps2dev: structure to be initialized + * @serio: serio port associated with the PS/2 device + * @pre_receive_handler: validation handler to check basic communication state + * @receive_handler: main protocol handler + * + * Prepares ps2dev structure for use in drivers for PS/2 devices. */ - -void ps2_init(struct ps2dev *ps2dev, struct serio *serio) +void ps2_init(struct ps2dev *ps2dev, struct serio *serio, + ps2_pre_receive_handler_t pre_receive_handler, + ps2_receive_handler_t receive_handler) { + ps2dev->pre_receive_handler = pre_receive_handler; + ps2dev->receive_handler = receive_handler; + mutex_init(&ps2dev->cmd_mutex); lockdep_set_subclass(&ps2dev->cmd_mutex, serio->depth); init_waitqueue_head(&ps2dev->wait); ps2dev->serio = serio; + serio_set_drvdata(serio, ps2dev); } EXPORT_SYMBOL(ps2_init); /* - * ps2_handle_ack() is supposed to be used in interrupt handler - * to properly process ACK/NAK of a command from a PS/2 device. + * ps2_handle_response() stores device's response to a command and notifies + * the process waiting for completion of the command. Note that there is a + * distinction between waiting for the first byte of the response, and + * waiting for subsequent bytes. It is done so that callers could shorten + * timeouts once first byte of response is received. */ +static void ps2_handle_response(struct ps2dev *ps2dev, u8 data) +{ + if (ps2dev->cmdcnt) + ps2dev->cmdbuf[--ps2dev->cmdcnt] = data; + + if (ps2dev->flags & PS2_FLAG_CMD1) { + ps2dev->flags &= ~PS2_FLAG_CMD1; + if (ps2dev->cmdcnt) + wake_up(&ps2dev->wait); + } + + if (!ps2dev->cmdcnt) { + ps2dev->flags &= ~PS2_FLAG_CMD; + wake_up(&ps2dev->wait); + } +} -bool ps2_handle_ack(struct ps2dev *ps2dev, u8 data) +/* + * ps2_handle_ack() processes ACK/NAK of a command from a PS/2 device, + * possibly applying workarounds for mice not acknowledging the "get ID" + * command. + */ +static void ps2_handle_ack(struct ps2dev *ps2dev, u8 data) { switch (data) { case PS2_RET_ACK: @@ -427,68 +535,89 @@ bool ps2_handle_ack(struct ps2dev *ps2dev, u8 data) * Do not signal errors if we get unexpected reply while * waiting for an ACK to the initial (first) command byte: * the device might not be quiesced yet and continue - * delivering data. + * delivering data. For certain commands (such as set leds and + * set repeat rate) that can be used during normal device + * operation, we even pass this data byte to the normal receive + * handler. * Note that we reset PS2_FLAG_WAITID flag, so the workaround * for mice not acknowledging the Get ID command only triggers * on the 1st byte; if device spews data we really want to see * a real ACK from it. */ dev_dbg(&ps2dev->serio->dev, "unexpected %#02x\n", data); - ps2dev->flags &= ~PS2_FLAG_WAITID; - return ps2dev->flags & PS2_FLAG_ACK_CMD; + if (ps2dev->flags & PS2_FLAG_PASS_NOACK) + ps2dev->receive_handler(ps2dev, data); + ps2dev->flags &= ~(PS2_FLAG_WAITID | PS2_FLAG_PASS_NOACK); + return; } - if (!ps2dev->nak) { + if (!ps2dev->nak) ps2dev->flags &= ~PS2_FLAG_NAK; - if (ps2dev->cmdcnt) - ps2dev->flags |= PS2_FLAG_CMD | PS2_FLAG_CMD1; - } ps2dev->flags &= ~PS2_FLAG_ACK; - wake_up(&ps2dev->wait); - if (data != PS2_RET_ACK) + if (!ps2dev->nak && data != PS2_RET_ACK) ps2_handle_response(ps2dev, data); - - return true; + else + wake_up(&ps2dev->wait); } -EXPORT_SYMBOL(ps2_handle_ack); /* - * ps2_handle_response() is supposed to be used in interrupt handler - * to properly store device's response to a command and notify process - * waiting for completion of the command. + * Clears state of PS/2 device after communication error by resetting majority + * of flags and waking up waiters, if any. */ - -bool ps2_handle_response(struct ps2dev *ps2dev, u8 data) +static void ps2_cleanup(struct ps2dev *ps2dev) { - if (ps2dev->cmdcnt) - ps2dev->cmdbuf[--ps2dev->cmdcnt] = data; + unsigned long old_flags = ps2dev->flags; - if (ps2dev->flags & PS2_FLAG_CMD1) { - ps2dev->flags &= ~PS2_FLAG_CMD1; - if (ps2dev->cmdcnt) - wake_up(&ps2dev->wait); - } + /* reset all flags except last nak */ + ps2dev->flags &= PS2_FLAG_NAK; - if (!ps2dev->cmdcnt) { - ps2dev->flags &= ~PS2_FLAG_CMD; - wake_up(&ps2dev->wait); - } + if (old_flags & PS2_FLAG_ACK) + ps2dev->nak = 1; - return true; + if (old_flags & (PS2_FLAG_ACK | PS2_FLAG_CMD)) + wake_up(&ps2dev->wait); } -EXPORT_SYMBOL(ps2_handle_response); -void ps2_cmd_aborted(struct ps2dev *ps2dev) -{ - if (ps2dev->flags & PS2_FLAG_ACK) - ps2dev->nak = 1; +/** + * ps2_interrupt - common interrupt handler for PS/2 devices + * @serio: serio port for the device + * @data: a data byte received from the device + * @flags: flags such as %SERIO_PARITY or %SERIO_TIMEOUT indicating state of + * the data transfer + * + * ps2_interrupt() invokes pre-receive handler, optionally handles command + * acknowledgement and response from the device, and finally passes the data + * to the main protocol handler for future processing. + */ +irqreturn_t ps2_interrupt(struct serio *serio, u8 data, unsigned int flags) { + struct ps2dev *ps2dev = serio_get_drvdata(serio); + enum ps2_disposition rc; + + rc = ps2dev->pre_receive_handler(ps2dev, data, flags); + switch (rc) { + case PS2_ERROR: + ps2_cleanup(ps2dev); + break; - if (ps2dev->flags & (PS2_FLAG_ACK | PS2_FLAG_CMD)) - wake_up(&ps2dev->wait); + case PS2_IGNORE: + break; - /* reset all flags except last nack */ - ps2dev->flags &= PS2_FLAG_NAK; + case PS2_PROCESS: + if (ps2dev->flags & PS2_FLAG_ACK) + ps2_handle_ack(ps2dev, data); + else if (ps2dev->flags & PS2_FLAG_CMD) + ps2_handle_response(ps2dev, data); + else + ps2dev->receive_handler(ps2dev, data); + break; + } + + return IRQ_HANDLED; } -EXPORT_SYMBOL(ps2_cmd_aborted); +EXPORT_SYMBOL(ps2_interrupt); + +MODULE_AUTHOR("Dmitry Torokhov <dtor@mail.ru>"); +MODULE_DESCRIPTION("PS/2 driver library"); +MODULE_LICENSE("GPL"); |