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author | Icenowy Zheng <icenowy@aosc.io> | 2017-05-17 17:47:17 +0300 |
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committer | Maxime Ripard <maxime.ripard@free-electrons.com> | 2017-06-01 10:47:23 +0300 |
commit | 87969338436710638076d8083dda8b0de703f4a5 (patch) | |
tree | 9157bb21d79e5a8297a3964f84d41c8b5a9bc82e /drivers/gpu/drm/sun4i/sun4i_drv.h | |
parent | 7921e1477a5327ff22cc38a0ec74ace5d26dbba9 (diff) | |
download | linux-87969338436710638076d8083dda8b0de703f4a5.tar.xz |
drm/sun4i: abstract a engine type
As we are going to add support for the Allwinner DE2 engine in sun4i-drm
driver, we will finally have two types of display engines -- the DE1
backend and the DE2 mixer. They both do some display blending and feed
graphics data to TCON, and is part of the "Display Engine" called by
Allwinner, so I choose to call them both "engine" here.
Abstract the engine type to a new struct with an ops struct, which contains
functions that should be called outside the engine-specified code (in
TCON, CRTC or TV Encoder code).
In order to preserve bisectability, we also switch the backend and layer
code in its own module.
Signed-off-by: Icenowy Zheng <icenowy@aosc.io>
Reviewed-by: Chen-Yu Tsai <wens@csie.org>
Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com>
Diffstat (limited to 'drivers/gpu/drm/sun4i/sun4i_drv.h')
-rw-r--r-- | drivers/gpu/drm/sun4i/sun4i_drv.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/drivers/gpu/drm/sun4i/sun4i_drv.h b/drivers/gpu/drm/sun4i/sun4i_drv.h index 250c29017ef5..a960c89270cc 100644 --- a/drivers/gpu/drm/sun4i/sun4i_drv.h +++ b/drivers/gpu/drm/sun4i/sun4i_drv.h @@ -18,7 +18,7 @@ #include <linux/regmap.h> struct sun4i_drv { - struct list_head backend_list; + struct list_head engine_list; struct list_head tcon_list; struct drm_fbdev_cma *fbdev; |