diff options
author | Dave Airlie <airlied@redhat.com> | 2018-05-15 12:25:07 +0300 |
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committer | Dave Airlie <airlied@redhat.com> | 2018-05-15 12:25:07 +0300 |
commit | 2045b22461c07a88dc3d2bab3cbfc6dc0c602fd4 (patch) | |
tree | d2d5b989da8bc75e2cec4c76a6acb2ab25008539 /drivers/gpu/drm/vc4 | |
parent | c76f0b2cc2f1be1a8a20f0fe2c0f30919bc559fb (diff) | |
parent | 68266f1c08db731fa7c3a0903bf890fc76ce9345 (diff) | |
download | linux-2045b22461c07a88dc3d2bab3cbfc6dc0c602fd4.tar.xz |
Merge tag 'drm-misc-next-2018-05-15' of git://anongit.freedesktop.org/drm/drm-misc into drm-next
drm-misc-next for v4.18:
UAPI Changes:
- Fix render node number regression from control node removal.
Driver Changes:
- Small header fix for virgl, used by qemu.
- Use vm_fault_t in qxl.
Signed-off-by: Dave Airlie <airlied@redhat.com>
# gpg: Signature made Tue 15 May 2018 06:16:03 PM AEST
# gpg: using RSA key FE558C72A67013C3
# gpg: Can't check signature: public key not found
Link: https://patchwork.freedesktop.org/patch/msgid/e63306b9-67a0-74ab-8883-08b3d9db72d2@mblankhorst.nl
Diffstat (limited to 'drivers/gpu/drm/vc4')
-rw-r--r-- | drivers/gpu/drm/vc4/vc4_drv.c | 3 | ||||
-rw-r--r-- | drivers/gpu/drm/vc4/vc4_drv.h | 1 | ||||
-rw-r--r-- | drivers/gpu/drm/vc4/vc4_dsi.c | 5 | ||||
-rw-r--r-- | drivers/gpu/drm/vc4/vc4_gem.c | 57 | ||||
-rw-r--r-- | drivers/gpu/drm/vc4/vc4_v3d.c | 3 |
5 files changed, 63 insertions, 6 deletions
diff --git a/drivers/gpu/drm/vc4/vc4_drv.c b/drivers/gpu/drm/vc4/vc4_drv.c index 40ddeaafd65f..d9b8b701d2ce 100644 --- a/drivers/gpu/drm/vc4/vc4_drv.c +++ b/drivers/gpu/drm/vc4/vc4_drv.c @@ -175,7 +175,8 @@ static struct drm_driver vc4_drm_driver = { DRIVER_GEM | DRIVER_HAVE_IRQ | DRIVER_RENDER | - DRIVER_PRIME), + DRIVER_PRIME | + DRIVER_SYNCOBJ), .lastclose = drm_fb_helper_lastclose, .open = vc4_open, .postclose = vc4_close, diff --git a/drivers/gpu/drm/vc4/vc4_drv.h b/drivers/gpu/drm/vc4/vc4_drv.h index 22589d39083c..554a4e810d5b 100644 --- a/drivers/gpu/drm/vc4/vc4_drv.h +++ b/drivers/gpu/drm/vc4/vc4_drv.h @@ -11,6 +11,7 @@ #include <drm/drm_encoder.h> #include <drm/drm_gem_cma_helper.h> #include <drm/drm_atomic.h> +#include <drm/drm_syncobj.h> #include "uapi/drm/vc4_drm.h" diff --git a/drivers/gpu/drm/vc4/vc4_dsi.c b/drivers/gpu/drm/vc4/vc4_dsi.c index 94085f8bcd68..8aa897835118 100644 --- a/drivers/gpu/drm/vc4/vc4_dsi.c +++ b/drivers/gpu/drm/vc4/vc4_dsi.c @@ -753,6 +753,11 @@ static void vc4_dsi_ulps(struct vc4_dsi *dsi, bool ulps) (dsi->lanes > 2 ? DSI1_STAT_PHY_D2_STOP : 0) | (dsi->lanes > 3 ? DSI1_STAT_PHY_D3_STOP : 0)); int ret; + bool ulps_currently_enabled = (DSI_PORT_READ(PHY_AFEC0) & + DSI_PORT_BIT(PHY_AFEC0_LATCH_ULPS)); + + if (ulps == ulps_currently_enabled) + return; DSI_PORT_WRITE(STAT, stat_ulps); DSI_PORT_WRITE(PHYC, DSI_PORT_READ(PHYC) | phyc_ulps); diff --git a/drivers/gpu/drm/vc4/vc4_gem.c b/drivers/gpu/drm/vc4/vc4_gem.c index 2107b0daf8ef..7910b9acedd6 100644 --- a/drivers/gpu/drm/vc4/vc4_gem.c +++ b/drivers/gpu/drm/vc4/vc4_gem.c @@ -27,6 +27,7 @@ #include <linux/device.h> #include <linux/io.h> #include <linux/sched/signal.h> +#include <linux/dma-fence-array.h> #include "uapi/drm/vc4_drm.h" #include "vc4_drv.h" @@ -655,7 +656,8 @@ retry: */ static int vc4_queue_submit(struct drm_device *dev, struct vc4_exec_info *exec, - struct ww_acquire_ctx *acquire_ctx) + struct ww_acquire_ctx *acquire_ctx, + struct drm_syncobj *out_sync) { struct vc4_dev *vc4 = to_vc4_dev(dev); struct vc4_exec_info *renderjob; @@ -678,6 +680,9 @@ vc4_queue_submit(struct drm_device *dev, struct vc4_exec_info *exec, fence->seqno = exec->seqno; exec->fence = &fence->base; + if (out_sync) + drm_syncobj_replace_fence(out_sync, exec->fence); + vc4_update_bo_seqnos(exec, seqno); vc4_unlock_bo_reservations(dev, exec, acquire_ctx); @@ -1113,8 +1118,10 @@ vc4_submit_cl_ioctl(struct drm_device *dev, void *data, struct vc4_dev *vc4 = to_vc4_dev(dev); struct vc4_file *vc4file = file_priv->driver_priv; struct drm_vc4_submit_cl *args = data; + struct drm_syncobj *out_sync = NULL; struct vc4_exec_info *exec; struct ww_acquire_ctx acquire_ctx; + struct dma_fence *in_fence; int ret = 0; if ((args->flags & ~(VC4_SUBMIT_CL_USE_CLEAR_COLOR | @@ -1126,7 +1133,7 @@ vc4_submit_cl_ioctl(struct drm_device *dev, void *data, } if (args->pad2 != 0) { - DRM_DEBUG("->pad2 must be set to zero\n"); + DRM_DEBUG("Invalid pad: 0x%08x\n", args->pad2); return -EINVAL; } @@ -1164,6 +1171,29 @@ vc4_submit_cl_ioctl(struct drm_device *dev, void *data, } } + if (args->in_sync) { + ret = drm_syncobj_find_fence(file_priv, args->in_sync, + &in_fence); + if (ret) + goto fail; + + /* When the fence (or fence array) is exclusively from our + * context we can skip the wait since jobs are executed in + * order of their submission through this ioctl and this can + * only have fences from a prior job. + */ + if (!dma_fence_match_context(in_fence, + vc4->dma_fence_context)) { + ret = dma_fence_wait(in_fence, true); + if (ret) { + dma_fence_put(in_fence); + goto fail; + } + } + + dma_fence_put(in_fence); + } + if (exec->args->bin_cl_size != 0) { ret = vc4_get_bcl(dev, exec); if (ret) @@ -1181,12 +1211,33 @@ vc4_submit_cl_ioctl(struct drm_device *dev, void *data, if (ret) goto fail; + if (args->out_sync) { + out_sync = drm_syncobj_find(file_priv, args->out_sync); + if (!out_sync) { + ret = -EINVAL; + goto fail; + } + + /* We replace the fence in out_sync in vc4_queue_submit since + * the render job could execute immediately after that call. + * If it finishes before our ioctl processing resumes the + * render job fence could already have been freed. + */ + } + /* Clear this out of the struct we'll be putting in the queue, * since it's part of our stack. */ exec->args = NULL; - ret = vc4_queue_submit(dev, exec, &acquire_ctx); + ret = vc4_queue_submit(dev, exec, &acquire_ctx, out_sync); + + /* The syncobj isn't part of the exec data and we need to free our + * reference even if job submission failed. + */ + if (out_sync) + drm_syncobj_put(out_sync); + if (ret) goto fail; diff --git a/drivers/gpu/drm/vc4/vc4_v3d.c b/drivers/gpu/drm/vc4/vc4_v3d.c index bfc2fa73d2ae..e47e29426078 100644 --- a/drivers/gpu/drm/vc4/vc4_v3d.c +++ b/drivers/gpu/drm/vc4/vc4_v3d.c @@ -218,8 +218,7 @@ try_again: * overall CMA pool before they make scenes complicated enough to run * out of bin space. */ -int -vc4_allocate_bin_bo(struct drm_device *drm) +static int vc4_allocate_bin_bo(struct drm_device *drm) { struct vc4_dev *vc4 = to_vc4_dev(drm); struct vc4_v3d *v3d = vc4->v3d; |