diff options
author | Chris Wilson <chris@chris-wilson.co.uk> | 2017-01-24 14:01:34 +0300 |
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committer | Chris Wilson <chris@chris-wilson.co.uk> | 2017-01-24 15:29:47 +0300 |
commit | bb8f0f5abdd7845175962a3fb99a5681290f9566 (patch) | |
tree | a2cec372f90d43893225d1104e3623b142c3a667 /drivers/gpu/drm/i915/i915_drv.h | |
parent | b403c8feaf4838ad54cb9c15d0ad8453aa90af50 (diff) | |
download | linux-bb8f0f5abdd7845175962a3fb99a5681290f9566.tar.xz |
drm/i915: Split intel_engine allocation and initialisation
In order to reset the GPU early on in the module load sequence, we need
to allocate the basic engine structs (to populate the mmio offsets etc).
Currently, the engine initialisation allocates both the base struct and
also allocate auxiliary objects, which depend upon state setup quite
late in the load sequence. We split off the allocation callback for
later and allow ourselves to allocate the engine structs themselves
early.
v2: Different paint for the unwind following error.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20170124110135.6418-1-chris@chris-wilson.co.uk
Diffstat (limited to 'drivers/gpu/drm/i915/i915_drv.h')
-rw-r--r-- | drivers/gpu/drm/i915/i915_drv.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/drivers/gpu/drm/i915/i915_drv.h b/drivers/gpu/drm/i915/i915_drv.h index ead3b6417c54..628f0fd53827 100644 --- a/drivers/gpu/drm/i915/i915_drv.h +++ b/drivers/gpu/drm/i915/i915_drv.h @@ -2940,6 +2940,9 @@ extern unsigned long i915_gfx_val(struct drm_i915_private *dev_priv); extern void i915_update_gfx_val(struct drm_i915_private *dev_priv); int vlv_force_gfx_clock(struct drm_i915_private *dev_priv, bool on); +int intel_engines_init_early(struct drm_i915_private *dev_priv); +int intel_engines_init(struct drm_i915_private *dev_priv); + /* intel_hotplug.c */ void intel_hpd_irq_handler(struct drm_i915_private *dev_priv, u32 pin_mask, u32 long_mask); |